Real World

Catalyst: Difference between revisions

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{{Status|RealWorld}}
{{Status|RealWorld}}
{{Newcontent|[[Season 02: Lone Wolves]]}}
{{Multiplayer map infobox
{{Multiplayer map infobox
|name=Catalyst
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File:HINF-Catalyst2.jpg|Spartans in a lower area on a map.
File:HINF-Catalyst2.jpg|Spartans in a lower area on a map.
File:HINF-Catalyst3.jpg|A Spartan looking into an area with waterfalls.
File:HINF-Catalyst3.jpg|A Spartan looking into an area with waterfalls.
File:HINF-Catalystfun.jpg|Two Spartans participating in a zone-based gamemode on Catalyst.
</gallery>
</gallery>



Revision as of 13:21, May 28, 2023

Catalyst
A central area on Catalyst featuring waterfalls.
Map overview

Game:

Halo Infinite

Lore information

Location:

Abandoned Forerunner edifice[1]

Gameplay overview

Terrain:

Forerunner structures

Recommended number of players:

8

Recommended gametype(s):

 
Spent shells rain like water in this ancient sanctuary.

Catalyst is a multiplayer map that debuted in Halo Infinite during Season 02: Lone Wolves.

Universe and lore

Catalyst is set within a cliffside Forerunner structure on an unknown planet. Aggressor Sentinels can be seen flying through the lower portions of the structure.

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Overview

Catalyst is a symmetrical Arena map set in an ancient Forerunner sanctuary showing signs of being reclaimed by nature. The two teams' bases are relatively small and separated from the center of the map by compact hallways, which contrasts with the central area's long sightlines and high degree of verticality.

Layout

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Callouts

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Production Notes

Catalyst was created with the intention of expanding the number of Capture the Flag maps available in Halo Infinite, though it was also the first map that Land Grab was implemented and tested on. The Halo 3 multiplayer map Epitaph was cited as the primary inspiration for this map's architectural style.[2]

Gallery

Concept art

Screenshots

Sources