HRUNTING/YGGDRASIL Mark IX Mantis: Difference between revisions
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NightHammer (talk | contribs) (This article's gallery actually looks really good. Also I am just including the top maximum speed in the infobox as it doesn't really make sense to include both.) |
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{{Era|HCW|Post}} | {{Era|HCW|Post}} | ||
{{disambig header|the powered exoskeleton|the Covenant anti-air cannon nicknamed the "Mantis"|Type-27 Mantis}} | {{disambig header|the powered exoskeleton|the Covenant anti-air cannon nicknamed the "Mantis"|Type-27 Mantis}} | ||
{{Vehicle | {{Vehicle infobox | ||
|name=HRUNTING/YGGDRASIL Mark IX Mantis | |name=HRUNTING/YGGDRASIL Mark IX Mantis | ||
|image=[[File:H5G-Mantis Default.png|300px]] | |image=[[File:H5G-Mantis Default.png|300px]] | ||
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|model=Mark IX<ref name="universe"/> | |model=Mark IX<ref name="universe"/> | ||
|cost= | |cost= | ||
|length={{Convert|2.8|m|ft}} | |length={{Convert|2.8|m|ft}}<ref name="universe"/> | ||
|width={{Convert|5.8|m|ft}} | |width={{Convert|5.8|m|ft}}<ref name="universe"/> | ||
|height={{Convert|5.7|m|ft}}<ref name="universe"/> | |height={{Convert|5.7|m|ft}}<ref name="universe"/> | ||
|mass= | |mass={{Convert|5.2|MT}}<ref name="universe"/> | ||
|max speed={{Convert| | |max speed={{Convert|55.5|km/h|mph|sp=us}}<ref name="universe"/> | ||
|engine= | |engine= | ||
|hull= | |hull= | ||
|armament= | |armament=*[[M655 machine gun]]<ref name="universe"/><ref name="h4guide">[http://www.halowaypoint.com/en-US/halo4guide '''Halo 4 Interactive Guide'''] (defunct)</ref> | ||
*[[M655 machine gun]]<ref name="h4guide">[http://www.halowaypoint.com/en-US/halo4guide '''Halo 4 Interactive Guide''']</ref> | *[[M5920 missile launcher]]<ref name="universe"/><ref name="h4guide"/> | ||
*[[M5920 | |||
|crew=One operator<ref name="universe"/> | |crew=One operator<ref name="universe"/> | ||
|complement= | |complement= | ||
|consumables= | |consumables= | ||
|othersystems= | |othersystems= | ||
|firstuse | |firstuse=[[2403]]<ref name="universe"/> | ||
| | |service=*[[Human-Covenant War]] | ||
*[[Post-Covenant War conflicts]] | |||
|role=Armor defense system | |role=Armor defense system | ||
|affiliation=[[United Nations Space Command]] | |affiliation=[[United Nations Space Command]] | ||
}} | }} | ||
{{Quote|Like the Cyclops mech suit but bigger and better and badder.|[[Black-Box]]<ref>'''Halo: The Thursday War''', ''page 364''</ref>}} | {{Quote|Like the Cyclops mech suit but bigger and better and badder.|[[Black-Box]]<ref>'''[[Halo: The Thursday War]]''', ''page 364''</ref>}} | ||
The '''HRUNTING/YGGDRASIL Mark IX Armor Defense System''',<ref name="h4guide"/> commonly known as the '''Mantis''', is a [[powered exoskeleton]]/[[wikipedia:Armoured fighting vehicle|armored fighting vehicle]] used by the [[UNSC Marine Corps]], [[UNSC Army]], [[Office of Naval Intelligence]], and private security forces<ref name="universe"/> after the [[Human-Covenant War]].<ref name="OXM">'''Official Xbox Magazine''' ''October 2012''</ref><ref name="THB 10.17.12">[http://blogs.halowaypoint.com/Headlines/post/2012/10/17/The-Halo-Bulletin-101712-.aspx ''The Halo Bulletin 10.17.12'']</ref><!-- <ref name="expertzone" | |||
The '''HRUNTING/YGGDRASIL Mark IX Armor Defense System''',<ref name="h4guide"/> commonly known as the '''Mantis''', is a [[powered exoskeleton]]/[[wikipedia:Armoured fighting vehicle|armored fighting vehicle]] used by the [[UNSC Marine Corps]], [[UNSC Army]], [[Office of Naval Intelligence]], and private security forces<ref name="universe"/> after the [[Human-Covenant War]].<ref name="OXM">'''Official Xbox Magazine''' ''October 2012''</ref><ref name="THB 10.17.12">[http://blogs.halowaypoint.com/Headlines/post/2012/10/17/The-Halo-Bulletin-101712-.aspx ''The Halo Bulletin 10.17.12'']</ref><!-- <ref name="expertzone"/> --> It is derived, if tangentially, from the HRUNTING and [[Project YGGDRASIL|YGGDRASIL]] teams' earlier [[HRUNTING/YGGDRASIL Mark I ADS|Mark I Armor Defense System]].<ref name="h4guide"/> | |||
==Specifications== | ==Specifications== | ||
===Design details=== | ===Design details=== | ||
Standing roughly twenty feet tall, the Mantis is similar in appearance to the larger [[HRUNTING/YGGDRASIL Mark II (D) armor system]], which itself was the evolution of [[HRUNTING Mark III (B) Exoskeleton|another HRUNTING project]]. Its spindly legs and tiny "thorax" give the Mantis a passing resemblance to [[Wikipedia:Mantis|its namesake]], as do its weaponized arms. There are two versions of the Mantis, both of which have an anti-matériel machine gun on the right arm and a missile pod on the left. One variant has a larger-caliber cannon and surface-to-air missiles; the other version has an [[ | Standing roughly twenty feet tall and weighing over five metric tons,<ref name="universe"/> the Mantis is similar in appearance to the larger [[HRUNTING/YGGDRASIL Mark II (D) armor system]], which itself was the evolution of [[HRUNTING Mark III (B) Exoskeleton|another HRUNTING project]]. Its spindly legs and tiny "thorax" give the Mantis a passing resemblance to [[Wikipedia:Mantis|its namesake]], as do its weaponized arms. Though it lacks the sheer firepower and durability of the [[M808 Scorpion]], the Mantis is far more maneuverable, requires one crew member, and is equipped with [[Energy shielding|regenerating energy shields]].<ref>[[:File:Mantis in action.jpg|Image showing energy shield flaring]]</ref><ref name="THB 10.17.12"/> The Mantis integrates many features seen in the [[MJOLNIR Powered Assault Armor]], such as the [[neural interface]] link, compact [[Fusion reactor|fusion power plant]], and shield generator. The Mantis is capable of a maximum speed of 43.5–55.5 kilometers per hour (27–34.5 miles per hour).<ref name="universe"/> | ||
===Armaments=== | |||
There are two primary versions of the Mantis' weapon loadouts, both of which have an anti-matériel machine gun on the right arm and a missile pod on the left. One variant has a larger-caliber cannon and surface-to-air missiles; the other version has an [[machine gun|M655 20mm heavy machine gun]] and [[M5920 missile launcher|M5920 35mm surface-to-surface missiles]].<ref name="THB 10.17.12"/> The Mantis does not currently feature modular [[hardpoint]]s that allow armament swapping, though both the [[UNSC Marine Corps]] and the [[UNSC Army|Army]] have contracted [[Materials Group]] to produce a refit package to allow alternate loadouts.<ref name="universe"/> | |||
==Variants== | ==Variants== | ||
= | Similar to the [[HRUNTING/YGGDRASIL Mark II (D) armor system|HRUNTING/YGGDRASIL Mark II [D] "Cyclops" armor system]], there is numerous variants of the Mantis that have proven useful for a whole host of varied functions.<ref name="canon fodder greek">[https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-greek-squad '''Halo Waypoint''': ''Canon Fodder - Greek Squad'']</ref> | ||
Up-armored model used by the [[Liang Dortmund Corporation]]. Liang Dortmund occasionally loan their Mantises to local security forces for riot duty and shows of force. Their ammunition is usually replaced with non-lethal alternatives.<ref name="H5G">'''[[Halo 5: Guardians]]'''</ref> | *'''Corp Mantis''': Up-armored model used by the [[Liang-Dortmund Corporation]]. Liang-Dortmund occasionally loan their Mantises to local security forces for riot duty and shows of force. Their ammunition is usually replaced with non-lethal alternatives.<ref name="H5G">'''[[Halo 5: Guardians]]'''</ref> The corporation also employs non-combat variants that are used in their colony reclamation efforts for terrain navigation to mining operations.<ref name="canon fodder greek"/> | ||
*'''Tundra Mantis''': Variant designed for use in arctic environments and has more armor than the Corp variant.<ref name="H5G"/> | |||
*'''Woodland Mantis''': Variant features a woodland camouflage and more armor than the Corp variant.<ref name="H5G"/> | |||
Variant designed for use in arctic environments and has more armor than the Corp variant.<ref name="H5G"/> | *'''Urban Mantis''': Variant used by the UNSC Army and UNSC Marine Corps that features more armor than the Corp variant.<ref name="H5G"/> | ||
*'''ONI Mantis''': Variant used by the [[Office of Naval Intelligence]] that features more armor than other variants, multi-environment homing missiles and better heat sink shrouds for the heavy machine gun. <ref name="H5G"/> | |||
Variant features a woodland camouflage and more armor than the Corp variant.<ref name="H5G"/> | |||
Variant used by the UNSC Army and UNSC Marine Corps that features more armor than the Corp variant.<ref name="H5G"/> | |||
Variant used by [[ | |||
==Operational history== | ==Operational history== | ||
The | The Mantis was first introduced into service with the [[United Nations Space Command]] in [[2403]].<ref name="universe"/> The Mantis was used during [[Human-Covenant War]], such as during the [[Battle of Meridian]] between [[2548]] and [[2551]], when the first prototype of the Mantis engaged in an action known as the "Cherbourg Run" successfully engaging eighteen heavily guarded [[Type-27 Mantis|Type-27 Anti-Aircraft Cannon]]s, which also bore the title of "Mantis". The success of the prototype in the "Cherbourg Run" is one of the theories behind the origin of the moniker of "Mantis".<ref>'''[[Halo 4: The Essential Visual Guide]]''', ''page 111''</ref> | ||
[[File:Mantis in action.jpg|thumb|250px|left|A Mantis during the Battle of Requiem]] | |||
After the Human-Covenant War, in early [[2553]], one Mantis was delivered to [[Kilo-Five]] aboard their [[prowler]] {{UNSCShip|Port Stanley}}.<ref>'''Halo: The Thursday War''', ''page 416''</ref> The Mantis continued to be in use only by select highly classified ONI units and {{UNSCShip|Infinity}},<ref name="h4guide"/> which carried a number of Mantises by [[2557]]. After ''Infinity'' was drawn inside the [[shield world]] [[Requiem]], [[SPARTAN-II program|Spartan]] [[John-117]] used a Mantis against [[Jul 'Mdama's Covenant faction|Covenant remnant]] forces in the vicinity of the ship's crash site.<ref name="OXM"/> Several Mantises were used to defend [[Ivanoff Station]].<ref>'''[[Halo 4]]''', campaign level, ''[[Composer (level)|Composer]]</ref> Later that year, ''Infinity''<nowiki />'s [[SPARTAN-IV program|Spartan-IV]] complement used a version with scaled-down weapons in War Games training.<ref name="THB 10.17.12"/> During the [[Requiem Campaign]], [[Fireteam Crimson]] was sent to rescue a squad of Marines trapped behind enemy lines. During the rescue attempt Crimson was met with overwhelming Covenant forces, [[Sarah Palmer|Commander Sarah Palmer]] ordered mission handler [[Robert Dalton]] to deploy several Mantises to aid Crimson in holding off enemy forces.<ref>'''Spartan Ops''', [[S1/Catherine|S1E3 ''Catherine'']]: ''Episode 3: Shootout In Valhalla''</ref> Several Mantises were used in the defense of [[Magma Base]].<ref>'''Spartan Ops''', ''Episode 5, Chapter 4: "The Cauldron Base"''</ref> During the attack on the ''Infinity'', [[TJ Murphy|Lieutenant Murphy]] brought in a Mantis to support Fireteam Crimson in order to clear a landing zone.<ref>'''Spartan Ops''', [[S1/Invasion|S1E7 ''Invasion'']]: ''Chapter 1: Backup''</ref> | |||
Two Mantises were used by [[Fireteam Osiris]] during the [[Battle of Nuusra]] in order to save [[Arbiter]] [[Thel 'Vadam]].<ref>'''Halo 5: Guardians''', campaign level ''[[Swords of Sanghelios (level)|Swords of Sanghelios]]''</ref> During the [[Battle of Genesis]], Osiris used a Mantis in a effort to free [[Blue Team]] from [[Cortana]].<ref>'''Halo 5: Guardians''', campaign level ''[[Guardians (level)|Guardians]]''</ref> | Later, when on their way back to activate the Harvester, Crimson used a salvaged Mantis to fight their way out of the Warrens.<ref>'''Spartan Ops''', [[S1/Exodus|S1E10 ''Exodus'']]: ''Chapter 4: Out the Other''</ref> Two Mantises were later deployed during the [[Battle of Aktis IV]] to fend off Covenant troops.<ref>'''Halo: Escalation''', ''[[Halo: Escalation Issue 15|Issue #15]]''</ref> Two Mantises were used by [[Fireteam Osiris]] during the [[Battle of Nuusra]] on [[Sanghelios]] in order to save [[Arbiter]] [[Thel 'Vadam]].<ref>'''Halo 5: Guardians''', campaign level ''[[Swords of Sanghelios (level)|Swords of Sanghelios]]''</ref> During the [[Battle of Genesis]], Osiris used a Mantis in a effort to free [[Blue Team]] from [[Cortana]].<ref>'''Halo 5: Guardians''', campaign level ''[[Guardians (level)|Guardians]]''</ref> | ||
==Gameplay== | ==Gameplay== | ||
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*Its shields recharge in full in one second, where as in ''Halo 4'' they took ten seconds to fully recharge. | *Its shields recharge in full in one second, where as in ''Halo 4'' they took ten seconds to fully recharge. | ||
*The vehicular HUD has been reduced to the auto-cannon's reticle, with no HUD indicators for the missile or shield status. | *The vehicular HUD has been reduced to the auto-cannon's reticle, with no HUD indicators for the missile or shield status. | ||
* The Mantis can be [[Boarding (gameplay mechanic)|boarded]] from the front. | *The Mantis can be [[Boarding (gameplay mechanic)|boarded]] from the front. | ||
*The Mantis now comes in multiple variants for use in multiplayer.<ref name="H5G"/> | *The Mantis now comes in multiple variants for use in multiplayer.<ref name="H5G"/> | ||
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File:UNSC Mantis.png|The Mantis in ''Halo 4'' | File:UNSC Mantis.png|The Mantis in ''Halo 4'' | ||
File:H4-Concept-Mantis-HUD.jpg|Initial digital concept art of the Mantis' HUD. | File:H4-Concept-Mantis-HUD.jpg|Initial digital concept art of the Mantis' HUD. | ||
File:H4-E3-Campaign-5.jpg|John-117 reviewing a Mantis aboard | File:H4-E3-Campaign-5.jpg|John-117 reviewing a Mantis aboard UNSC ''Infinity''. | ||
File:H4-Infinity-Mantis-Stomp.jpg|A Mantis stomping the deck near a group of Covenant remnant troops | File:H4-Infinity-Mantis-Stomp.jpg|A Mantis stomping the deck near a group of Covenant remnant troops. | ||
File:H4 Mantis in Ragnarok.jpg|A closeup view of an active Mantis. | File:H4 Mantis in Ragnarok.jpg|A closeup view of an active Mantis. | ||
File:H4 Mantis in Ragnarok-02.jpg|A Mantis being boarded by a [[SPARTAN-IV program|Spartan-IV]] in War Games training. | File:H4 Mantis in Ragnarok-02.jpg|A Mantis being boarded by a [[SPARTAN-IV program|Spartan-IV]] in War Games training. |
Revision as of 14:49, January 16, 2016
HRUNTING/YGGDRASIL Mark IX Mantis | |
---|---|
Production information | |
Manufacturer: |
|
Product line: |
HRUNTING/YGGDRASIL[1] |
Model: |
Mark IX[1] |
Technical specifications | |
Length: |
2.8 metres (9.2 ft)[1] |
Width: |
5.8 metres (19 ft)[1] |
Height: |
5.7 metres (19 ft)[1] |
Mass: |
5.2 metric tons (5.1 LT; 5.7 ST)[1] |
Maximum speed: |
55.5 kilometers per hour (34.5 mph)[1] |
Armament: |
|
Crew: |
One operator[1] |
Usage | |
Year introduced: |
|
In service: |
|
Role(s): |
Armor defense system |
Affiliation: |
|
The HRUNTING/YGGDRASIL Mark IX Armor Defense System,[2] commonly known as the Mantis, is a powered exoskeleton/armored fighting vehicle used by the UNSC Marine Corps, UNSC Army, Office of Naval Intelligence, and private security forces[1] after the Human-Covenant War.[4][5] It is derived, if tangentially, from the HRUNTING and YGGDRASIL teams' earlier Mark I Armor Defense System.[2]
Specifications
Design details
Standing roughly twenty feet tall and weighing over five metric tons,[1] the Mantis is similar in appearance to the larger HRUNTING/YGGDRASIL Mark II (D) armor system, which itself was the evolution of another HRUNTING project. Its spindly legs and tiny "thorax" give the Mantis a passing resemblance to its namesake, as do its weaponized arms. Though it lacks the sheer firepower and durability of the M808 Scorpion, the Mantis is far more maneuverable, requires one crew member, and is equipped with regenerating energy shields.[6][5] The Mantis integrates many features seen in the MJOLNIR Powered Assault Armor, such as the neural interface link, compact fusion power plant, and shield generator. The Mantis is capable of a maximum speed of 43.5–55.5 kilometers per hour (27–34.5 miles per hour).[1]
Armaments
There are two primary versions of the Mantis' weapon loadouts, both of which have an anti-matériel machine gun on the right arm and a missile pod on the left. One variant has a larger-caliber cannon and surface-to-air missiles; the other version has an M655 20mm heavy machine gun and M5920 35mm surface-to-surface missiles.[5] The Mantis does not currently feature modular hardpoints that allow armament swapping, though both the UNSC Marine Corps and the Army have contracted Materials Group to produce a refit package to allow alternate loadouts.[1]
Variants
Similar to the HRUNTING/YGGDRASIL Mark II [D] "Cyclops" armor system, there is numerous variants of the Mantis that have proven useful for a whole host of varied functions.[7]
- Corp Mantis: Up-armored model used by the Liang-Dortmund Corporation. Liang-Dortmund occasionally loan their Mantises to local security forces for riot duty and shows of force. Their ammunition is usually replaced with non-lethal alternatives.[8] The corporation also employs non-combat variants that are used in their colony reclamation efforts for terrain navigation to mining operations.[7]
- Tundra Mantis: Variant designed for use in arctic environments and has more armor than the Corp variant.[8]
- Woodland Mantis: Variant features a woodland camouflage and more armor than the Corp variant.[8]
- Urban Mantis: Variant used by the UNSC Army and UNSC Marine Corps that features more armor than the Corp variant.[8]
- ONI Mantis: Variant used by the Office of Naval Intelligence that features more armor than other variants, multi-environment homing missiles and better heat sink shrouds for the heavy machine gun. [8]
Operational history
The Mantis was first introduced into service with the United Nations Space Command in 2403.[1] The Mantis was used during Human-Covenant War, such as during the Battle of Meridian between 2548 and 2551, when the first prototype of the Mantis engaged in an action known as the "Cherbourg Run" successfully engaging eighteen heavily guarded Type-27 Anti-Aircraft Cannons, which also bore the title of "Mantis". The success of the prototype in the "Cherbourg Run" is one of the theories behind the origin of the moniker of "Mantis".[9]
After the Human-Covenant War, in early 2553, one Mantis was delivered to Kilo-Five aboard their prowler UNSC Port Stanley.[10] The Mantis continued to be in use only by select highly classified ONI units and UNSC Infinity,[2] which carried a number of Mantises by 2557. After Infinity was drawn inside the shield world Requiem, Spartan John-117 used a Mantis against Covenant remnant forces in the vicinity of the ship's crash site.[4] Several Mantises were used to defend Ivanoff Station.[11] Later that year, Infinity's Spartan-IV complement used a version with scaled-down weapons in War Games training.[5] During the Requiem Campaign, Fireteam Crimson was sent to rescue a squad of Marines trapped behind enemy lines. During the rescue attempt Crimson was met with overwhelming Covenant forces, Commander Sarah Palmer ordered mission handler Robert Dalton to deploy several Mantises to aid Crimson in holding off enemy forces.[12] Several Mantises were used in the defense of Magma Base.[13] During the attack on the Infinity, Lieutenant Murphy brought in a Mantis to support Fireteam Crimson in order to clear a landing zone.[14]
Later, when on their way back to activate the Harvester, Crimson used a salvaged Mantis to fight their way out of the Warrens.[15] Two Mantises were later deployed during the Battle of Aktis IV to fend off Covenant troops.[16] Two Mantises were used by Fireteam Osiris during the Battle of Nuusra on Sanghelios in order to save Arbiter Thel 'Vadam.[17] During the Battle of Genesis, Osiris used a Mantis in a effort to free Blue Team from Cortana.[18]
Gameplay
Halo 4
The Mantis has two variants, both in canon and in gameplay. The more powerful model, featured in the campaign and Spartan Ops, is designed to provide the player an almost overwhelming advantage. To promote more balanced competitive play, the Mantis has less firepower in War Games and has anti-surface rather than anti-air missiles. The player may fire all five missiles by holding the left trigger, while tapping the trigger fires only one missile, similar to the Type-52 plasma launcher in Halo: Reach. The player can stomp the ground with the Mantis' legs by pressing the melee button.[5] The Mantis is also capable of crouching to lower its profile. One major drawback about the Mantis is it has the longest recovery time from being EMP'd. The time spent standing perfectly still is a death sentence in the campaign on higher difficulty levels. The Mantis's energy shields also take a very long time to begin recharging, and even longer for it to reach full shields again.
Halo 5: Guardians
- The Mantis in Halo 5: Guardians can no longer fire its missiles one at a time. Instead all five are fired continuously, similar to the M79 rocket launcher. They are also capable of locking onto multiple enemies.
- The auto-cannon has reticule bloom and becomes more inaccurate the longer it's fired.
- Its shields recharge in full in one second, where as in Halo 4 they took ten seconds to fully recharge.
- The vehicular HUD has been reduced to the auto-cannon's reticle, with no HUD indicators for the missile or shield status.
- The Mantis can be boarded from the front.
- The Mantis now comes in multiple variants for use in multiplayer.[8]
Production notes
See our gameplay information related to HRUNTING/YGGDRASIL Mark IX Mantis on its gameplay page. | |
Browse more images in this article's gallery page. |
During the early concept phase, 343 Industries considered implementing the HRUNTING/YGGDRASIL Mark I powered exoskeleton from the Halo Legends short Prototype. Later concepts derived from this design featured a larger exoskeleton that would cover the wearer's MJOLNIR armor. Designing the Mantis required months of playtesting, much of which involved tweaking the speed of the "stomp" move. One of the biggest concerns was making it clear when a player is reloading the Mantis' weapons; originally, the Mantis held its arms forward as the weapons were reloaded. Due to playtesters' feedback, the animation was changed so that the mech lifts its arms when new ammunition is being fed.[5]
The rear of the Mantis's legs and the back of the metal plate directly under the "thorax" cockpit section sport what appear to be rocket nozzles. These are never used in gameplay. Concept art (seen below) showed similar nozzles being attached to the vehicle's "shoulders".
Gallery
Concept explorations for a "UNSC mech" which would eventually evolve into the Mantis for Halo 4.
A Mantis being boarded by a Spartan-IV in War Games training.
Two Mantises destroying each other on Ragnarok.
A Mantis taking minor damage from an Unggoy Ranger.
A Mantis battling a T26 Wraith AGC.
A Mantis opening fire with its M655 Heavy Machine Gun/Anti-Matériel.
Two Mantises on the cover of Halo: Escalation #15.
Two Mantises during the Battle of Aktis IV.
An inactive Mantis in Halo 5: Guardians.
A Mantis firing its missiles at a Phaeton on Raid on Apex 7.
Halo 5: Guardians REQ Cards and variants
- Mantis.jpg
Mantis - Basic Vehicle
- Corpmantis.jpg
Mantis - Corp Variant
- Urbanmantis.jpg
Mantis - Urban Variant
- ONImantis.jpg
Mantis - ONI Variant
List of appearances
- Halo: The Thursday War (First appearance)
- Halo 4
- Halo: Escalation
- Halo 5: Guardians
Sources
- ^ a b c d e f g h i j k l m n o p q Halo Waypoint: Mantis
- ^ a b c d e Halo 4 Interactive Guide (defunct)
- ^ Halo: The Thursday War, page 364
- ^ a b Official Xbox Magazine October 2012
- ^ a b c d e f The Halo Bulletin 10.17.12
- ^ Image showing energy shield flaring
- ^ a b Halo Waypoint: Canon Fodder - Greek Squad
- ^ a b c d e f Halo 5: Guardians
- ^ Halo 4: The Essential Visual Guide, page 111
- ^ Halo: The Thursday War, page 416
- ^ Halo 4, campaign level, Composer
- ^ Spartan Ops, S1E3 Catherine: Episode 3: Shootout In Valhalla
- ^ Spartan Ops, Episode 5, Chapter 4: "The Cauldron Base"
- ^ Spartan Ops, S1E7 Invasion: Chapter 1: Backup
- ^ Spartan Ops, S1E10 Exodus: Chapter 4: Out the Other
- ^ Halo: Escalation, Issue #15
- ^ Halo 5: Guardians, campaign level Swords of Sanghelios
- ^ Halo 5: Guardians, campaign level Guardians