Zach Russell: Difference between revisions
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[[File:Zach-Russell.jpg|thumb|right|350px|Zach Russell in the ViDoc [[O Brave New World]].]] | [[File:Zach-Russell.jpg|thumb|right|350px|Zach Russell in the ViDoc [[O Brave New World]].]] | ||
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*''[[Halo: Reach]]'' (2010), Microsoft Game Studios | *''[[Halo: Reach]]'' (2010), Microsoft Game Studios | ||
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[[Category:Bungie staff]] |
Revision as of 09:08, March 19, 2022
Zach Russell, aka YeanlingRumble, and classified as GrizzledAncients is the Head of Infrastructure at Bungie. Born in Scappoose, Oregon, he was originally a tester for Halo: Combat Evolved. In 2004, he worked on the Bungie.net webpage revamp for Halo 2, doing programming and architecture alongside Tom Gioconda and Roger Wolfson. Zach enjoys skiing, working, and playing video games.
Gameography
- Halo: Combat Evolved (2001), Microsoft Game Studios
- MechAssault (2002), Microsoft
- Age of Mythology (2002), Microsoft Game Studios
- Halo 2 (2004), Microsoft Game Studios
- Halo 2: Multiplayer Map Pack (2005), Microsoft Game Studios
- Halo 3 (2007), Microsoft Game Studios
- Halo 3: ODST (2009), Microsoft Game Studios
- Halo: Reach (2010), Microsoft Game Studios