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Kig-Yar Storm: Difference between revisions

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==Gameplay==
==Gameplay==
Like their Minor counterparts in the original Covenant, Kig-Yar Storms are relatively easy to defeat by using a precision weapon such as the [[Type-51 Carbine|Covenant carbine]] or the [[M395 Designated Marksman Rifle|DMR]] to aim between the gaps in their Point Defense Gauntlets.  They can also be easily brought down using an overcharged [[Type-25 Directed Energy Pistol|plasma pistol]] shot to the shield, followed by a precision headshot. At close range, they can be killed with one or two melee strikes.
Like their Minor counterparts in the original Covenant, Kig-Yar Storms are relatively easy to defeat by using a precision weapon such as the [[Type-51 Carbine|Covenant carbine]] or the [[M395 Designated Marksman Rifle|DMR]] to aim between the gaps in their point defense gauntlets.  They can also be easily brought down using an overcharged [[Type-25 Directed Energy Pistol|plasma pistol]] shot to the shield, followed by a precision headshot. At close range, they can be killed with one or two melee strikes.


==Gallery==
==Gallery==

Revision as of 15:48, January 21, 2015

Storm
H4 - Jackal Storm profile.png

Function:

Ground assault, defense, recon

Species:

Kig-Yar

Affiliation:

Jul 'Mdama's Covenant faction
Vata 'Gajat's mercenary group

 

The Kig-Yar Storm[1][2] is a Kig-Yar rank serving under the Jul 'Mdama's Covenant faction.

Description

The Kig-Yar Storm is the lowest ranking class of Kig-Yar in Jul 'Mdama's Covenant faction. They fill virtually the same role the Kig-Yar Minor did in the original Covenant. They are given a combat harness identical to the Kig-Yar Minors; the only difference is that the harness also comes in a red variant, a turquoise variant, and an orange variant. Their Kig-Yar point defense gauntlets are also purple, rather than turquoise like their Minor counterparts.

Gameplay

Like their Minor counterparts in the original Covenant, Kig-Yar Storms are relatively easy to defeat by using a precision weapon such as the Covenant carbine or the DMR to aim between the gaps in their point defense gauntlets. They can also be easily brought down using an overcharged plasma pistol shot to the shield, followed by a precision headshot. At close range, they can be killed with one or two melee strikes.

Gallery

List of appearances

Sources

  1. ^ Halo 4 Interactive Guide
  2. ^ Halo 4 Prima Official Game Guide