Spartan (co-op): Difference between revisions
From Halopedia, the Halo wiki
(added loadout images, still heavy WIP) |
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|<code>shield_recharge_rate_scalar</code> || 0.5 || 0.5 || 0.5 || 0.5 || <!--1--> || <!--2--> || <!--3--> || <!--4--> | |<code>shield_recharge_rate_scalar</code> || 0.5 || 0.5 || 0.5 || 0.5 || <!--1--> || <!--2--> || <!--3--> || <!--4--> | ||
|- | |- | ||
|<code>spartan_ability_recharge_duration</code> || <!--1--> || <!--2--> || <!--3--> || <!--4--> || 0.7 || 0.7 || 0.7 || 0.7 | |<code>spartan_ability_recharge_duration</code> || <!--1--> || <!--2--> || <!--3--> || <!--4--> || 0.7 || 0.7 || 0.7 || 0.7 | ||
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|<code>spartan_ability_stabilizer_time_scale</code> || <!--1--> || <!--2--> || <!--3--> || <!--4--> || 0 || 0 || 0 || 0 | |<code>spartan_ability_stabilizer_time_scale</code> || <!--1--> || <!--2--> || <!--3--> || <!--4--> || 0 || 0 || 0 || 0 | ||
|- | |- | ||
|<code>melee_damage_scalar</code> || 1.15 || <!--1--> || <!--2--> || <!--3--> || <!--4--> || 1.15 || <!--5--> || <!--6--> | |<code>melee_damage_scalar</code> || 1.15 || <!--1--> || <!--2--> || <!--3--> || <!--4--> || 1.15 || <!--5--> || <!--6--> | ||
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|<code>spartan_ability_shoulderbash_target_distance_scalar</code> || 1.5 || <!--1--> || <!--2--> || <!--3--> || <!--4--> || 1.5 || <!--5--> || <!--6--> | |<code>spartan_ability_shoulderbash_target_distance_scalar</code> || 1.5 || <!--1--> || <!--2--> || <!--3--> || <!--4--> || 1.5 || <!--5--> || <!--6--> | ||
|- | |- | ||
|<code>grenade_damage_scalar</code> || <!--1--> || 1.1 || <!--2--> || <!--3--> || 1.1 || <!--4--> || <!--5--> || <!--6--> | |<code>grenade_damage_scalar</code> || <!--1--> || 1.1 || <!--2--> || <!--3--> || 1.1 || <!--4--> || <!--5--> || <!--6--> | ||
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|<code>explosive_damage_resistance</code> || <!--1--> || 0.8 || <!--2--> || <!--3--> || 0.8 || <!--4--> || <!--5--> || <!--6--> | |<code>explosive_damage_resistance</code> || <!--1--> || 0.8 || <!--2--> || <!--3--> || 0.8 || <!--4--> || <!--5--> || <!--6--> | ||
|- | |- | ||
|<code>biped_movement_speed_scalar</code> || <!--1--> || <!--2--> || 1.1 || <!--3--> || <!--4--> || <!--5--> || 1.1 || <!--6--> | |<code>biped_movement_speed_scalar</code> || <!--1--> || <!--2--> || 1.1 || <!--3--> || <!--4--> || <!--5--> || 1.1 || <!--6--> | ||
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|<code>spartan_ability_sprint_exit_anim_speed_scalar</code> || <!--1--> || <!--2--> || 1.3 || <!--3--> || <!--4--> || <!--5--> || <!--6--> || <!--7--> | |<code>spartan_ability_sprint_exit_anim_speed_scalar</code> || <!--1--> || <!--2--> || 1.3 || <!--3--> || <!--4--> || <!--5--> || <!--6--> || <!--7--> | ||
|- | |- | ||
|<code>player_motion_tracker_range</code> || <!--1--> || <!--2--> || <!--3--> || 1.25 || <!--4--> || <!--5--> || <!--6--> || 1.25 | |<code>player_motion_tracker_range</code> || <!--1--> || <!--2--> || <!--3--> || 1.25 || <!--4--> || <!--5--> || <!--6--> || 1.25 | ||
|- | |- | ||
|<code>player_motion_tracker_threshold_speed_enemies</code> || <!--1--> || <!--2--> || <!--3--> || 0.1 || <!--4--> || <!--5--> || <!--6--> || 0.1 | |<code>player_motion_tracker_threshold_speed_enemies</code> || <!--1--> || <!--2--> || <!--3--> || 0.1 || <!--4--> || <!--5--> || <!--6--> || 0.1 | ||
|- | |- | ||
|<code>spartan_ability_sprint_enable_shield_stun_reset</code> || false || false || false || false || false || false || false || false | |<code>spartan_ability_sprint_enable_shield_stun_reset</code> || false || false || false || false || false || false || false || false | ||
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|<code>spartan_ability_sprint_enable_while_reloading</code> || <!--1--> || <!--2--> || true || <!--4--> || <!--5--> || <!--6--> || <!--7--> | |<code>spartan_ability_sprint_enable_while_reloading</code> || <!--1--> || <!--2--> || true || <!--4--> || <!--5--> || <!--6--> || <!--7--> | ||
|- | |- | ||
|<code>initial_frag_grenade_count</code> || <!--1--> || +1 || <!--2--> || <!--3--> || +1 || <!--4--> || -2 || <!--5--> | |<code>initial_frag_grenade_count</code> || <!--1--> || +1 || <!--2--> || <!--3--> || +1 || <!--4--> || -2 || <!--5--> | ||
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|<code>max_frag_grenade_count</code> || <!--1--> || +1 || <!--2--> || <!--3--> || +1 || <!--4--> || <!--5--> || <!--6--> | |<code>max_frag_grenade_count</code> || <!--1--> || +1 || <!--2--> || <!--3--> || +1 || <!--4--> || <!--5--> || <!--6--> | ||
|- | |- | ||
|<code>player_motion_tracker_while_zoom_enabled</code> || <!--1--> || <!--2--> || <!--3--> || true || <!--4--> || <!--5--> || <!--6--> || true | |<code>player_motion_tracker_while_zoom_enabled</code> || <!--1--> || <!--2--> || <!--3--> || true || <!--4--> || <!--5--> || <!--6--> || true | ||
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<gallery> | <gallery> | ||
File:H5G-Render-LockeCloseup.png | File:H5G-Render-LockeCloseup.png | ||
</gallery> | |||
<gallery> | |||
File:H5G-Render-BattleRifle.png | |||
File:H5G-Render-Pistol.png | |||
File:H5G ArmorMod FragGrenadeExpert Icon.png | |||
File:H5G ArmorMod Grenadier Icon.png | |||
File:H5G ArmorMod UpgradedThrusters Icon.png | |||
</gallery> | </gallery> | ||
{{Expand-section}} | {{Expand-section}} | ||
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<gallery> | <gallery> | ||
File:H5G-Render-Buck-head.png | File:H5G-Render-Buck-head.png | ||
</gallery> | |||
<gallery> | |||
File:H5G-Render-AssaultRifle.png | |||
File:H5G-Render-Pistol.png | |||
File:H5G ArmorMod IncreasedStrength Icon.png | |||
File:H5G ArmorMod UpgradedThrusters Icon.png | |||
</gallery> | </gallery> | ||
{{Expand-section}} | {{Expand-section}} | ||
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<gallery> | <gallery> | ||
File:H5G-Render-OlympiaVale.png | File:H5G-Render-OlympiaVale.png | ||
</gallery> | |||
<gallery> | |||
File:H5G-Render-SMG.png | |||
File:H5G-Plasma Pistol.png | |||
File:H5G-Sticky.png | |||
File:H5G ArmorMod SpeedBooster Icon.png | |||
File:H5G ArmorMod UpgradedThrusters Icon.png | |||
</gallery> | </gallery> | ||
{{Expand-section}} | {{Expand-section}} | ||
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<gallery> | <gallery> | ||
File:H5G-Render-Tanaka.png | File:H5G-Render-Tanaka.png | ||
</gallery> | |||
<gallery> | |||
File:H5G-Render-DMR.png | |||
File:H5G-Render-Pistol.png | |||
File:H5G ArmorMod AdvancedSensors Icon.png | |||
File:H5G ArmorMod UpgradedThrusters Icon.png | |||
</gallery> | </gallery> | ||
{{Expand-section}} | {{Expand-section}} | ||
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{{Main|Master Chief (gameplay)}} | {{Main|Master Chief (gameplay)}} | ||
<gallery> | <gallery> | ||
File: | |||
</gallery> | |||
<gallery> | |||
File:H5G-Render-AssaultRifle.png | |||
File:H5G-Render-Pistol.png | |||
File:H5G ArmorMod IncreasedStrength Icon.png | |||
File:H5G ArmorMod AutoMedic Icon.png | |||
</gallery> | </gallery> | ||
{{Expand-section}} | {{Expand-section}} | ||
====Fred==== | ====Fred==== | ||
<gallery> | <gallery> | ||
File: | |||
</gallery> | |||
<gallery> | |||
File:H5G-Render-DMR.png | |||
File:H5G-Render-Pistol.png | |||
File:H5G ArmorMod FragGrenadeExpert Icon.png | |||
File:H5G ArmorMod Grenadier Icon.png | |||
File:H5G ArmorMod AutoMedic Icon.png | |||
</gallery> | </gallery> | ||
{{Expand-section}} | {{Expand-section}} | ||
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<gallery> | <gallery> | ||
File:KELLY-1.png | File:KELLY-1.png | ||
</gallery> | |||
<gallery> | |||
File:H5G M45O.png | |||
File:H5G-Render-Pistol.png | |||
File:H5G ArmorMod SpeedBooster Icon.png | |||
File:H5G ArmorMod ReflexEnhancers Icon.png | |||
File:H5G ArmorMod AutoMedic Icon.png | |||
</gallery> | </gallery> | ||
{{Expand-section}} | {{Expand-section}} | ||
====Linda==== | ====Linda==== | ||
<gallery> | <gallery> | ||
File: | |||
</gallery> | |||
<gallery> | |||
File:H5G Nornfang.png | |||
File:H5G-Render-Pistol.png | |||
File:H5G ArmorMod AdvancedSensors Icon.png | |||
File:H5G ArmorMod AutoMedic Icon.png | |||
</gallery> | </gallery> | ||
{{Expand-section}} | {{Expand-section}} |
Revision as of 00:25, September 23, 2023
This article is about the player characters in Halo 5: Guardians. For other uses, see Spartan (disambiguation).
Fireteam Osiris & Blue Team | |
---|---|
Gameplay role | |
Faction: |
Player (Human) |
Unit type: |
Hero |
Character stats | |
Weapons: |
any |
Placeholder
Universe and lore
- This section needs expansion. You can help Halopedia by expanding it.
Overview
- Main article: First-person shooter
- This section needs expansion. You can help Halopedia by expanding it.
Attribute | Chief | Fred | Kelly | Linda | Locke | Buck | Vale | Tanaka |
---|---|---|---|---|---|---|---|---|
body_stun_duration |
-0.25 | -0.25 | -0.25 | -0.25 | ||||
body_recharge_rate_scalar |
0.5 | 0.5 | 0.5 | 0.5 | ||||
shield_stun_duration |
-0.25 | -0.25 | -0.25 | -0.25 | ||||
shield_recharge_rate_scalar |
0.5 | 0.5 | 0.5 | 0.5 | ||||
spartan_ability_recharge_duration |
0.7 | 0.7 | 0.7 | 0.7 | ||||
spartan_ability_recharge_delay |
0.7 | 0.7 | 0.7 | 0.7 | ||||
spartan_ability_evade_speed_scalar |
1.15 | 1.15 | 1.15 | 1.15 | ||||
spartan_ability_sprint_full_speed_scalar |
1.15 | 1.15 | 1.15 | 1.15 | ||||
spartan_ability_sprint_seconds_to_full_speed |
0.5 | 0.5 | 0.5 | 0.5 | ||||
spartan_ability_stabilizer_time_scale |
0 | 0 | 0 | 0 | ||||
melee_damage_scalar |
1.15 | 1.15 | ||||||
melee_knockback_scalar |
1.2 | 1.2 | ||||||
spartan_ability_shoulderbash_damage_scalar |
1.15 | 1.15 | ||||||
spartan_ability_shoulderbash_knockback_scalar |
1.25 | 1.25 | ||||||
spartan_ability_shoulderbash_target_distance_scalar |
1.5 | 1.5 | ||||||
grenade_damage_scalar |
1.1 | 1.1 | ||||||
grenade_knockback_scalar |
1.2 | 1.2 | ||||||
explosive_aoe_radius_scalar |
1.25 | 1.25 | ||||||
explosive_damage_resistance |
0.8 | 0.8 | ||||||
biped_movement_speed_scalar |
1.1 | 1.1 | ||||||
biped_movement_clamber_speed_scalar |
1.3 | 1.3 | ||||||
biped_acceleration_forward_scalar |
1.15 | 1.15 | ||||||
biped_acceleration_strafe_scalar |
1.15 | 1.15 | ||||||
biped_acceleration_airborne_scalar |
1.15 | 1.15 | ||||||
biped_slide_speed_scalar |
1.1 | 1.1 | ||||||
biped_slide_max_distance_scalar |
1.4 | 1.4 | ||||||
unit_weapon_switch_speed_scalar |
1.3 | |||||||
unit_weapon_empty_reload_speed_scalar |
1.3 | |||||||
unit_weapon_tactical_reload_speed_scalar |
1.3 | |||||||
unit_weapon_assassination_speed_scalar |
1.15 | |||||||
unit_grenade_throw_speed_scalar |
1.3 | |||||||
melee_recovery_speed_scalar |
1.3 | |||||||
spartan_ability_sprint_exit_anim_speed_scalar |
1.3 | |||||||
player_motion_tracker_range |
1.25 | 1.25 | ||||||
player_motion_tracker_threshold_speed_enemies |
0.1 | 0.1 | ||||||
spartan_ability_sprint_enable_shield_stun_reset |
false | false | false | false | false | false | false | false |
spartan_ability_sprint_enable_stopping_power |
false | false | ||||||
spartan_ability_sprint_enable_while_reloading |
true | |||||||
initial_frag_grenade_count |
+1 | +1 | -2 | |||||
initial_plasma_grenade_count |
+2 | |||||||
max_frag_grenade_count |
+1 | +1 | ||||||
player_motion_tracker_while_zoom_enabled |
true | true |
Halo 5: Guardians
Spartan "Musketeer" | |
---|---|
Player stats | |
Run speed: |
2.6 wu/s |
Sprint speed: |
1.3x run speed |
Character stats | |
Body vitality: |
45 |
Generic: Specific: | |
Shield vitality: |
70 |
Generic: Specific: | |
Actions: |
vehicle use (hijacking), grenades, melee (detach turrets, assassinations), spartan abilities (sprint, clamber, slide) |
| |
Campaign
- This section needs expansion. You can help Halopedia by expanding it.
Fireteam Osiris
Locke
- This section needs expansion. You can help Halopedia by expanding it.
Buck
- This section needs expansion. You can help Halopedia by expanding it.
Vale
- This section needs expansion. You can help Halopedia by expanding it.
Tanaka
- This section needs expansion. You can help Halopedia by expanding it.
Blue Team
Chief
- Main article: Master Chief (gameplay)
- This section needs expansion. You can help Halopedia by expanding it.
Fred
- This section needs expansion. You can help Halopedia by expanding it.
Kelly
- This section needs expansion. You can help Halopedia by expanding it.
Linda
- This section needs expansion. You can help Halopedia by expanding it.
Production notes
- This section needs expansion. You can help Halopedia by expanding it.
Trivia
- This section needs expansion. You can help Halopedia by expanding it.
Gallery
Concept art
- This section needs expansion. You can help Halopedia by expanding it.
Renders
- This section needs expansion. You can help Halopedia by expanding it.
Screenshots
List of appearances
- Halo 5: Guardians (First appearance)
Notes
Sources