C. Paul Johnson: Difference between revisions
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'''C Paul Johnson''', Also known as '''C Paul''', is the Sound Designer at [[Bungie]]. He was made a full time Bungie staff member in September, 2004. He helps create the Bungie Podcasts. [http://download.microsoft.com/download/d/8/5/d85ce76f-0cb2-41df-aaae-a8c96790332b/BungiePodcast_Episode_1.mp3 Listen to the first Bungie Podcast - 22 Sep 2006] | '''C. Paul Johnson''', Also known as '''C Paul''', is the Sound Designer at [[Bungie]]. He was made a full time Bungie staff member in September, 2004. He helps create the Bungie Podcasts. [http://download.microsoft.com/download/d/8/5/d85ce76f-0cb2-41df-aaae-a8c96790332b/BungiePodcast_Episode_1.mp3 Listen to the first Bungie Podcast - 22 Sep 2006] | ||
C. Paul is a sound synthesist major from Berkley School of Music in Boston. | C. Paul is a sound synthesist major from Berkley School of Music in Boston. |
Revision as of 08:13, October 3, 2008
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Template:Bstaff C. Paul Johnson, Also known as C Paul, is the Sound Designer at Bungie. He was made a full time Bungie staff member in September, 2004. He helps create the Bungie Podcasts. Listen to the first Bungie Podcast - 22 Sep 2006
C. Paul is a sound synthesist major from Berkley School of Music in Boston.
Trivia
- Won the 2005 Game Developer's Choice Award for Best Audio along with the Bungie sound team: Marty O'Donnell, Jay Weinland, and himself.
- He was originally an intern under Martin O'Donnell
Gameography
- Halo 2: Multiplayer Map Pack (2005), Microsoft Game Studios
- Halo 2 (2004), Microsoft Game Studios.