Ice Fields: Difference between revisions
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*Vehicles, with the exception of the Ghost, tend to slide on the ice, so take that into consideration and try to use it to your advantage while playing. | *Vehicles, with the exception of the Ghost, tend to slide on the ice, so take that into consideration and try to use it to your advantage while playing. | ||
*The best way to play is to control the bridge at the start of the game, take the overshield and guard it with heavy weapons. | *The best way to play is to control the bridge at the start of the game, take the overshield and guard it with heavy weapons. | ||
*Behind each base is a small structure with a teleporter leading to the middle of the map. On top of the structure, however, is a neatly hidden overshield, | *Behind each base is a small structure with a teleporter leading to the middle of the map. On top of the structure, however, is a neatly hidden overshield, accessible by parking a warthog nearby and jumping on it or by a grenade jump. | ||
*The map's areas make it suitable for CTF, Assault, Team Slayer and King of the Hill Matches. | *The map's areas make it suitable for CTF, Assault, Team Slayer and King of the Hill Matches. | ||
*The icy environment and architecture of the structures on the map are extremely similar to that of the Halo 3 map, [[Avalanche]] despite it being the spiritual successor of [[Sidewinder]]. | |||
==Images== | ==Images== |