Krith's Left Hand: Difference between revisions
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{{Quote|Reclaimed from the notorious Kig-Yar Pirate King's personal vaults by the previous Arbiter, Ripa 'Moramee. Advanced Beam Rifle that fires a burst of energy with each pull of the trigger.|In-game description<ref name="REQ">'''''[[Halo 5: Guardians]]''''' - ''[[Requisition system]]''</ref>}} | {{Quote|Reclaimed from the notorious Kig-Yar Pirate King's personal vaults by the previous Arbiter, Ripa 'Moramee. Advanced Beam Rifle that fires a burst of energy with each pull of the trigger.|In-game description<ref name="REQ">'''''[[Halo 5: Guardians]]''''' - ''[[Requisition system]]''</ref>}} | ||
'''Krith's Left Hand''' is the personalized [[Type-27 beam rifle|Type-27 Special Application Sniper Rifle]] of [[Kig-Yar]] [[pirate]] prince [[Krith]].<ref name="locke">[https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-locke-load '''Halo Waypoint''' - ''Canon Fodder - Locke & Load'']</ref> It | '''Krith's Left Hand''' is the personalized [[Type-27 beam rifle|Type-27 Special Application Sniper Rifle]] of [[Kig-Yar]] [[pirate]] prince [[Krith]].<ref name="locke">[https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-locke-load '''Halo Waypoint''' - ''Canon Fodder - Locke & Load'']</ref> It uses the Beam Rifle's model but with a predominantly white body color broken up by red stripes and dark purple Covenant glyphs.<ref name="H5G">'''''[[Halo 5: Guardians]]''''' - ''[[Multiplayer]]''</ref> | ||
== Background == | == Background == | ||
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== Gameplay == | == Gameplay == | ||
=== ''Halo 5: Guardians'' === | === ''Halo 5: Guardians'' === | ||
''Krith's Left Hand'' is a Legendary Level 7 REQ worth 200 REQ Points when sold. Its operation is identical to that of the Beam Rifle except that it fires powerful three-round bursts with each pull of the trigger. One pull of the trigger is enough to kill a full shield, full health Spartan. In addition, it runs out of battery in 15 bursts (45 shots total). These improvements make ''Krith's Left Hand'' devastating against enemy infantry. Conversely, its powerful three-round bursts jeopardize the weapon's accuracy, especially at longer ranges, forcing the player to make full use of both Smart-Link and crouching to ensure at least 90% shot accuracy with the weapon. In addition, the weapon is unsuitable for use against [[Warzone]] bosses and vehicles, making even the ''[[Twin Jewels of Maethrillian]]'' a better choice for bosses and vehicles. | ''Krith's Left Hand'' is a Legendary Level 7 [[Requisition system|REQ]] worth 200 REQ Points when sold. Its operation is identical to that of the Beam Rifle except that it fires powerful three-round bursts with each pull of the trigger. One pull of the trigger is enough to kill a full shield, full health Spartan. In addition, it runs out of battery in 15 bursts (45 shots total). These improvements make ''Krith's Left Hand'' devastating against enemy infantry. Conversely, its powerful three-round bursts jeopardize the weapon's accuracy, especially at longer ranges, forcing the player to make full use of both Smart-Link and crouching to ensure at least 90% shot accuracy with the weapon. In addition, the weapon is unsuitable for use against [[Warzone]] bosses and vehicles, making even the ''[[Twin Jewels of Maethrillian]]'' a better choice for bosses and vehicles. | ||
''Krith's Left Hand'' is, all in all, suitable only for anti-infantry roles. While its three-round bursts can easily kill or remove the [[energy shielding|shields]] of enemy Spartans, the weapon is burdened by its high REQ requirements (Legendary rarity, Level 7 energy) and low accuracy at higher ranges, thus making weapons like the [[M395 DMR#M395B Designated Marksman Rifle|DMR]] and [[Z-750 binary rifle|Binary Rifle]] better choices. | ''Krith's Left Hand'' is, all in all, suitable only for anti-infantry roles. While its three-round bursts can easily kill or remove the [[energy shielding|shields]] of enemy Spartans, the weapon is burdened by its high REQ requirements (Legendary rarity, Level 7 energy) and low accuracy at higher ranges, thus making weapons like the [[M395 DMR#M395B Designated Marksman Rifle|DMR]] and [[Z-750 binary rifle|Binary Rifle]] better choices. |
Revision as of 17:11, August 20, 2019
- "Reclaimed from the notorious Kig-Yar Pirate King's personal vaults by the previous Arbiter, Ripa 'Moramee. Advanced Beam Rifle that fires a burst of energy with each pull of the trigger."
- — In-game description[1]
Krith's Left Hand is the personalized Type-27 Special Application Sniper Rifle of Kig-Yar pirate prince Krith.[2] It uses the Beam Rifle's model but with a predominantly white body color broken up by red stripes and dark purple Covenant glyphs.[3]
Background
Krith's Left Hand is a named variant of the T-27 SASR, modified to fire three-round energy bursts with each pull of the trigger. Krith was a notorious Kig-Yar pirate prince who maintained personal vaults that contained various weapons, including Krith's Left Hand.[2] Ripa 'Moramee, a Sangheili warlord who served the Ministry of Preparation, reclaimed the weapon from Krith's personal vaults after defeating him sometime before 'Moramee became the Arbiter.[4][1][2]
In late 2558, Krith's Left Hand was integrated into the UNSC Infinity's War Games simulations, where Spartan-IVs trained with the weapon.[3]
Gameplay
Halo 5: Guardians
Krith's Left Hand is a Legendary Level 7 REQ worth 200 REQ Points when sold. Its operation is identical to that of the Beam Rifle except that it fires powerful three-round bursts with each pull of the trigger. One pull of the trigger is enough to kill a full shield, full health Spartan. In addition, it runs out of battery in 15 bursts (45 shots total). These improvements make Krith's Left Hand devastating against enemy infantry. Conversely, its powerful three-round bursts jeopardize the weapon's accuracy, especially at longer ranges, forcing the player to make full use of both Smart-Link and crouching to ensure at least 90% shot accuracy with the weapon. In addition, the weapon is unsuitable for use against Warzone bosses and vehicles, making even the Twin Jewels of Maethrillian a better choice for bosses and vehicles.
Krith's Left Hand is, all in all, suitable only for anti-infantry roles. While its three-round bursts can easily kill or remove the shields of enemy Spartans, the weapon is burdened by its high REQ requirements (Legendary rarity, Level 7 energy) and low accuracy at higher ranges, thus making weapons like the DMR and Binary Rifle better choices.
Changes from the Type-27 Special Application Sniper Rifle
- Fires three-round energy bursts.
- Holds 45 shots.
- Slightly lower firing rate: 1 trigger pull / 0.55 seconds vs 1 trigger pull / 0.44 seconds for the normal Beam Rifle.
- Gives off a larger lens flare when zoomed in.
- Deals less health damage.
Trivia
- The Halo 5: Guardians in-game description for Krith's Left Hand mistakenly refers to Krith as a pirate king while he has also been described as a lord.[5]
Gallery
Normal gallery
A Centurion-clad Spartan-IV using Krith's Left Hand.
Halo 5: Guardians REQ cards
List of appearances
- Halo 5: Guardians (First appearance)