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Cut Halo: Reach weapons: Difference between revisions

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File:HE18_Retaliate.jpg|The [[Unidentified shotgun]] being wielded by [[Holly Tanaka]].
File:HE18_Retaliate.jpg|The [[Unidentified shotgun]] being wielded by [[Holly Tanaka]].
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==Covenant mortar==
The [[Covenant]] mortar was a weapon concepted by Glenn Israel, though whether it received any 3D development is unknown. Concept explorations posted by Israel showcase a weapon held in a manner akin to the [[Brute Shot]] or [[Plasma Cannon]], or able to be deployed as a static emplacement. Some of the concepts show some designs more akin to the [[plasma mortar]] found on the [[Wraith]] and [[Revenant]] vehicles. The concept explorations pictured were done in [[2009]].{{Ref/Site|URL=https://www.instagram.com/p/BbSiLEZHgJ5/|Site=Instagram|Page=Glenn Israel|Quote=Halo Reach - Covenant mortar exploratory sketches (2009)|D=28|M=04|Y=2022}}
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File:HR CovenantMortar Concept.jpg|Israel's concept explorations for the mortar.
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Revision as of 18:45, April 27, 2022

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Halo: Reach cut content


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During the production of Halo: Reach, several weapons were concepted and implemented - though ultimately cut for various reasons.

Civilian weapons

These civilian weapons were concepted by Glenn Israel in 2009 and later modelled for inclusion in-game. These were not intended to appear as useable weapons for any player or character, and instead simply decorative props that could be found in some of the "pioneer" environments in levels such as Winter Contingency and Nightfall.[1][2]

The weapons remain in the files of the Halo: Reach Alpha build, listed with the following names;[3][4]

  • decor_gun_shotgun
  • decor_gun_shotgun_short
  • decor_gun_rifle_scopes
  • decor_gun_rifle

It is likely these were intended for use by the farmers and Reach militia encountered in the third level of the game, Nightfall.

The shotgun design was later featured in Issue #18 of Halo: Escalation.

Covenant mortar

The Covenant mortar was a weapon concepted by Glenn Israel, though whether it received any 3D development is unknown. Concept explorations posted by Israel showcase a weapon held in a manner akin to the Brute Shot or Plasma Cannon, or able to be deployed as a static emplacement. Some of the concepts show some designs more akin to the plasma mortar found on the Wraith and Revenant vehicles. The concept explorations pictured were done in 2009.[5]

Forerunner staff

The object named forerunner_staff can be found in the files for the Halo: Reach DLC tag build. It is unclear as to what purpose the staff would have served, given the game's predominantly-human focus - though it may have been intended for usage on the game's DLC maps.[6]

Sources

  1. ^ Instagram, Glenn Israel: "Halo Reach - Pioneer decor exploration (2009)" (Retrieved on Apr 27, 2022) [archive]
  2. ^ Instagram, Glenn Israel: "Halo Reach - Pioneer decor exploration (2009)" (Retrieved on Apr 27, 2022) [archive]
  3. ^ Twitter, cheato (@Gamecheat13): "Halo Reach originally had some civilian weapons made as scenery. It doesn't appear to be something the player or any character would use sadly. Maybe [Marcus Lehto] can provide more info." (Retrieved on Jan 30, 2021) [archive]
  4. ^ Twitter, cheato (@Gamecheat13): "I'm assuming they aren't given they are labeled as décor. decor_gun_shotgun decor_gun_shotgun_short decor_gun_rifle_scoped decor_gun_rifle" (Retrieved on Jan 30, 2021) [archive]
  5. ^ Instagram, Glenn Israel: "Halo Reach - Covenant mortar exploratory sketches (2009)" (Retrieved on Apr 28, 2022) [archive]
  6. ^ Twitter, zeddikins (@zeddikins): "i forget if h4 has forerunner_staff" (Retrieved on Feb 13, 2022) [archive]