Vostu-pattern carbine: Difference between revisions

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{{Era|HCW|Post}}
{{Era|HCW|Post}}
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<center>''For the weapon better known as the Spiker, see [[Type-25 Carbine]].''</center>
<center>''For the weapon better known as the Spiker, see [[Type-25 Carbine]].''</center>
{{Weapon
{{Weapon
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| cost=
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| service=  
| service=  
| affiliation=[[Covenant Empire|Covenant]]
| affiliation=[[Covenant]]
*[[Covenant separatists]]
*[[Covenant separatists]]
*[[Storm]]
*[[Storm]]
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{{Article Quote|It’s almost a direct analog of the BR55. I just wish it had a more — um — conventional scope.|Anonymous serviceman}}
{{Article Quote|It’s almost a direct analog of the BR55. I just wish it had a more — um — conventional scope.|Anonymous serviceman}}
The '''Type-51 Carbine'''<ref name="ENCY">'''[[Halo Encyclopedia]]''', ''page 322''</ref>, also known as the '''Covenant Carbine''', is a [[Covenant Empire|Covenant]] infantry firearm, carried commonly by the [[Jiralhanae]], [[Kig-yar]] and [[Sangheili]].
The '''Type-51 Carbine'''<ref name="ENCY">'''[[Halo Encyclopedia]]''', ''page 322''</ref>, also known as the '''Covenant Carbine''', is a [[Covenant]] infantry firearm. Created and commonly used by the [[Sangheili]], it is also carried by [[Kig-Yar]] and [[Jiralhanae]].


==Design Details==
==Overview==
[[File:H3carbine.jpg|thumb|left|140px|Blueprint of the carbine.]]
[[File:H3carbine.jpg|thumb|left|140px|Blueprint of the carbine.]]
The Type-51 Carbine is a recoil-operated and charger-fed, semi-automatic marksman rifle, it serves as medium to long-range weapon utilized by Covenant forces. The weapon's cylindrical magazine holds 18 rounds,<ref name="bung"/><ref name="EVG"/> and also provides indication of number of rounds left in the magazine by utilizing a holographic display.<ref name="EVG"/> The back end of the weapon contains two circular openings, the forward one is the weapon's hand guard and the area in front of it is where the weapon's trigger is located. On the weapon's top rail is the magazine well and ammunition chamber,<ref name="EVG"/> next to it is a hammer like device which springs back when the weapon is fired. The forward part of the weapon contains the Type-51 Carbine's barrel, which controls the rapid acceleration of the projectile out at a high velocity. 


The Type-51 Carbine was designed by the Iruiru Armory on [[Sanghelios]], it is based on marksman rifles used earlier in the Sangheili's war-dominated history.<ref name="EVG"/> Although it may seem as an oddity as most Covenant technology is energy-based, the Covenant are known to have several other solid projectile based weapons in their armaments.<ref name="bung"/> Most frequently used by [[Sangheili]] including ranks ranging from [[Sangheili Major]]s,<ref>'''[[Halo 2]]''', campaign level ''[[Metropolis]]''</ref> to [[Special Operations Sangheili]],<ref>'''Halo 2''', campaign level ''[[The Arbiter]]''</ref> within the Covenant officers rank however, [[Kig-yar Sniper|Kig-yar marksmen]] were best at utilizing this weapon as an effective tool to assassinate, or pick off unsuspecting victims with the weapon's long-range capabilities.<ref name="ENCY"/> After the [[Great Schism]] Jiralhanae infantry were deployed with this weapon as a medium to long range marksman weapon.<ref>'''[[Halo 3]]'''</ref>
The Type-51 Carbine was designed by the Iruiru Armory on [[Sanghelios]], based on marksman rifles used earlier in the Sangheili's war-dominated history.<ref name="EVG"/> Although it may seem as an oddity as most Covenant technology is energy-based, the Covenant use several other solid projectile-based weapons.<ref name="bung"/> The T51 is frequently used by Sangheili of various ranks, though its most prominent use is among [[Kig-Yar Sniper|Kig-Yar marksmen]], who often utilize the weapon as an effective tool for sharpshooting and assassination.<ref name="ENCY"/> After the [[Great Schism]] Jiralhanae infantry were often deployed with this weapon.<ref>'''[[Halo 3]]'''</ref> Though it was encountered as early as [[2526]]<ref>'''Halo 4: Forward Unto Dawn''', ''Part 4''</ref> and was seen occasionally during the [[Human-Covenant War]],<ref>''Halo Wars''</ref> it was not properly cataloged by the [[Office of Naval Intelligence]] until [[2551]]. This was likely due to the similar role and performance of the [[Type-31 Rifle]], which was seemingly overshadowed by the Type-51 in the later years of the war.


===Ammunition===
===Design details===
The Type-51 Carbine is a recoil-operated and charger-fed, semi-automatic marksman rifle. It serves as medium to long-range weapon utilized by Covenant forces. The weapon's cylindrical magazine holds 18 rounds,<ref name="bung"/><ref name="EVG"/> and also provides indication of number of rounds left in the magazine by utilizing a holographic display.<ref name="EVG"/> The back end of the weapon contains two circular openings, the forward one is the weapon's hand guard and the area in front of it is where the weapon's trigger is located. On the weapon's top rail is the magazine well and ammunition chamber,<ref name="EVG"/> next to it is a hammer like device which springs back when the weapon is fired. The forward part of the weapon contains the Type-51 Carbine's barrel, which controls the rapid acceleration of the projectile out at a high velocity. 
 
====Ammunition====
The Type-51 Carbine marks itself as unique among Covenant firearms by its ammunition. Rather than using [[plasma]] bursts which can be inaccurate and slow at long range,<ref name="ENCY"/> this weapon utilizes caseless radioactive projectiles, this ammunition can come in a number of compositions, but the Covenant primarily employ an extremely toxic compound mined from a radioactive moon in the Sangheili's star system.<ref name="EVG"/> The T-51 rifle can fire this projectile at supersonic speeds,<ref name="ENCY"/> when fired, the round, which is coated in a shielded material<ref name="EVG"/> is accelerated to a speed anywhere from Mach 1 to Mach 5, traveling downrange at 2,296 feet per second.<ref name="EVG"/> The round is powered along its entire flight path, consuming up to 50% of its total mass by the time it reaches its maximum effective range.<ref name="bung"/> The T-51 ballistic round can stop a target at up to six hundred and fifty yards.
The Type-51 Carbine marks itself as unique among Covenant firearms by its ammunition. Rather than using [[plasma]] bursts which can be inaccurate and slow at long range,<ref name="ENCY"/> this weapon utilizes caseless radioactive projectiles, this ammunition can come in a number of compositions, but the Covenant primarily employ an extremely toxic compound mined from a radioactive moon in the Sangheili's star system.<ref name="EVG"/> The T-51 rifle can fire this projectile at supersonic speeds,<ref name="ENCY"/> when fired, the round, which is coated in a shielded material<ref name="EVG"/> is accelerated to a speed anywhere from Mach 1 to Mach 5, traveling downrange at 2,296 feet per second.<ref name="EVG"/> The round is powered along its entire flight path, consuming up to 50% of its total mass by the time it reaches its maximum effective range.<ref name="bung"/> The T-51 ballistic round can stop a target at up to six hundred and fifty yards.


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*In ''Halo 3: ODST'', the Carbine has a different firing sound, sounding much deeper than before. Also in ''Halo 3: ODST'', if fired long enough, like the rest of the weapons, the reticle will start moving up. This is likely the result of the player character being an Orbital Drop Shock Trooper, instead of a SPARTAN-II or Sangheili.
*In ''Halo 3: ODST'', the Carbine has a different firing sound, sounding much deeper than before. Also in ''Halo 3: ODST'', if fired long enough, like the rest of the weapons, the reticle will start moving up. This is likely the result of the player character being an Orbital Drop Shock Trooper, instead of a SPARTAN-II or Sangheili.
*The Carbine is arguably the best non-power weapon available in ''ODST''<nowiki>'s</nowiki> Firefight mode. This is due to both the removal of the Battle Rifle from the game and the Carbine's status as a headshot-capable energy weapon, which makes its rounds immune to the adverse effects of the Tilt Skull.
*The Carbine is arguably the best non-power weapon available in ''ODST''<nowiki>'s</nowiki> Firefight mode. This is due to both the removal of the Battle Rifle from the game and the Carbine's status as a headshot-capable energy weapon, which makes its rounds immune to the adverse effects of the Tilt Skull.
*The designation of the weapon suggests it was first encountered and documented by ONI in [[2551]]; however, Covenant troops are seen using the weapon against UNSC forces in ''[[Halo 4: Forward Unto Dawn]]'' and ''[[Halo Wars]]''; set in [[2526]] and [[2531]], respectively. However, it is possible that the models used were prototypes, or officer issue, similar to the MA5D and M6H.


==Gallery==
==Gallery==
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File:H4-T51CovenantCarbine-FirstPerson.jpg|A first-person view of the Covenant Carbine being used in ''Halo 4'''s multiplayer.
File:H4-T51CovenantCarbine-FirstPerson.jpg|A first-person view of the Covenant Carbine being used in ''Halo 4'''s multiplayer.
File:H4-T51CovenantCarbine-Scope.jpg|A view through the Covenant Carbine's scope in ''Halo 4''.
File:H4-T51CovenantCarbine-Scope.jpg|A view through the Covenant Carbine's scope in ''Halo 4''.
File:H4 FUD Silva with Carbine.jpg|[[Chyler Silva]] using a Covenant Carbine in ''[[Halo 4: Forward Unto Dawn]]''.
File:H4 FUD Silva with Carbine.jpg|[[Chyler Silva]] using a Type-51 Crbine at [[Corbulo Academy of Miltary Science]].
</gallery>
</gallery>


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