List of Blitz cards/Infantry: Difference between revisions

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|Anti-Infantry
|Anti-Infantry
|UNSC
|UNSC
|[[Morgan Kinsano]]
|[[Morgan Kinsano|Kinsano]]
|None
|None
|None
|None
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|Anti-Building
|Anti-Building
|Banished
|Banished
|[[Ripa 'Moramee]]
|[[Ripa 'Moramee|The Arbiter]]
|[[Stasis grenade]] throw - Tosses a grenade at an enemy unit to deal damage and trap them within a stasis field.
|[[Stasis grenade]] throw - Tosses a grenade at an enemy unit to deal damage and trap them within a stasis field.
|Shield
|Shield
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|Core Infantry
|Core Infantry
|Banished
|Banished
|[[Yapyap]]
|[[Yapyap|Yapyap the DESTROYER]]
|Party's Over - Fires an EMP round, stunning enemy vehicles and aircraft.
|Party's Over - Fires an EMP round, stunning enemy vehicles and aircraft.
|None
|None
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|Anti-Vehicle
|Anti-Vehicle
|Banished
|Banished
|[[Ripa 'Moramee]]
|[[Ripa 'Moramee|The Arbiter]]
|None
|None
|Cloak
|Cloak
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|Anti-Infantry
|Anti-Infantry
|UNSC
|UNSC
|[[James Cutter]]
|[[James Cutter|Captain Cutter]]
|None
|None
|Blast
|Blast
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|None
|None
|None
|None
|*Rush
|
*Rush
*Detect
*Detect
|-
|-
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|Anti-Building
|Anti-Building
|Banished
|Banished
|[[Yapyap]]
|[[Yapyap|Yapyap the DESTROYER]]
|Ram - Rams and stuns nearby targets.
|Ram - Rams and stuns nearby targets.
|None
|None
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|Core Infantry
|Core Infantry
|UNSC
|UNSC
|[[John Forge]]
|[[John Forge|Sergeant Forge]]
|None
|None
|Reflect
|Reflect
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|Core Infantry
|Core Infantry
|UNSC
|UNSC
|[[Ellen Anders]]
|[[Ellen Anders|Professor Anders]]
|Grenade Throw - Tosses a grenade at an enemy unit to deliver explosive damage.
|Grenade Throw - Tosses a grenade at an enemy unit to deliver explosive damage.
|Guard
|Guard
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|None
|None
|None
|None
|*Cloak
|
*Cloak
*Detect
*Detect
|-
|-
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|Anti-Building
|Anti-Building
|Banished
|Banished
|[[Yapyap]]
|[[Yapyap|Yapyap the DESTROYER]]
|[[Trip Mine]] Strike - Leaps forward, drops trip mines and smashes the ground, damaging and stunning nearby enemies. Trip mines are triggered by ground units.
|[[Trip Mine]] Strike - Leaps forward, drops trip mines and smashes the ground, damaging and stunning nearby enemies. Trip mines are triggered by ground units.
|Blast
|Blast
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|[[Jerome-092]]
|[[Jerome-092]]
|None
|None
|*Cloak
|
*Cloak
*Detect
*Detect
|-
|-
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|Hero Mech
|Hero Mech
|Banished
|Banished
|[[Yapyap]]
|[[Yapyap|Yapyap the DESTROYER]]
|Grunt Hustle - Grunt Hustle heals nearby units, increases speed, and makes Grunt units briefly invulnerable.
|Grunt Hustle - Grunt Hustle heals nearby units, increases speed, and makes Grunt units briefly invulnerable.
|*Rush
|
*Rush
|-
|-
|
|
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|Hero Infantry
|Hero Infantry
|Banished
|Banished
|[[Let 'Volir]]
|[[Let 'Volir|Shipmaster]]
|None
|None
|*Shield
|
*Shield
*Cloak
*Cloak
|-
|-
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|Hero Mech
|Hero Mech
|UNSC
|UNSC
|[[Morgan Kinsano]]
|[[Morgan Kinsano|Kinsano]]
|Flamewall - Creates a wall of fire that is deadly to anything that moves through it.
|Flamewall - Creates a wall of fire that is deadly to anything that moves through it.
|*Shield
|
*Shield
*Blast
*Blast
|-
|-
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|[[Decimus]]
|[[Decimus]]
|Gravity Shockwave - Stuns enemy units and structures with a massive hammer slam.
|Gravity Shockwave - Stuns enemy units and structures with a massive hammer slam.
|*Shield
|
*Shield
*Siphon
*Siphon
|-
|-
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|Hero Infantry
|Hero Infantry
|UNSC
|UNSC
|[[James Cutter]]
|[[James Cutter|Captain Cutter]]
|Spartan Slam - Leaps high in the air and slams an enemy, taking control of air or vehicle targets.
|Spartan Slam - Leaps high in the air and slams an enemy, taking control of air or vehicle targets.
|*Rush
|
*Rush
*Shield
*Shield
|-
|-
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|Hero Infantry
|Hero Infantry
|UNSC
|UNSC
|[[Ellen Anders]]
|[[Ellen Anders|Professor Anders]]
|Spartan Slam - Leaps high in the air and slams an enemy, taking control of air or vehicle targets.
|Spartan Slam - Leaps high in the air and slams an enemy, taking control of air or vehicle targets.
|*Shield
|
*Shield
*Guard
*Guard
|-
|-
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|[[Voridus]]
|[[Voridus]]
|Salt the Earth - Deploys pools of damaging infusion onto the battlefield.
|Salt the Earth - Deploys pools of damaging infusion onto the battlefield.
|*Shield
|
*Shield
*Shock
*Shock
|-
|-
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|[[Isabel]]
|[[Isabel]]
|Spartan Slam - Leaps high in the air and slams an enemy, taking control of air or vehicle targets.
|Spartan Slam - Leaps high in the air and slams an enemy, taking control of air or vehicle targets.
|*Shield
|
*Shield
*Reflect
*Reflect
|-
|-
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|[[Atriox]]
|[[Atriox]]
|None
|None
|*Shield
|
*Shield
*Shock
*Shock
|-
|-
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|[[Jerome-092|Commander Jerome]]
|[[Jerome-092|Commander Jerome]]
|None
|None
|*Shield
|
*Shield
*Rally
*Rally
|-
|-
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|[[Pavium]]
|[[Pavium]]
|Target Designator - Grants all friendly units a damage bonus against a designated target.
|Target Designator - Grants all friendly units a damage bonus against a designated target.
|*Shield
|
*Shield
*Reflect
*Reflect
|-
|-
|
|
|[[Ripa 'Moramee]]
|[[Ripa 'Moramee|The Arbiter]]
|Legendary
|Legendary
|240
|240
|Hero Infantry
|Hero Infantry
|Banished
|Banished
|[[Ripa 'Moramee]]
|[[Ripa 'Moramee|The Arbiter]]
|Arbiter's Rage - Increases damage and speed and allows the Arbiter to attack air units.
|Arbiter's Rage - Increases damage and speed and allows the Arbiter to attack air units.
|*Shield
|
*Shield
*Rush
*Rush
|-
|-
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|[[Colony]]
|[[Colony]]
|Taunt - Forces nearby enemies to target this unit.
|Taunt - Forces nearby enemies to target this unit.
|*Shield
|
*Shield
*Siphon
*Siphon
*Shock
*Shock
|}
|}

Revision as of 18:25, August 7, 2019

Image Name Rarity Energy Cost Role Faction Leader Restriction Y-Ability Passive Abilities
Blitz Grunts.png Grunts Common 10 Core Infantry Banished None None None
Blitz Hellbringers.png Hellbringers Common 10 Anti-Infantry UNSC None None None
Jump-Pack Brute Common 20 Anti-Building Banished None JUMP STRIKE - Leaps forward and smashes the ground, damaging and stunning nearby enemies. None
Marines Common 20 Core Infantry UNSC None None None
Cyclops Common 30 Anti-Vehicle Mech UNSC None None None
Blitz Elite Rangers.png Elite Rangers Common 30 Anti-Infantry Banished None None Detect
Veteran Hellbringers Rare 30 Anti-Infantry UNSC Kinsano None None
Cryo Troopers Common 30 Anti-Infantry UNSC Serina None Shield
Elite Enforcers Common 40 Anti-Building Banished The Arbiter Stasis grenade throw - Tosses a grenade at an enemy unit to deal damage and trap them within a stasis field. Shield
Heavy Grunts Common 40 Core Infantry Banished Yapyap the DESTROYER Party's Over - Fires an EMP round, stunning enemy vehicles and aircraft. None
Hunters Common 40 Anti-Vehicle Banished None None None
Prowling Grunts Uncommon 40 Anti-Vehicle Banished The Arbiter None Cloak
Blitz Wild Hellbringers.png Wild Hellbringers Uncommon 40 Anti-Infantry UNSC Captain Cutter None Blast
Assault Elites Uncommon 50 Anti-Infantry Banished None None
  • Rush
  • Detect
Bloodfuel Grunts Uncommon 50 Core Infantry Banished Decimus Shrapnel mine - Plants mines which slow and damage enemy units. Siphon
Blitz Extractor Marines.png Extractor Marines Uncommon 50 Core Infantry UNSC None Grenade Throw - Tosses a grenade at an enemy unit to deliver explosive damage. Siphon
Goliath Common 50 Anti-Building Banished Colony Ram - Rams and stuns nearby targets. None
Grunt Riders Common 50 Anti-Building Banished Yapyap the DESTROYER Ram - Rams and stuns nearby targets. None
Blitz Reactive Cyclops.png Reactive Cyclops Rare 50 Anti-Vehicle Mech UNSC None None Reflect
Reactive Marines Rare 50 Core Infantry UNSC Sergeant Forge None Reflect
Scarred Grenadiers Common 50 Core Infantry UNSC Voridus Gel Siphon - Siphons pools of infusion to increase speed, damage and armor. None
Armored Marines Rare 50 Core Infantry UNSC Professor Anders Grenade Throw - Tosses a grenade at an enemy unit to deliver explosive damage. Guard
Blitz Grunt Mob.png Grunt Mob Rare 60 Core Infantry Banished None None Rush
Blitz Ironclad Hunters.png Ironclad Hunters Uncommon 60 Anti-Vehicle Banished Atriox None Guard
Blitz Sniper.png Sniper Common 60 Anti-Infantry UNSC None None
  • Cloak
  • Detect
Blitz Suicide Grunts.png Suicide Grunts Common 60 Anti-Infantry Banished None None Blast
Unstable Jump Brutes Uncommon 60 Anti-Building Banished Yapyap the DESTROYER Trip Mine Strike - Leaps forward, drops trip mines and smashes the ground, damaging and stunning nearby enemies. Trip mines are triggered by ground units. Blast
Scarred Hunters Common 60 Anti-Vehicle Banished Colony None None
Veteran Sniper Common 110 Anti-Infantry UNSC Jerome-092 None
  • Cloak
  • Detect
Grunt Goblins Legendary 180 Hero Mech Banished Yapyap the DESTROYER Grunt Hustle - Grunt Hustle heals nearby units, increases speed, and makes Grunt units briefly invulnerable.
  • Rush
Honor Guard Legendary 190 Hero Infantry Banished Shipmaster None
  • Shield
  • Cloak
Kinsano's Cyclops Legendary 200 Hero Mech UNSC Kinsano Flamewall - Creates a wall of fire that is deadly to anything that moves through it.
  • Shield
  • Blast
Warlord Legendary 200 Hero Infantry Banished Decimus Gravity Shockwave - Stuns enemy units and structures with a massive hammer slam.
  • Shield
  • Siphon
Jerome-092 Legendary 220 Hero Infantry UNSC Captain Cutter Spartan Slam - Leaps high in the air and slams an enemy, taking control of air or vehicle targets.
  • Rush
  • Shield
Avery Johnson Legendary 220 Hero Infantry UNSC Avery Johnson Repair Beacon - Drops a beacon to heal nearby allies. Shield
Douglas-042 Legendary 230 Hero Infantry UNSC Professor Anders Spartan Slam - Leaps high in the air and slams an enemy, taking control of air or vehicle targets.
  • Shield
  • Guard
Voridus Legendary 230 Hero Infantry Banished Voridus Salt the Earth - Deploys pools of damaging infusion onto the battlefield.
  • Shield
  • Shock
Alice-130 Legendary 240 Hero Infantry UNSC Isabel Spartan Slam - Leaps high in the air and slams an enemy, taking control of air or vehicle targets.
  • Shield
  • Reflect
Atriox's Chosen Legendary 240 Hero Infantry Banished Atriox None
  • Shield
  • Shock
Commander Jerome Legendary 240 Hero Infantry UNSC Commander Jerome None
  • Shield
  • Rally
Pavium Legendary 240 Hero Infantry Banished Pavium Target Designator - Grants all friendly units a damage bonus against a designated target.
  • Shield
  • Reflect
The Arbiter Legendary 240 Hero Infantry Banished The Arbiter Arbiter's Rage - Increases damage and speed and allows the Arbiter to attack air units.
  • Shield
  • Rush
Hunter Captain Legendary 260 Hero Infantry Banished Colony Taunt - Forces nearby enemies to target this unit.
  • Shield
  • Siphon
  • Shock