HRUNTING/YGGDRASIL Mark I (J) Green Machine: Difference between revisions
From Halopedia, the Halo wiki
Sith Venator (talk | contribs) No edit summary |
Covenant PhD (talk | contribs) |
||
Line 46: | Line 46: | ||
==Gameplay== | ==Gameplay== | ||
{{Not Canon}} | |||
The Mark I [J] makes its debut in ''[[Halo Wars 2]]'' in the form of the "Green Machine", a personalized Mark I [J] suit used by [[Leader]] [[Sergeant Johnson]].<ref name="PL"/> The Green Machine includes [[Energy shielding|energy shielding]] that regenerates after it has not been hit for a few seconds, this plays well with hit-and-run raids and well-timed combined-arms strikes. It is armed with an array of miniguns, phased-plasma fusils, sonic [[blind wolf]] repellers, repair beacon pods, and fast-regenerating energy shields. The suit also includes a repair beacon ability heals up to ten nearby allies with constructor beams tuned to a pleasing [[UNSC Marine Corps|Marine Corps]]-approved green color. The suit also does not include a helmet, allegedly because of Johnson's "rugged good looks".<ref name="PL2">'''Halo Wars 2''': [[Phoenix Logs#UNSC Units|Phoenix Logs]] - Green Machine</ref> | The Mark I [J] makes its debut in ''[[Halo Wars 2]]'' in the form of the "Green Machine", a personalized Mark I [J] suit used by [[Leader]] [[Sergeant Johnson]].<ref name="PL"/> The Green Machine includes [[Energy shielding|energy shielding]] that regenerates after it has not been hit for a few seconds, this plays well with hit-and-run raids and well-timed combined-arms strikes. It is armed with an array of miniguns, phased-plasma fusils, sonic [[blind wolf]] repellers, repair beacon pods, and fast-regenerating energy shields. The suit also includes a repair beacon ability heals up to ten nearby allies with constructor beams tuned to a pleasing [[UNSC Marine Corps|Marine Corps]]-approved green color. The suit also does not include a helmet, allegedly because of Johnson's "rugged good looks".<ref name="PL2">'''Halo Wars 2''': [[Phoenix Logs#UNSC Units|Phoenix Logs]] - Green Machine</ref> | ||
<ref name="PL2"/> | <ref name="PL2"/> |
Revision as of 10:54, March 27, 2019
The HRUNTING/YGGDRASIL Mark I [J] Armor Defense System is a variant of the HRUNTING/YGGDRASIL Mark I ADS.[1][2]
Gameplay
Template:Not Canon The Mark I [J] makes its debut in Halo Wars 2 in the form of the "Green Machine", a personalized Mark I [J] suit used by Leader Sergeant Johnson.[1] The Green Machine includes energy shielding that regenerates after it has not been hit for a few seconds, this plays well with hit-and-run raids and well-timed combined-arms strikes. It is armed with an array of miniguns, phased-plasma fusils, sonic blind wolf repellers, repair beacon pods, and fast-regenerating energy shields. The suit also includes a repair beacon ability heals up to ten nearby allies with constructor beams tuned to a pleasing Marine Corps-approved green color. The suit also does not include a helmet, allegedly because of Johnson's "rugged good looks".[3] [3]
Upgrades
The Green Machine can be upgraded to include several features:
- A Gauss chaingun upgrade that adds specialized high-power ammunition.[3]
- A bubble shield.[3]
- A smart missile pod.[3]
Trivia
- Although Johnson is canonically dead during the events of Halo Wars 2, 343 Industries writer Jeff Easterling has confirmed that the Mark I [J] variant exists in canon.[4]
- The "[J]" classification is likely a reference to Johnson's surname.
Gallery
- HW2 Mark I(J).png
Johnson using the suit.
Johnson using the Mark I [J]'s gauss repeater and missile to fight an Aggressor Sentinel.
List of appearances
- Halo Wars 2 (First appearance)
Sources
- ^ a b Halo Wars 2: Phoenix Logs - Sergeant Johnson
- ^ Canon Fodder 98.2: Folks Need Heroes
- ^ a b c d e Halo Wars 2: Phoenix Logs - Green Machine
- ^ Twitter - Grimbrother One: "The Suit is canon."