Spartan (co-op): Difference between revisions
From Halopedia, the Halo wiki
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'''Spartans''' return as playable characters in ''[[Halo 5: Guardians]]'', this time possessing unique traits in campaign. | |||
==Universe and lore== | ==Universe and lore== | ||
{{Main|Spartan}} | |||
{{Expand-section}} | {{Expand-section}} | ||
{{Clear}} | {{Clear}} | ||
==Overview== | ==Overview== | ||
{{Main| | {{Main|Armor mods}} | ||
{{Expand-section}} | {{Expand-section}} | ||
{{Clear}} | {{Clear}} | ||
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==''Halo 5: Guardians''== | ==''Halo 5: Guardians''== | ||
<center>''Disclaimer: all below statistics are derived from unofficial tools and may be inaccurate''</center> | <center>''Disclaimer: all below statistics are derived from unofficial tools and may be inaccurate''</center> | ||
{{Main|First-person shooter}} | |||
{{Infobox/Character/Gameplay | {{Infobox/Character/Gameplay | ||
|name=Spartan "Musketeer" | |name=Spartan "Musketeer" | ||
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{{Expand-section}} | {{Expand-section}} | ||
===Fireteam Osiris=== | ===Fireteam Osiris=== | ||
*Can recharge shields while sprinting. | |||
*70% thruster recharge delay and recharge time. | |||
*115% thruster and sprint speed. | |||
*50% time to max sprint speed. | |||
*Stabilizer is more effective. | |||
====Locke==== | ====Locke==== | ||
{| class="wikitable sortable" style="width: 70%;" | {| class="wikitable sortable" style="width: 70%;" | ||
Line 68: | Line 75: | ||
|[[Jameson Locke]]||[[BR85 battle rifle]]||[[M6H2 magnum]]||[[M9 fragmentation grenade]]||[[Armor mods|Frag Grenade Expert]] & [[Armor mods|Grenadier]]||[[Armor mods|Upgraded Thrusters]] | |[[Jameson Locke]]||[[BR85 battle rifle]]||[[M6H2 magnum]]||[[M9 fragmentation grenade]]||[[Armor mods|Frag Grenade Expert]] & [[Armor mods|Grenadier]]||[[Armor mods|Upgraded Thrusters]] | ||
|} | |} | ||
*+1 initial and max frag grenade count. | |||
*110% grenade damage. | |||
*120% grenade knockback. | |||
*125% blast radius. | |||
*80% explosive resistance. | |||
====Buck==== | ====Buck==== | ||
{| class="wikitable sortable" style="width: 70%;" | {| class="wikitable sortable" style="width: 70%;" | ||
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|[[Edward Buck]]||[[MA5D assault rifle]]||[[M6H2 magnum]]||[[M9 fragmentation grenade]]||[[Armor mods|Increased Strength]]||[[Armor mods|Upgraded Thrusters]] | |[[Edward Buck]]||[[MA5D assault rifle]]||[[M6H2 magnum]]||[[M9 fragmentation grenade]]||[[Armor mods|Increased Strength]]||[[Armor mods|Upgraded Thrusters]] | ||
|} | |} | ||
*115% melee and spartan charge damage. | |||
*120% melee knockback. | |||
*125% spartan charge knockback. | |||
*150% spartan charge distance. | |||
*Damage does not disable sprinting. | |||
====Vale==== | ====Vale==== | ||
{| class="wikitable sortable" style="width: 70%;" | {| class="wikitable sortable" style="width: 70%;" | ||
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|[[Olympia Vale]]||[[M20 SMG]]||[[Zo'klada-pattern plasma pistol]]||[[Anskum-pattern plasma grenade]]||[[Armor mods|Speed Booster]]||[[Armor mods|Upgraded Thrusters]] | |[[Olympia Vale]]||[[M20 SMG]]||[[Zo'klada-pattern plasma pistol]]||[[Anskum-pattern plasma grenade]]||[[Armor mods|Speed Booster]]||[[Armor mods|Upgraded Thrusters]] | ||
|} | |} | ||
*Frag grenades replaced with plasma grenades. | |||
*115% movement acceleration. | |||
*110% movement and slide speed. | |||
*140% slide distance. | |||
*125% clamber speed. | |||
====Tanaka==== | ====Tanaka==== | ||
{| class="wikitable sortable" style="width: 70%;" | {| class="wikitable sortable" style="width: 70%;" | ||
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|[[Holly Tanaka]]||[[M395 DMR]]||[[M6H2 magnum]]||[[M9 fragmentation grenade]]||[[Armor mods|Advanced Sensors]]||[[Armor mods|Upgraded Thrusters]] | |[[Holly Tanaka]]||[[M395 DMR]]||[[M6H2 magnum]]||[[M9 fragmentation grenade]]||[[Armor mods|Advanced Sensors]]||[[Armor mods|Upgraded Thrusters]] | ||
|} | |} | ||
*125% motion tracker range. | |||
*10% threshold to detect enemy movement speed. | |||
*Motion tracker enabled during smart scope. | |||
<br> | |||
===Blue Team=== | ===Blue Team=== | ||
*Can recharge shields while sprinting. | |||
*50% health and shield recharge time. | |||
*25% less health shield recharge time. | |||
====Chief==== | ====Chief==== | ||
{{Main|Master Chief (gameplay)}} | {{Main|Master Chief (gameplay)}} | ||
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|[[John-117]]||[[MA5D assault rifle]]||[[M6H2 magnum]]||[[M9 fragmentation grenade]]||[[Armor mods|Increased Strength]]||[[Armor mods|Auto-Medic]] | |[[John-117]]||[[MA5D assault rifle]]||[[M6H2 magnum]]||[[M9 fragmentation grenade]]||[[Armor mods|Increased Strength]]||[[Armor mods|Auto-Medic]] | ||
|} | |} | ||
*115% melee and spartan charge damage. | |||
*120% melee knockback. | |||
*125% spartan charge knockback. | |||
*150% spartan charge distance. | |||
*Damage does not disable sprinting. | |||
====Fred==== | ====Fred==== | ||
{| class="wikitable sortable" style="width: 70%;" | {| class="wikitable sortable" style="width: 70%;" | ||
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|[[Frederic-104]]||[[M395 DMR]]||[[M6H2 magnum]]||[[M9 fragmentation grenade]]||[[Armor mods|Frag Grenade Expert]] & [[Armor mods|Grenadier]]||[[Armor mods|Auto-Medic]] | |[[Frederic-104]]||[[M395 DMR]]||[[M6H2 magnum]]||[[M9 fragmentation grenade]]||[[Armor mods|Frag Grenade Expert]] & [[Armor mods|Grenadier]]||[[Armor mods|Auto-Medic]] | ||
|} | |} | ||
*+1 initial and max frag grenade count. | |||
*110% grenade damage. | |||
*120% grenade knockback. | |||
*125% blast radius. | |||
*80% explosive resistance. | |||
====Kelly==== | ====Kelly==== | ||
{| class="wikitable sortable" style="width: 70%;" | {| class="wikitable sortable" style="width: 70%;" | ||
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|[[Kelly-087]]||[[Oathsworn]]||[[M6H2 magnum]]||[[M9 fragmentation grenade]]||[[Armor mods|Speed Booster]] & [[Armor mods|Reflex Enhancers]]||[[Armor mods|Auto-Medic]] | |[[Kelly-087]]||[[Oathsworn]]||[[M6H2 magnum]]||[[M9 fragmentation grenade]]||[[Armor mods|Speed Booster]] & [[Armor mods|Reflex Enhancers]]||[[Armor mods|Auto-Medic]] | ||
|} | |} | ||
*115% movement acceleration. | |||
*110% movement and slide speed. | |||
*140% slide distance. | |||
*130% clamber, melee, reload, weapon switch, grenade throw, and sprint exit speed. | |||
*115% assassination speed. | |||
*Can reload while sprinting. | |||
====Linda==== | ====Linda==== | ||
{| class="wikitable sortable" style="width: 70%;" | {| class="wikitable sortable" style="width: 70%;" | ||
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|[[Linda-058]]||[[Nornfang]]||[[M6H2 magnum]]||[[M9 fragmentation grenade]]||[[Armor mods|Advanced Sensors]]||[[Armor mods|Auto-Medic]] | |[[Linda-058]]||[[Nornfang]]||[[M6H2 magnum]]||[[M9 fragmentation grenade]]||[[Armor mods|Advanced Sensors]]||[[Armor mods|Auto-Medic]] | ||
|} | |} | ||
*125% motion tracker range. | |||
*10% threshold to detect enemy movement speed. | |||
*Motion tracker enabled during smart scope. | |||
<br> | |||
{{Clear}} | {{Clear}} | ||
Revision as of 00:01, September 24, 2023
Fireteam Osiris & Blue Team | |
---|---|
Gameplay role | |
Faction: |
Player (Human) |
Unit type: |
Hero |
Character stats | |
Weapons: |
any |
Spartans return as playable characters in Halo 5: Guardians, this time possessing unique traits in campaign.
Universe and lore
- Main article: Spartan
- This section needs expansion. You can help Halopedia by expanding it.
Overview
- Main article: Armor mods
- This section needs expansion. You can help Halopedia by expanding it.
Halo 5: Guardians
- Main article: First-person shooter
Spartan "Musketeer" | |
---|---|
Player stats | |
Run speed: |
2.6 wu/s |
Sprint speed: |
1.3x run speed |
Character stats | |
Body vitality: |
45 |
Generic: Specific: | |
Shield vitality: |
70 |
Generic: Specific: | |
Actions: |
vehicle use (hijacking), grenades, melee (detach turrets, assassinations), spartan abilities (sprint, clamber, slide) |
| |
Campaign
- This section needs expansion. You can help Halopedia by expanding it.
Fireteam Osiris
- Can recharge shields while sprinting.
- 70% thruster recharge delay and recharge time.
- 115% thruster and sprint speed.
- 50% time to max sprint speed.
- Stabilizer is more effective.
Locke
Jameson Locke | BR85 battle rifle | M6H2 magnum | M9 fragmentation grenade | Frag Grenade Expert & Grenadier | Upgraded Thrusters |
- +1 initial and max frag grenade count.
- 110% grenade damage.
- 120% grenade knockback.
- 125% blast radius.
- 80% explosive resistance.
Buck
Edward Buck | MA5D assault rifle | M6H2 magnum | M9 fragmentation grenade | Increased Strength | Upgraded Thrusters |
- 115% melee and spartan charge damage.
- 120% melee knockback.
- 125% spartan charge knockback.
- 150% spartan charge distance.
- Damage does not disable sprinting.
Vale
Olympia Vale | M20 SMG | Zo'klada-pattern plasma pistol | Anskum-pattern plasma grenade | Speed Booster | Upgraded Thrusters |
- Frag grenades replaced with plasma grenades.
- 115% movement acceleration.
- 110% movement and slide speed.
- 140% slide distance.
- 125% clamber speed.
Tanaka
Holly Tanaka | M395 DMR | M6H2 magnum | M9 fragmentation grenade | Advanced Sensors | Upgraded Thrusters |
- 125% motion tracker range.
- 10% threshold to detect enemy movement speed.
- Motion tracker enabled during smart scope.
Blue Team
- Can recharge shields while sprinting.
- 50% health and shield recharge time.
- 25% less health shield recharge time.
Chief
- Main article: Master Chief (gameplay)
John-117 | MA5D assault rifle | M6H2 magnum | M9 fragmentation grenade | Increased Strength | Auto-Medic |
- 115% melee and spartan charge damage.
- 120% melee knockback.
- 125% spartan charge knockback.
- 150% spartan charge distance.
- Damage does not disable sprinting.
Fred
Frederic-104 | M395 DMR | M6H2 magnum | M9 fragmentation grenade | Frag Grenade Expert & Grenadier | Auto-Medic |
- +1 initial and max frag grenade count.
- 110% grenade damage.
- 120% grenade knockback.
- 125% blast radius.
- 80% explosive resistance.
Kelly
Kelly-087 | Oathsworn | M6H2 magnum | M9 fragmentation grenade | Speed Booster & Reflex Enhancers | Auto-Medic |
- 115% movement acceleration.
- 110% movement and slide speed.
- 140% slide distance.
- 130% clamber, melee, reload, weapon switch, grenade throw, and sprint exit speed.
- 115% assassination speed.
- Can reload while sprinting.
Linda
Linda-058 | Nornfang | M6H2 magnum | M9 fragmentation grenade | Advanced Sensors | Auto-Medic |
- 125% motion tracker range.
- 10% threshold to detect enemy movement speed.
- Motion tracker enabled during smart scope.
Production notes
- This section needs expansion. You can help Halopedia by expanding it.
Trivia
- This section needs expansion. You can help Halopedia by expanding it.
Gallery
Concept art
- This section needs expansion. You can help Halopedia by expanding it.
Renders
- This section needs expansion. You can help Halopedia by expanding it.
Screenshots
List of appearances
- Halo 5: Guardians (First appearance)
Notes
Sources