Gameplay

Spartan (co-op): Difference between revisions

From Halopedia, the Halo wiki

(added loadout images, still heavy WIP)
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|<code>shield_recharge_rate_scalar</code>  || 0.5 || 0.5 || 0.5 || 0.5 || <!--1--> || <!--2--> || <!--3--> || <!--4-->  
|<code>shield_recharge_rate_scalar</code>  || 0.5 || 0.5 || 0.5 || 0.5 || <!--1--> || <!--2--> || <!--3--> || <!--4-->  
|-
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|<code>spartan_ability_recharge_duration</code>  || <!--1--> || <!--2--> || <!--3--> || <!--4--> || 0.7 || 0.7 || 0.7 || 0.7
|<code>spartan_ability_recharge_duration</code>  || <!--1--> || <!--2--> || <!--3--> || <!--4--> || 0.7 || 0.7 || 0.7 || 0.7
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|<code>spartan_ability_stabilizer_time_scale</code>  || <!--1--> || <!--2--> || <!--3--> || <!--4--> || 0 || 0 || 0 || 0
|<code>spartan_ability_stabilizer_time_scale</code>  || <!--1--> || <!--2--> || <!--3--> || <!--4--> || 0 || 0 || 0 || 0
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|<code>melee_damage_scalar</code>  || 1.15 || <!--1--> || <!--2--> || <!--3--> || <!--4--> || 1.15 || <!--5--> || <!--6-->
|<code>melee_damage_scalar</code>  || 1.15 || <!--1--> || <!--2--> || <!--3--> || <!--4--> || 1.15 || <!--5--> || <!--6-->
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|<code>spartan_ability_shoulderbash_target_distance_scalar</code>  || 1.5 || <!--1--> || <!--2--> || <!--3--> || <!--4--> || 1.5 || <!--5--> || <!--6-->
|<code>spartan_ability_shoulderbash_target_distance_scalar</code>  || 1.5 || <!--1--> || <!--2--> || <!--3--> || <!--4--> || 1.5 || <!--5--> || <!--6-->
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|<code>grenade_damage_scalar</code>  || <!--1--> || 1.1 || <!--2--> || <!--3--> || 1.1 || <!--4--> || <!--5--> || <!--6-->
|<code>grenade_damage_scalar</code>  || <!--1--> || 1.1 || <!--2--> || <!--3--> || 1.1 || <!--4--> || <!--5--> || <!--6-->
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|<code>explosive_damage_resistance</code>  || <!--1--> || 0.8 || <!--2--> || <!--3--> || 0.8 || <!--4--> || <!--5--> || <!--6-->
|<code>explosive_damage_resistance</code>  || <!--1--> || 0.8 || <!--2--> || <!--3--> || 0.8 || <!--4--> || <!--5--> || <!--6-->
|-
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|<code>biped_movement_speed_scalar</code>  || <!--1--> || <!--2--> || 1.1 || <!--3--> || <!--4--> || <!--5--> || 1.1 || <!--6-->
|<code>biped_movement_speed_scalar</code>  || <!--1--> || <!--2--> || 1.1 || <!--3--> || <!--4--> || <!--5--> || 1.1 || <!--6-->
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|<code>spartan_ability_sprint_exit_anim_speed_scalar</code>  || <!--1--> || <!--2--> || 1.3 || <!--3--> || <!--4--> || <!--5--> || <!--6--> || <!--7-->
|<code>spartan_ability_sprint_exit_anim_speed_scalar</code>  || <!--1--> || <!--2--> || 1.3 || <!--3--> || <!--4--> || <!--5--> || <!--6--> || <!--7-->
|-
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|<code>player_motion_tracker_range</code>  || <!--1--> || <!--2--> || <!--3--> || 1.25 || <!--4--> || <!--5--> || <!--6--> || 1.25
|<code>player_motion_tracker_range</code>  || <!--1--> || <!--2--> || <!--3--> || 1.25 || <!--4--> || <!--5--> || <!--6--> || 1.25
|-
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|<code>player_motion_tracker_threshold_speed_enemies</code>  || <!--1--> || <!--2--> || <!--3--> || 0.1 || <!--4--> || <!--5--> || <!--6--> || 0.1
|<code>player_motion_tracker_threshold_speed_enemies</code>  || <!--1--> || <!--2--> || <!--3--> || 0.1 || <!--4--> || <!--5--> || <!--6--> || 0.1
|-
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|<code>spartan_ability_sprint_enable_shield_stun_reset</code>  || false || false || false || false || false || false || false || false
|<code>spartan_ability_sprint_enable_shield_stun_reset</code>  || false || false || false || false || false || false || false || false
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|<code>spartan_ability_sprint_enable_while_reloading</code>  || <!--1--> || <!--2--> || true || <!--4--> || <!--5--> || <!--6--> || <!--7-->
|<code>spartan_ability_sprint_enable_while_reloading</code>  || <!--1--> || <!--2--> || true || <!--4--> || <!--5--> || <!--6--> || <!--7-->
|-
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|<code>initial_frag_grenade_count</code>  || <!--1--> || +1 || <!--2--> || <!--3--> || +1 || <!--4--> || -2 || <!--5-->
|<code>initial_frag_grenade_count</code>  || <!--1--> || +1 || <!--2--> || <!--3--> || +1 || <!--4--> || -2 || <!--5-->
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|<code>max_frag_grenade_count</code>  || <!--1--> || +1 || <!--2--> || <!--3--> || +1 || <!--4--> || <!--5--> || <!--6-->
|<code>max_frag_grenade_count</code>  || <!--1--> || +1 || <!--2--> || <!--3--> || +1 || <!--4--> || <!--5--> || <!--6-->
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|<code>player_motion_tracker_while_zoom_enabled</code>  || <!--1--> || <!--2--> || <!--3--> || true || <!--4--> || <!--5--> || <!--6--> || true
|<code>player_motion_tracker_while_zoom_enabled</code>  || <!--1--> || <!--2--> || <!--3--> || true || <!--4--> || <!--5--> || <!--6--> || true
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<gallery>
<gallery>
File:H5G-Render-LockeCloseup.png
File:H5G-Render-LockeCloseup.png
</gallery>
<gallery>
File:H5G-Render-BattleRifle.png
File:H5G-Render-Pistol.png
File:H5G ArmorMod FragGrenadeExpert Icon.png
File:H5G ArmorMod Grenadier Icon.png
File:H5G ArmorMod UpgradedThrusters Icon.png
</gallery>
</gallery>
{{Expand-section}}
{{Expand-section}}
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<gallery>
<gallery>
File:H5G-Render-Buck-head.png
File:H5G-Render-Buck-head.png
</gallery>
<gallery>
File:H5G-Render-AssaultRifle.png
File:H5G-Render-Pistol.png
File:H5G ArmorMod IncreasedStrength Icon.png
File:H5G ArmorMod UpgradedThrusters Icon.png
</gallery>
</gallery>
{{Expand-section}}
{{Expand-section}}
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<gallery>
<gallery>
File:H5G-Render-OlympiaVale.png
File:H5G-Render-OlympiaVale.png
</gallery>
<gallery>
File:H5G-Render-SMG.png
File:H5G-Plasma Pistol.png
File:H5G-Sticky.png
File:H5G ArmorMod SpeedBooster Icon.png
File:H5G ArmorMod UpgradedThrusters Icon.png
</gallery>
</gallery>
{{Expand-section}}
{{Expand-section}}
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<gallery>
<gallery>
File:H5G-Render-Tanaka.png
File:H5G-Render-Tanaka.png
</gallery>
<gallery>
File:H5G-Render-DMR.png
File:H5G-Render-Pistol.png
File:H5G ArmorMod AdvancedSensors Icon.png
File:H5G ArmorMod UpgradedThrusters Icon.png
</gallery>
</gallery>
{{Expand-section}}
{{Expand-section}}
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{{Main|Master Chief (gameplay)}}
{{Main|Master Chief (gameplay)}}
<gallery>
<gallery>
File:
</gallery>
<gallery>
File:H5G-Render-AssaultRifle.png
File:H5G-Render-Pistol.png
File:H5G ArmorMod IncreasedStrength Icon.png
File:H5G ArmorMod AutoMedic Icon.png
</gallery>
</gallery>
{{Expand-section}}
{{Expand-section}}
====Fred====
====Fred====
<gallery>
<gallery>
File:
</gallery>
<gallery>
File:H5G-Render-DMR.png
File:H5G-Render-Pistol.png
File:H5G ArmorMod FragGrenadeExpert Icon.png
File:H5G ArmorMod Grenadier Icon.png
File:H5G ArmorMod AutoMedic Icon.png
</gallery>
</gallery>
{{Expand-section}}
{{Expand-section}}
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<gallery>
<gallery>
File:KELLY-1.png
File:KELLY-1.png
</gallery>
<gallery>
File:H5G M45O.png
File:H5G-Render-Pistol.png
File:H5G ArmorMod SpeedBooster Icon.png
File:H5G ArmorMod ReflexEnhancers Icon.png
File:H5G ArmorMod AutoMedic Icon.png
</gallery>
</gallery>
{{Expand-section}}
{{Expand-section}}
====Linda====
====Linda====
<gallery>
<gallery>
File:
</gallery>
<gallery>
File:H5G Nornfang.png
File:H5G-Render-Pistol.png
File:H5G ArmorMod AdvancedSensors Icon.png
File:H5G ArmorMod AutoMedic Icon.png
</gallery>
</gallery>
{{Expand-section}}
{{Expand-section}}

Revision as of 00:25, September 23, 2023

HP-Icon-Gameplay.svg
This article documents its subject as it pertains to the gameplay of the Halo games, rather than the lore.
This article is about the player characters in Halo 5: Guardians. For other uses, see Spartan (disambiguation).
Fireteam Osiris & Blue Team
H5G-PlayableCharacters.jpg
Gameplay role

Faction:

Player (Human)

Unit type:

Hero

Character stats

Weapons:

any

 

Placeholder

Universe and lore

Help.png This section needs expansion. You can help Halopedia by expanding it.

Overview

Main article: First-person shooter
Help.png This section needs expansion. You can help Halopedia by expanding it.
Attribute Chief Fred Kelly Linda Locke Buck Vale Tanaka
body_stun_duration -0.25 -0.25 -0.25 -0.25
body_recharge_rate_scalar 0.5 0.5 0.5 0.5
shield_stun_duration -0.25 -0.25 -0.25 -0.25
shield_recharge_rate_scalar 0.5 0.5 0.5 0.5
spartan_ability_recharge_duration 0.7 0.7 0.7 0.7
spartan_ability_recharge_delay 0.7 0.7 0.7 0.7
spartan_ability_evade_speed_scalar 1.15 1.15 1.15 1.15
spartan_ability_sprint_full_speed_scalar 1.15 1.15 1.15 1.15
spartan_ability_sprint_seconds_to_full_speed 0.5 0.5 0.5 0.5
spartan_ability_stabilizer_time_scale 0 0 0 0
melee_damage_scalar 1.15 1.15
melee_knockback_scalar 1.2 1.2
spartan_ability_shoulderbash_damage_scalar 1.15 1.15
spartan_ability_shoulderbash_knockback_scalar 1.25 1.25
spartan_ability_shoulderbash_target_distance_scalar 1.5 1.5
grenade_damage_scalar 1.1 1.1
grenade_knockback_scalar 1.2 1.2
explosive_aoe_radius_scalar 1.25 1.25
explosive_damage_resistance 0.8 0.8
biped_movement_speed_scalar 1.1 1.1
biped_movement_clamber_speed_scalar 1.3 1.3
biped_acceleration_forward_scalar 1.15 1.15
biped_acceleration_strafe_scalar 1.15 1.15
biped_acceleration_airborne_scalar 1.15 1.15
biped_slide_speed_scalar 1.1 1.1
biped_slide_max_distance_scalar 1.4 1.4
unit_weapon_switch_speed_scalar 1.3
unit_weapon_empty_reload_speed_scalar 1.3
unit_weapon_tactical_reload_speed_scalar 1.3
unit_weapon_assassination_speed_scalar 1.15
unit_grenade_throw_speed_scalar 1.3
melee_recovery_speed_scalar 1.3
spartan_ability_sprint_exit_anim_speed_scalar 1.3
player_motion_tracker_range 1.25 1.25
player_motion_tracker_threshold_speed_enemies 0.1 0.1
spartan_ability_sprint_enable_shield_stun_reset false false false false false false false false
spartan_ability_sprint_enable_stopping_power false false
spartan_ability_sprint_enable_while_reloading true
initial_frag_grenade_count +1 +1 -2
initial_plasma_grenade_count +2
max_frag_grenade_count +1 +1
player_motion_tracker_while_zoom_enabled true true

Halo 5: Guardians

Disclaimer: all below statistics are derived from unofficial tools and may be inaccurate
Spartan "Musketeer"
H5G-Render-Locke-fullbody.png
Player stats

Run speed:

2.6 wu/s

Sprint speed:

1.3x run speed
(3.38 wu/s)

Character stats

Body vitality:

45
4s delay, 6s recharge

Body material (?):

Generic: hard_metal_thin

Specific: hard_metal_thin_player

Shield vitality:

70
4s delay, 2s recharge

Shield material (?):

Generic: energy_shield_thin

Specific: energy_shield_thin_player

Actions:

vehicle use (hijacking), grenades, melee (detach turrets, assassinations), spartan abilities (sprint, clamber, slide)

Tag name(s) (?):

spartan_masterchief, spartan_locke_musketeer, spartan_buck_musketeer, spartan_tanaka_musketeer, spartan_vale_musketeer, spartans_fred_musketeer, spartans_kelly_musketeer, spartans_linda_musketeer

 

Campaign

Help.png This section needs expansion. You can help Halopedia by expanding it.

Fireteam Osiris

Locke

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Buck

Help.png This section needs expansion. You can help Halopedia by expanding it.

Vale

Help.png This section needs expansion. You can help Halopedia by expanding it.

Tanaka

Help.png This section needs expansion. You can help Halopedia by expanding it.

Blue Team

Chief

Main article: Master Chief (gameplay)
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Fred

Help.png This section needs expansion. You can help Halopedia by expanding it.

Kelly

Help.png This section needs expansion. You can help Halopedia by expanding it.

Linda

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Production notes

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Trivia

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Gallery

Concept art

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Renders

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Screenshots

List of appearances

Notes

Sources