Strike fighter: Difference between revisions
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[[File: | {{Quote|no=five | ||
|1=[[Marcus Lehto]] | |||
|q1=I think it was the Strike Fighter, right? It was like a defensive fighter for the... the... uh... | |||
|2=[[Robert McLees]] | |||
|q2=Earth Space. | |||
|3=Marcus Lehto | |||
|q3=Well, it just didn't fit into our game play, either. We didn't have any kind of purpose for this thing | |||
|4=[[Shi Kai Wang]] | |||
|q4=Unless it's cinematics. | |||
|5=Robert McLees | |||
|q5=Yeah it'd be a cinematic-only thing, and there wasn't enough time to add it in. | |||
|6=Staff at Bungie discussing the strike fighter.{{Ref/Reuse|H2CE}} | |||
}} | |||
[[File:H2_StrikeFighter_Concept_3.jpg|right|thumb|300px|Strike Fighter concept sketch.]] | |||
The UNSC '''strike fighter''' was planned to be used as a heavy fighter aircraft for the player to use in the opening stages of ''[[Halo 2]]'', but it was never added to the game.{{Ref/YouTube|Id=H2CE|DWI7AhQFpTE|Bungie|Cutting Room Floor Weapons Vehicles and Characters|Y=2020|M=12|D=17|Time=2:47|Detail=Official Bungie upload of the BTS video from the ''Halo 2'' Collector's Edition}} | |||
The | ==Overview== | ||
The strike fighter was intended as a defensive [[space fighter]] for use by the [[UNSC]] during the [[Battle for Earth]]. The vehicle would have little place in actual gameplay, and instead be a cinematic-only vehicle, similar to the [[GA-TL1 Longsword|Longsword]] seen in the final game. For gameplay, the designers needed more of a "[[Wikipedia:Sikorsky UH-60 Black Hawk|Black Hawk]]-type vehicle", likely referring to the cut [[Falcon (deleted aircraft)|Falcon]] UNSC aircraft.{{Ref/Reuse|H2CE}} | |||
Early [[Halo 2 storyboards|storyboards]] for the levels [[Cairo Station]] and the cut level [[Cut Halo 2 levels#covenantshp|covenantship]] show some more usage of the strike fighter; in the cut sections of ''Halo 2''{{'}}s early story, the strike fighters would have filled the role shown by the Longsword in the final game - performing an attack run on a [[Day of Jubilation|Covenant carrier]].{{Ref/Site|URL=https://www.artstation.com/artwork/68xkw5|SiteName=ArtStation|PageName=Halo 2 storyboards}} | |||
The strike fighter notably bears a strong resemblance space fighters designed by [[Bungie]] in the late titles; specifically the [[YSS-1000 Sabre]] in ''[[Halo: Reach]]'' and the jumpships of the later ''Destiny''. | |||
==Gallery== | |||
<gallery> | |||
File:H2 StrikeFighter Concept 1.jpg|Concept art for the Strike Fighter. | |||
File:H2 StrikeFighter Concept 2.png|Concept art for the Strike Fighter. | |||
</gallery> | |||
==Sources== | |||
{{Ref/Sources}} | |||
== | |||
{{Deleted Material}} | {{Deleted Material}} |
Revision as of 07:38, December 17, 2020
- Marcus Lehto: "I think it was the Strike Fighter, right? It was like a defensive fighter for the... the... uh..."
- Robert McLees: "Earth Space."
- Marcus Lehto: "Well, it just didn't fit into our game play, either. We didn't have any kind of purpose for this thing"
- Shi Kai Wang: "Unless it's cinematics."
- Robert McLees: "Yeah it'd be a cinematic-only thing, and there wasn't enough time to add it in."
- — Staff at Bungie discussing the strike fighter.[1]
The UNSC strike fighter was planned to be used as a heavy fighter aircraft for the player to use in the opening stages of Halo 2, but it was never added to the game.[1]
Overview
The strike fighter was intended as a defensive space fighter for use by the UNSC during the Battle for Earth. The vehicle would have little place in actual gameplay, and instead be a cinematic-only vehicle, similar to the Longsword seen in the final game. For gameplay, the designers needed more of a "Black Hawk-type vehicle", likely referring to the cut Falcon UNSC aircraft.[1]
Early storyboards for the levels Cairo Station and the cut level covenantship show some more usage of the strike fighter; in the cut sections of Halo 2's early story, the strike fighters would have filled the role shown by the Longsword in the final game - performing an attack run on a Covenant carrier.[2]
The strike fighter notably bears a strong resemblance space fighters designed by Bungie in the late titles; specifically the YSS-1000 Sabre in Halo: Reach and the jumpships of the later Destiny.
Gallery
Sources
- ^ a b c YouTube - Bungie, Cutting Room Floor Weapons Vehicles and Characters: Official Bungie upload of the BTS video from the Halo 2 Collector's Edition (Retrieved on Dec 17, 2020)
- ^ ArtStation, Halo 2 storyboards