Flip and Sizzle: Difference between revisions
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{{Music infobox | {{Music infobox | ||
| name = Flip and Sizzle | | name = Flip and Sizzle | ||
| | | yt = id=dvRY_lVPj7E | ||
| album = [[Halo Wars: Original Soundtrack]] | | album = ''[[Halo Wars: Original Soundtrack]]'' | ||
| composer = [[Stephen Rippy]] | | composer = [[Stephen Rippy]] | ||
| length = 3:41 | | length = 3:41 | ||
Line 10: | Line 10: | ||
| next = [[Put the Lady Down]] | | next = [[Put the Lady Down]] | ||
}} | }} | ||
'''Flip and Sizzle''' is the eighth track in ''[[Halo Wars: Original Soundtrack]]''. | |||
==Overview== | |||
The track opens with ambient synth and bass guitar as the background. Digital notes and guitar fade in as accompaniment, followed by a playful melody on piano. The melody slows down, replaced by a second melody by vocals and strings. The piece ends with a reprise of the first piano melody before fading out. | |||
==Appearances== | |||
The track plays randomly as a backing track during gameplay on any [[campaign]] or [[Skirmish]] level in ''[[Halo Wars]]'' set on [[Harvest]] or within the interior of the [[Etran Harborage]], including: | |||
;Campaign | |||
*''[[Alpha Base (Halo Wars level)|Alpha Base]]'' | |||
*''[[Relic Approach]]'' | |||
*''[[Relic Interior]]'' | |||
*''[[Repairs]]'' | |||
*''[[Beachhead (Halo Wars level)|Beachhead]]'' | |||
*''[[Reactor (Halo Wars level)|Reactor]]'' | |||
*''[[Escape (Halo Wars level)|Escape]]'' | |||
;Skirmish | |||
*''[[Blood Gulch (Halo Wars level)|Blood Gulch]]'' | |||
*''[[Chasms]]'' | |||
*''[[Frozen Valley]]'' | |||
*''[[Labyrinth]]'' | |||
*''[[Repository]]'' | |||
*''[[Terminal Moraine]]'' | |||
*''[[Tundra]]'' | |||
*''[[Barrens (Halo Wars map)|Barrens]]'' | |||
*''[[Memorial Basin]]'' | |||
*''[[Blood River]]'' | |||
*''[[Glacial Ravine]]'' | |||
{{Soundtrack|HW}} | {{Soundtrack|HW}} |
Revision as of 12:07, March 13, 2021
Flip and Sizzle | |
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Flip and Sizzle is the eighth track in Halo Wars: Original Soundtrack.
Overview
The track opens with ambient synth and bass guitar as the background. Digital notes and guitar fade in as accompaniment, followed by a playful melody on piano. The melody slows down, replaced by a second melody by vocals and strings. The piece ends with a reprise of the first piano melody before fading out.
Appearances
The track plays randomly as a backing track during gameplay on any campaign or Skirmish level in Halo Wars set on Harvest or within the interior of the Etran Harborage, including:
- Campaign
- Skirmish
- Blood Gulch
- Chasms
- Frozen Valley
- Labyrinth
- Repository
- Terminal Moraine
- Tundra
- Barrens
- Memorial Basin
- Blood River
- Glacial Ravine
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