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Forerunner Tank: Difference between revisions

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'''Forerunner Tank''' was a proposed level in ''[[Halo 2]]''<nowiki/>'s [[Campaign]] that was canceled during the production phase of the game.
'''Forerunner Tank''' was a proposed level in ''[[Halo 2]]''<nowiki />'s [[campaign]] that was canceled during the production phase of the game.


==Description==
== Description ==
The level was only revealed on the ''Halo 2'' [[cutscene]] commentary contained in the [[Halo 3 Legendary Edition|''Halo 3'' Legendary Edition]]'s first Bonus Disc. The purpose of the level was to tie in plot between the end of the level [[Regret (level)|Regret]] and the cutscene after the end of the level [[Quarantine Zone (level)|Quarantine Zone]]. The level was said to be placed after the cutscene in Quarantine Zone where the [[Thel 'Vadam|Arbiter]] is pushed down the index chamber by [[Tartarus]] and before the cutscene where the Arbiter meets the Master Chief and talks to the [[Gravemind]]. This level was supposed to be the Gravemind's introduction; in the level, the Gravemind's tentacles were going to slam down all around the player, and move behind doors like racing freight trains.
The level was only revealed on the ''Halo 2'' [[cutscene]] commentary contained in the [[Halo 3 Legendary Edition|''Halo 3'' Legendary Edition]]'s Halo 2 cinematics commentary.<ref name="Commentary">'''[[Halo 3]] [[Halo 3 Legendary Edition|Legendary Edition]]''' - ''Essentials, Disc Two - [[Halo 2]] [[List of Halo 2 Cinematic Cutscenes|Cinematics]] Commentary''</ref> The purpose of the level was to tie in plot between the end of the level [[Regret (level)|Regret]] and the cutscene after the end of the level [[Quarantine Zone (level)|Quarantine Zone]]. The level was said to be placed after the cutscene in Quarantine Zone where the [[Thel 'Vadam|Arbiter]] is pushed down the index chamber by [[Tartarus]] and before the cutscene where the Arbiter meets the Master Chief and talks to the [[Gravemind]]. This level was supposed to be the Gravemind's introduction; in the level, the Gravemind's tentacles were going to slam down all around the player, and move behind doors like racing freight trains.


The level would have described the [[John-117|Master Chief]]'s adventure through the bowels of [[Delta Halo (level)|Delta Halo]] before his eventual capture by the Gravemind; the "Forerunner Tank" providing the namesake of the level was only described as something "''... awesome, that blows things up, glows a lot from little windows and moves real fast.''" When asked why he wanted the Forerunner Tank in the game, Jason Jones' response was, "Awesomeness would ensue". The level's replacement was the short cutscene at the end of Regret; the level's removal resulted in the long series of different cutscenes between Quarantine Zone and [[Gravemind (level)|Gravemind]].
The level would have described the [[John-117|Master Chief]]'s adventure through the bowels of [[Delta Halo (level)|Delta Halo]] before his eventual capture by the Gravemind; the "Forerunner Tank" providing the namesake of the level was only described as something "''... awesome, that blows things up, glows a lot from little windows and moves real fast.''" When asked why he wanted the Forerunner Tank in the game, Jason Jones' response was, "Awesomeness would ensue". The level's replacement was the short cutscene at the end of Regret; the level's removal resulted in the long series of different cutscenes between Quarantine Zone and [[Gravemind (level)|Gravemind]].


==Trivia==
== Trivia ==
In the Halo 2 level [[Sacred Icon]], the gondola is a heavily modified piece of moving geometry originally intended for Forerunner Tank.  
In the ''Halo 2'' level [[Sacred Icon]], the gondola is a heavily modified piece of moving geometry originally intended for Forerunner Tank.
 
== Sources ==
<references/>


{{Deleted Material}}
{{Deleted Material}}
 
[[Category:Levels]]
{{Levels}}

Revision as of 00:28, September 14, 2012

Forerunner Tank was a proposed level in Halo 2's campaign that was canceled during the production phase of the game.

Description

The level was only revealed on the Halo 2 cutscene commentary contained in the Halo 3 Legendary Edition's Halo 2 cinematics commentary.[1] The purpose of the level was to tie in plot between the end of the level Regret and the cutscene after the end of the level Quarantine Zone. The level was said to be placed after the cutscene in Quarantine Zone where the Arbiter is pushed down the index chamber by Tartarus and before the cutscene where the Arbiter meets the Master Chief and talks to the Gravemind. This level was supposed to be the Gravemind's introduction; in the level, the Gravemind's tentacles were going to slam down all around the player, and move behind doors like racing freight trains.

The level would have described the Master Chief's adventure through the bowels of Delta Halo before his eventual capture by the Gravemind; the "Forerunner Tank" providing the namesake of the level was only described as something "... awesome, that blows things up, glows a lot from little windows and moves real fast." When asked why he wanted the Forerunner Tank in the game, Jason Jones' response was, "Awesomeness would ensue". The level's replacement was the short cutscene at the end of Regret; the level's removal resulted in the long series of different cutscenes between Quarantine Zone and Gravemind.

Trivia

In the Halo 2 level Sacred Icon, the gondola is a heavily modified piece of moving geometry originally intended for Forerunner Tank.

Sources

  1. ^ Halo 3 Legendary Edition - Essentials, Disc Two - Halo 2 Cinematics Commentary