ST/Medusa missile: Difference between revisions
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==Design details== | ==Design details== | ||
The ST/Medusa missiles are mounted in pods on YSS-1000 Sabre starfighters and F-41 Broadswords, one pod on top of each wing.<ref>'''[[Halo Encyclopedia]]''', ''page 266''</ref><ref name="H4VG">'''[[Halo 4: The Essential Visual Guide]]''', ''page 114''</ref> The missiles are fired in salvos of two each, and have lock-on capability. One salvo is sufficient to destroy a [[Type-27 XMF|Banshee interceptor]] and even an unshielded [[Type-31 Seraph|Seraph fighter]].<ref>'''[[Halo: Reach]]''', campaign level ''[[Long Night of Solace (level)|Long Night of Solace]]''</ref> The missiles can lock-on from long range and the amount of missiles that hit the target is determined by the time spent locking on, although even one or two missiles can prove deadly to most targets. | The ST/Medusa missiles are mounted in pods on YSS-1000 Sabre starfighters and F-41 Broadswords, one pod on top of each wing.<ref>'''[[Halo Encyclopedia: The Definitive Guide to the Halo Universe]]''', ''page 266''</ref><ref name="H4VG">'''[[Halo 4: The Essential Visual Guide]]''', ''page 114''</ref> The missiles are fired in salvos of two each, and have lock-on capability. One salvo is sufficient to destroy a [[Type-27 XMF|Banshee interceptor]] and even an unshielded [[Type-31 Seraph|Seraph fighter]].<ref>'''[[Halo: Reach]]''', campaign level ''[[Long Night of Solace (level)|Long Night of Solace]]''</ref> The missiles can lock-on from long range and the amount of missiles that hit the target is determined by the time spent locking on, although even one or two missiles can prove deadly to most targets. | ||
The missiles are extremely ineffective against [[energy shielding]] and will simply bounce off shielded targets. | The missiles are extremely ineffective against [[energy shielding]] and will simply bounce off shielded targets. |
Revision as of 16:00, July 12, 2021
Medusa missile | |
---|---|
Production overview | |
Type: |
Anti-vehicle missile |
Specifications | |
Ammunition type: |
High explosive |
4 missiles/second | |
Effective range: |
Long; Depends on lock-on |
Service history | |
In service: |
|
The ST/Medusa missile is one of the armaments utilized by United Nations Space Command exoatmospheric fighter craft, including YSS-1000 Sabres and F-41 Broadswords.
Design details
The ST/Medusa missiles are mounted in pods on YSS-1000 Sabre starfighters and F-41 Broadswords, one pod on top of each wing.[1][2] The missiles are fired in salvos of two each, and have lock-on capability. One salvo is sufficient to destroy a Banshee interceptor and even an unshielded Seraph fighter.[3] The missiles can lock-on from long range and the amount of missiles that hit the target is determined by the time spent locking on, although even one or two missiles can prove deadly to most targets.
The missiles are extremely ineffective against energy shielding and will simply bounce off shielded targets.
Models
M6088 ST/MMP
The F-41 Broadsword is equipped with two M6088 ST/MMP missile delivery systems.[2] This model is more powerful than the model used on Sabres, as it can effectively destroy Forerunner weaponry, such as Z-8250 light artillery.[4]
Gallery
A cart of Medusa missiles on the level Anchor 9.
List of appearances
- Halo: Reach (First appearance)
- The Commissioning
- Halo 4
- Halo: Escalation
- Halo: Fractures
- Halo: Shadows of Reach
Sources
- ^ Halo Encyclopedia: The Definitive Guide to the Halo Universe, page 266
- ^ a b Halo 4: The Essential Visual Guide, page 114
- ^ Halo: Reach, campaign level Long Night of Solace
- ^ Halo 4, campaign level Midnight