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Machine-linked autocannon: Difference between revisions

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==Models==
==Models==
===M9109 ASW/AC 50mm===
===M9109 ASW/AC 50mm===
The [[GA-TL1 Longsword]] fighter is equipped with eight M9109 coilguns that fire 50mm projectiles at such speeds that they immediately begin to burn up from air friction when fired within an atmosphere.{{Ref/Reuse|wf17}} They are often used in an air-to-surface combat capacity during tactical strikes. The Longsword's autocannons are very effective against [[Covenant]] [[Type-31 Seraph]].<ref name="HRmanual"/>{{Ref/Book|Halo: The Essential Visual Guide|Page=112}}
The [[GA-TL1 Longsword]] fighter is equipped with eight M9109 coilguns that fire 50mm projectiles at such speeds that they immediately begin to burn up from air friction when fired within an atmosphere.{{Ref/Reuse|wf17}} They are often used in an air-to-surface combat capacity during tactical strikes. The Longsword's autocannons are very effective against [[Covenant]] [[Type-31 Seraph]].{{Ref/Reuse|HRmanual}}{{Ref/Book|Halo: The Essential Visual Guide|Page=112}}


===M8545 ASW/AC 40mm===
===M8545 ASW/AC 40mm===
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===M1024 ASW/AC 30mm===
===M1024 ASW/AC 30mm===
Two M1024 cannons are mounted on the [[YSS-1000 Sabre]] as its main armament.<ref name="HRmanual"/>{{Ref/Book|Halo: The Essential Visual Guide|Page=161}} The Sabre is armed with two cannons, one on each wing, situated close to the cockpit. The cannons fire 30mm rounds that travel slowly and requires the pilot to lead the shots. The cannons are very powerful and can take out a [[Type-27 XMF|Banshee]] in one or two shots and can quickly take out a [[Type-31 Seraph]] starfighter's shielding, leaving it vulnerable to [[ST/Medusa missile|homing missiles]].{{Ref/Level|Halo: Reach|[[Long Night of Solace (level)|Long Night of Solace]]}}
Two M1024 cannons are mounted on the [[YSS-1000 Sabre]] as its main armament.{{Ref/Reuse|HRmanual}}{{Ref/Book|Halo: The Essential Visual Guide|Page=161}} The Sabre is armed with two cannons, one on each wing, situated close to the cockpit. The cannons fire 30mm rounds that travel slowly and requires the pilot to lead the shots. The cannons are very powerful and can take out a [[Type-27 XMF|Banshee]] in one or two shots and can quickly take out a [[Type-31 Seraph]] starfighter's shielding, leaving it vulnerable to [[ST/Medusa missile|homing missiles]].{{Ref/Level|Halo: Reach|[[Long Night of Solace (level)|Long Night of Solace]]}}


===M955 ASW/AC 30mm===
===M955 ASW/AC 30mm===

Revision as of 10:27, April 15, 2021

Machine-linked autocannon
SabreCannon.jpg
Production overview

Type:

coilgun[1]

Specifications

Ammunition type:

Subcaliber[2]

Operation:

Asynchronous linear-induction motor[2]

Rate of fire:

Automatic

Effective range:

Medium-long

Service history

In service:

 

The machine-linked autocannon (MLA) is a classification of coilgun mounted as turrets on various space fighters in service with the United Nations Space Command.[1]

Specifications

Design details

These autocannons use electromagnetic asynchronous linear-induction motor (ALIM) technology to fire hyperdense projectiles at velocities unmatched by chemical energy-based weaponry.[2]

Numerous starfighters in service with the UNSC are equipped with machine-linked autocannons. These include exoatmospheric craft like GA-TL1 Longswords, YSS-1000 Sabres, F-41 Broadswords, and even suborbital bombers like the B-65 Shortsword. Several models of the autocannon exist, while the calibre of the rounds ranging from 30mm to 50mm. The autocannons are very effective in engaging hostile spacecraft, such as Phantoms and Type-31 Seraphs.[3][4]

Models

M9109 ASW/AC 50mm

The GA-TL1 Longsword fighter is equipped with eight M9109 coilguns that fire 50mm projectiles at such speeds that they immediately begin to burn up from air friction when fired within an atmosphere.[2] They are often used in an air-to-surface combat capacity during tactical strikes. The Longsword's autocannons are very effective against Covenant Type-31 Seraph.[3][5]

M8545 ASW/AC 40mm

When their advanced stealth system fails them, Winter-class prowlers are equipped with twin M8545 autocannon.[6]Lightly armed, these autocannons are only a last resort as the prowlers are designed to evade and escape threats.[7]

M1075 ASW/AC 35mm

The F-41 Broadsword fighter is equipped with two rapid-fire M1075 autocannons.[8] The M1075 ASW/AC 35mm can fire at 1/10 the speed of light,but when fired in atmosphere, a projectile might only travel at 1% or 0.1% the speed of light or even slower by the time it strikes its target.[9] The autocannon is not rigidly attached to the fighter's hull, but is on retractable, semi-articulated armatures.[10] The versatility of these autocannons allows it to target hostiles with ease. It is very powerful, being able to effectively eliminate Forerunner weaponry, such as Z-8250 light artillery.[11]

M1024 ASW/AC 30mm

Two M1024 cannons are mounted on the YSS-1000 Sabre as its main armament.[3][12] The Sabre is armed with two cannons, one on each wing, situated close to the cockpit. The cannons fire 30mm rounds that travel slowly and requires the pilot to lead the shots. The cannons are very powerful and can take out a Banshee in one or two shots and can quickly take out a Type-31 Seraph starfighter's shielding, leaving it vulnerable to homing missiles.[13]

M955 ASW/AC 30mm

The B-65 Shortsword is equipped with several M955 autocannons that fire 30mm projectiles. The autocannons complement the Shortsword's M/RODAS delivery system, allowing it to engage hostile aircraft.[14]

List of appearances

Sources

  1. ^ a b Halo: Warfleet, page 91
  2. ^ a b c d Halo: Warfleet, page 17
  3. ^ a b c Halo: Reach, Game Manual
  4. ^ Halo: The Essential Visual Guide
  5. ^ Halo: The Essential Visual Guide, page 112
  6. ^ Halo: Warfleet, page 46
  7. ^ Halo Waypoint, ONI Acrisius (Retrieved on Jun 1, 2020) [archive]
  8. ^ Halo 4: The Essential Visual Guide, page 114
  9. ^ Twitter, Troy Denning (Retrieved on Jun 1, 2020) [archive]
  10. ^ Halo: Warfleet, page 28
  11. ^ Halo 4, campaign level Midnight
  12. ^ Halo: The Essential Visual Guide, page 161
  13. ^ Halo: Reach, campaign level Long Night of Solace
  14. ^ Halo: The Essential Visual Guide, page 176