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Jason Jones: Difference between revisions

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==Trivia==
==Trivia==
*Jason Jones said: "All the characters are bitmaps, you could only draw trapezoids. When you looked up and down in Marathon, it's actually just distorting the geometry. It's an optical illusion." <ref>[http://www.bungie.net/inside/history.aspx?link=juggernougat '''Bungie.net'': [History'']</ref>
*Jason Jones said: "All the characters are bitmaps, you could only draw trapezoids. When you looked up and down in Marathon, it's actually just distorting the geometry. It's an optical illusion." <ref>[http://www.bungie.net/inside/history.aspx?link=juggernougat '''Bungie.net'': [History'']</ref>
*He suggested Halo to be called "Red Shift".<ref>'''[[Halo 2]] Collector's Edition''', ''Making of Halo 2 disc''</ref> He also wanted the Elites to have tails, a suggestion many others also agreed with. However, when the animations of the Elites manning vehicles were in production, the tail was removed due to ''obvious'' reasons, as stated in the Art of Halo book.
*He suggested Halo to be called "Red Shift".<ref>'''[[Halo 2]] Collector's Edition''', ''Making of Halo 2 disc''</ref> He also wanted the Elites to have tails, a suggestion many others also agreed with. However, when the animations of the Elites manning vehicles were in production, the tail was removed due to ''very obvious'' reasons, as stated in the Art of Halo book.
*Joe Staten said that the reason why most of everything you see from the Covenant is purple, was because Jason loves purple.<ref>'''[[Halo 3 Legendary Edition]]''' ''- Essentials, Disc Two - Halo 2 Cinematics Commentary''</ref>
*Joe Staten said that the reason why most of everything you see from the Covenant is purple, was because Jason loves purple.<ref>'''[[Halo 3 Legendary Edition]]''' ''- Essentials, Disc Two - Halo 2 Cinematics Commentary''</ref>
*He thought up the name for the space cruiser "[[UNSC Pillar of Autumn|Pillar of Autumn]]".{{citation needed}}
*He thought up the name for the space cruiser "[[UNSC Pillar of Autumn|Pillar of Autumn]]".{{citation needed}}

Revision as of 14:13, June 10, 2012

Jason Jones

"Jason is actually a lot like a shipboard A.I where, most of the time, it does miraculous work that nobody else can do. And then, the other times he's, you know, crazy."
Adrian Perez[1]

Jason Jones and Alexander Seropian were the co-founders of the computer game company Bungie Studios in 1991. He has worked on Myth, Marathon and was also the project lead for Halo: Combat Evolved and Halo 2.

Trivia

  • Jason Jones said: "All the characters are bitmaps, you could only draw trapezoids. When you looked up and down in Marathon, it's actually just distorting the geometry. It's an optical illusion." [2]
  • He suggested Halo to be called "Red Shift".[3] He also wanted the Elites to have tails, a suggestion many others also agreed with. However, when the animations of the Elites manning vehicles were in production, the tail was removed due to very obvious reasons, as stated in the Art of Halo book.
  • Joe Staten said that the reason why most of everything you see from the Covenant is purple, was because Jason loves purple.[4]
  • He thought up the name for the space cruiser "Pillar of Autumn".[citation needed]
  • Jason Jones has appeared multiple times as easter eggs in the Halo titles. For more information, see Half-Naked Guy and Missing Person Poster.
  • His current position at Bungie is Principal Owner along with Alex.

Sources

  1. ^ Halo 3 Legendary Edition, 7 Steps to World Domination
  2. ^ Bungie.net: [History
  3. ^ Halo 2 Collector's Edition, Making of Halo 2 disc
  4. ^ Halo 3 Legendary Edition - Essentials, Disc Two - Halo 2 Cinematics Commentary

External links