Halo: Reach Original Soundtrack: Difference between revisions
From Halopedia, the Halo wiki
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|producer=Martin O'Donnell, Michael Salvatori | |producer=Martin O'Donnell, Michael Salvatori | ||
|composer=Martin O'Donnell, Michael Salvatori | |composer=Martin O'Donnell, Michael Salvatori | ||
|performance=Martin O'Donnell, Michael Salvatori, Stan LePard, [[C. Paul Johnson]], | |performance=Martin O'Donnell, Michael Salvatori, Stan LePard, [[C. Paul Johnson]], Northwest Sinfonia | ||
|1=[[Overture (Halo: Reach)|Overture]] | |1=[[Overture (Halo: Reach)|Overture]] | ||
|t1 = 4: | |t1 = 4:46 | ||
|2=[[Winter Contingency (music)|Winter Contingency]] | |2=[[Winter Contingency (music)|Winter Contingency]] | ||
|t2 = 12: | |t2 = 12:08 | ||
|3=[[ONI: Sword Base (music)|ONI: Sword Base]] | |3=[[ONI: Sword Base (music)|ONI: Sword Base]] | ||
|t3 = 8:28 | |t3 = 8:28 | ||
|4=[[Nightfall (music)|Nightfall]] | |4=[[Nightfall (music)|Nightfall]] | ||
|t4 = 5: | |t4 = 5:40 | ||
|5=[[Tip of the Spear (music)|Tip of the Spear]] | |5=[[Tip of the Spear (music)|Tip of the Spear]] | ||
|t5 = 6:05 | |t5 = 6:05 | ||
|6=[[Long Night of Solace (music)|Long Night of Solace]] | |6=[[Long Night of Solace (music)|Long Night of Solace]] | ||
|t6 = 11: | |t6 = 11:46 | ||
|7=[[Exodus (music)|Exodus]] | |7=[[Exodus (music)|Exodus]] | ||
|t7 = 7: | |t7 = 7:18 | ||
|8=[[New Alexandria (music)|New Alexandria]] | |8=[[New Alexandria (music)|New Alexandria]] | ||
|t8 = 8: | |t8 = 8:41 | ||
|9=[[The Package (music)|The Package]] | |9=[[The Package (music)|The Package]] | ||
|t9 = 6:56 | |t9 = 6:56 | ||
Line 29: | Line 29: | ||
|t10 = 9:40 | |t10 = 9:40 | ||
|11=[[Epilogue (Halo: Reach)|Epilogue]] | |11=[[Epilogue (Halo: Reach)|Epilogue]] | ||
|t11 = 4: | |t11 = 4:29 | ||
|12=[[From the Vault]] | |12=[[From the Vault]] | ||
|t12 = 4:59 | |t12 = 4:59 | ||
|13=[[Ashes]] | |13=[[Ashes]] | ||
|t13 = 2: | |t13 = 2:45 | ||
|14=[[Fortress (music)|Fortress]] | |14=[[Fortress (music)|Fortress]] | ||
|t14 = 1: | |t14 = 1:07 | ||
|15=[[We're Not Going Anywhere]] | |15=[[We're Not Going Anywhere]] | ||
|t15 = 1: | |t15 = 1:13 | ||
|16=[[At Any Cost]] | |16=[[At Any Cost]] | ||
|t16 = 2: | |t16 = 2:29 | ||
|17=[[Both Ways (remix)|Both Ways (Remix)]] | |17=[[Both Ways (remix)|Both Ways (Remix)]] | ||
|t17 = 2:17 | |t17 = 2:17 | ||
Line 45: | Line 45: | ||
|t18 = 1:53 | |t18 = 1:53 | ||
|19=[[Ghosts and Glass]] | |19=[[Ghosts and Glass]] | ||
|t19 = 2: | |t19 = 2:41 | ||
|20=[[We Remember]] | |20=[[We Remember]] | ||
|t20 = 2:05 | |t20 = 2:05 |
Revision as of 06:36, August 24, 2014
Halo: Reach Original Soundtrack | |
---|---|
Sumthing Else Music Works | |
Martin O'Donnell, Michael Salvatori | |
Composer(s): |
Martin O'Donnell, Michael Salvatori |
Performance: |
Martin O'Donnell, Michael Salvatori, Stan LePard, C. Paul Johnson, Northwest Sinfonia |
Total length: |
67:38 |
- "This is a more character-driven piece, and its also about a planet that everyone knows will fall, and falls to the Covenant. So it's a more somber, more visceral introduction to the game that we're making."
- — Martin O'Donnell[1]
The Halo: Reach Original Soundtrack was released in stores September 28, 2010,[2] and was distributed via iTunes and Sumthing Digital on September 14.[3] There are a total of 20 tracks in the two-disk set comprising a total of 67 minutes worth of music.[4]
The soundtrack was composed by Martin O'Donnell and Michael Salvatori with help from Stan LePard and C. Paul Johnson [5], and published by Sumthing Distribution.
The Halo: Reach Soundtrack marks the final time composers Martin O'Donnell and Michael Salvatori collaborate and compose original music for a Halo game.[2] In a press release, Martin O'Donnell referred to the soundtrack as "...the culmination of our efforts".[6]
Trivia
- The Halo: Reach Soundtrack is one of two soundtracks that does not directly include the Halo Theme, with the other being the Halo 3: ODST Original Soundtrack.
- The last 8 songs on the soundtrack are not fully featured in-game. They are merely bonus tracks which appear in short clips throughout in-game campaign missions and cutscenes. From the Vault is fully featured in game, but only within the bonus Tribute Room.
- There are two known songs - "Uphill, Both Ways" and "Lone Wolf" - that did not technically make it onto the official soundtrack, but appear as MP3 files downloadable through Bungie's website. "Uphill, Both Ways" is a shortened version of "Both Ways (Remix)", while "Lone Wolf" is simply a section of the track "Winter Contingency" using the same name.
Sources
- ^ 1UP.com: Halo Reach VGA Interview
- ^ a b Bungie.net: Bungie Weekly Update: 8/27/10
- ^ Digital Spy: Halo: Reach' music CD coming next week
- ^ Sumthing Digital: Halo Reach: Original Soundtrack
- ^ G4TV: G4TV: Interview with Bungie's Marty O'Donnell
- ^ Joystiq: Sumthing Else releasing Halo: Reach soundtrack