Alien Corridors: Difference between revisions

From Halopedia, the Halo wiki

No edit summary
mNo edit summary
Line 14: Line 14:


==Overview==
==Overview==
The piece is dominated by a series of odd, atonal chimes, similar to the noises given off by [[Covenant Empire|Covenant]] holo-panels in the accompanying level. The piece starts off with the "alien chimes" alone, but at 00:09, an extremely high synth note begins to assert itself, giving shape and pattern to the chimes. Starting at 00:19, a series of drums start up, giving the piece a driving, yet irregular, beat. At 00:31, a crash of cymbals leads the piece into its main section, allowing the drumbeats to push the piece into a slightly frenetic pace as the high-pitched synth fades out.
The piece is dominated by a series of odd, atonal chimes, similar to the noises given off by [[Covenant]] holo-panels in the accompanying level. The piece starts off with the "alien chimes" alone, but at 00:09, an extremely high synth note begins to assert itself, giving shape and pattern to the chimes. Starting at 00:19, a series of drums start up, giving the piece a driving, yet irregular, beat. At 00:31, a crash of cymbals leads the piece into its main section, allowing the drumbeats to push the piece into a slightly frenetic pace as the high-pitched synth fades out.


At 00:40, an even higher-pitched synth note takes over where the last one left off; the chimes shift their pattern and become somewhat more minor. At 00:49, another cymbal note removes the synth and sets the piece pace forward again as the chimes sound over the pulsing drums. At 00:56, the drums mostly drop out, revealing a midrange synth note underlying the piece; shortly thereafter, the high synth returns to give the beatless piece a sense of shape.
At 00:40, an even higher-pitched synth note takes over where the last one left off; the chimes shift their pattern and become somewhat more minor. At 00:49, another cymbal note removes the synth and sets the piece pace forward again as the chimes sound over the pulsing drums. At 00:56, the drums mostly drop out, revealing a midrange synth note underlying the piece; shortly thereafter, the high synth returns to give the beatless piece a sense of shape.
Line 21: Line 21:
==Name Origin==
==Name Origin==


This piece is called "Alien Corridors" probably in reference to the fact that during the level in which it plays, [[The Truth and Reconciliation]], the [[John-117|Master Chief]] must navigate through the [[Covenant Empire|Covenant]] ship which has many narrow corridors.
This piece is called "Alien Corridors" probably in reference to the fact that during the level in which it plays, [[The Truth and Reconciliation]], the [[John-117|Master Chief]] must navigate through the Covenant ship which has many narrow corridors.


{{Halo Music}}
{{Soundtrack|H1|category=no}}
[[Category:Halo: Combat Evolved OST]]
[[Category:Halo: Combat Evolved OST]]