Knight Blade: Difference between revisions
From Halopedia, the Halo wiki
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|ammotype-title = Blade material | |ammotype-title = Blade material | ||
|ammotype = Presumably [[hard light]] | |ammotype = Presumably [[hard light]] | ||
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|range = Short<br />23.5 ft (7.16 m) {{C|gameplay}}<ref name="analysis">[https://www.youtube.com/watch?v=tlI8gtwADPg '''YouTube''' - ''Halo 5 | Knight Blade Is Awesome (Analysis)'']</ref> | |range = Short<br />23.5 ft (7.16 m) {{C|gameplay}}<ref name="analysis">[https://www.youtube.com/watch?v=tlI8gtwADPg '''YouTube''' - ''Halo 5 | Knight Blade Is Awesome (Analysis)'']</ref> | ||
|service = [[Post-Covenant War conflicts]] | |service = [[Post-Covenant War conflicts]] |
Revision as of 16:18, May 17, 2023
Knight Blade | |
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Production overview | |
Manufacturer: |
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Type: |
Melee weapon |
Specifications | |
Blade material: |
Presumably hard light |
Effective range: |
Short |
Service history | |
In service: |
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The knight blade is a UNSC weapon attachment that is used to counter personnel in close quarters combat, but additionally can inflict heavy damage and knockback against vehicles. It is presumably based off of the same technology that the Promethean Knights use.
Gameplay
If a loadout weapon has this attachment equipped, it will display different melee animations and also has increased lunge range. It can destroy a Karo'wark-pattern Ghost in four hits or an M12B Warthog in six hits, assuming neither vehicle is hit in its respective weak point. It is noted to increase melee effectiveness, damage, and knockback against vehicles. Unlike the lightblades used by actual Knights, the Knight Blade attachment causes enemies to disintegrate if they are killed with it.[1]
This attachment can only be applied to the base variants of the assault rifle, battle rifle, and DMR.
Gallery
List of appearances
- Halo 5: Guardians (First appearance)
Sources
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