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HRUNTING/YGGDRASIL Mark I (J) Green Machine: Difference between revisions

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==Gameplay==
==Gameplay==
The Mark I [J] makes its debut in ''[[Halo Wars 2]]'' in the form of the "Green Machine", a personalized Mark I [J] suit used by [[Leader]] [[Sergeant Johnson]].<ref name="PL"/> The Green Machine includes [[energy shielding]] that regenerates after it has not been hit for a few seconds, this plays well with hit-and-run raids and well-timed combined-arms strikes. It is armed with an array of miniguns, phased-plasma fusils, sonic [[blind wolf]] repellers, repair beacon pods, and fast-regenerating energy shields. The suit also includes a repair beacon ability heals up to ten nearby allies with constructor beams tuned to a pleasing [[UNSC Marine Corps|Marine Corps]]-approved green color. The suit also does not include a helmet, allegedly because of Johnson's "rugged good looks".<ref name="PL2">'''Halo Wars 2''': [[Phoenix Logs#UNSC Units|Phoenix Logs]] - Green Machine</ref>
The Mark I [J] makes its debut in ''[[Halo Wars 2]]'' in the form of the "Green Machine", a personalized Mark I [J] suit used by [[Leader]] [[Sergeant Johnson]].<ref name="PL"/> The Green Machine includes [[energy shielding]] that regenerates after it has not been hit for a few seconds; this plays well with hit-and-run raids and well-timed combined-arms strikes. It is armed with an array of miniguns, phased-plasma fusils, sonic [[blind wolf]] repellers, repair beacon pods, and fast-regenerating energy shields. The suit also includes a repair beacon ability heals up to ten nearby allies with constructor beams tuned to a pleasing [[UNSC Marine Corps|Marine Corps]]-approved green color. The suit also does not include a helmet, allegedly because of Johnson's "rugged good looks".<ref name="PL2">'''Halo Wars 2''': [[Phoenix Logs#UNSC Units|Phoenix Logs]] - Green Machine</ref>
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Revision as of 10:15, October 24, 2019

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The HRUNTING/YGGDRASIL Mark I [J] Armor Defense System, nicknamed the Green Machine, is a variant of the HRUNTING/YGGDRASIL Mark I ADS.[1][2]

Gameplay

The Mark I [J] makes its debut in Halo Wars 2 in the form of the "Green Machine", a personalized Mark I [J] suit used by Leader Sergeant Johnson.[1] The Green Machine includes energy shielding that regenerates after it has not been hit for a few seconds; this plays well with hit-and-run raids and well-timed combined-arms strikes. It is armed with an array of miniguns, phased-plasma fusils, sonic blind wolf repellers, repair beacon pods, and fast-regenerating energy shields. The suit also includes a repair beacon ability heals up to ten nearby allies with constructor beams tuned to a pleasing Marine Corps-approved green color. The suit also does not include a helmet, allegedly because of Johnson's "rugged good looks".[3] [3]

Upgrades

The Green Machine can be upgraded to include several features:

  • A Gauss chaingun upgrade that adds specialized high-power ammunition.[3]
  • A bubble shield.[3]
  • A smart missile pod.[3]

Trivia

  • Although Johnson is canonically dead during the events of Halo Wars 2, 343 Industries writer Jeff Easterling has confirmed that the Mark I [J] variant exists in canon.[4]
  • The "[J]" classification is likely a reference to Johnson's surname.

Gallery

List of appearances

Sources

  1. ^ a b Halo Wars 2: Phoenix Logs - Sergeant Johnson
  2. ^ Canon Fodder 98.2: Folks Need Heroes
  3. ^ a b c d e Halo Wars 2: Phoenix Logs - Green Machine
  4. ^ Twitter - Grimbrother One: "The Suit is canon."

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