Vostu-pattern carbine: Difference between revisions

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| range=Medium to Semi-Long Ranges
| range=Medium to Semi-Long Ranges
| era=
| era=
| counterpart=[[Battle Rifle]], [[M6C Magnum]]
| counterpart=[[Battle Rifle]]
| counterwep=[[M6C Magnum]], [[M6G]], or [[Sniper Rifle]]
| counterwep=[[M6C Magnum Sidearm|M6C Magnum]], [[M6G Magnum Sidearm|M6G Magnum]], or [[Sniper Rifle]]
| affiliation=[[Covenant]]
| affiliation=[[Covenant]]
}}{{HaloWikiLink|Carbine}}The '''Carbine''' is the [[Covenant]] equivalent of the [[UNSC]] [[Battle Rifle]], peformance wise it is somwhat a mix between a [[BR55 Battle Rifle]], a [[M6C Magnum]], and a [[Beam Rifle]]. When used by a professional, the Carbine is an accurate, and powerfull weapon.
}}{{HaloWikiLink|Carbine}}The '''Carbine''' is the [[Covenant]] equivalent of the [[UNSC]] [[Battle Rifle]]. It is a semi-automatic weapon that combines high accuracy with decent stopping power. It is used primarily for mid-range combat.


The only Covenant weapons that use ammunition instead of a battery are the Carbine, the [[Type-25 Carbine|Spiker]], the [[Needler]], the [[Brute Shot]], and the [[Halo 2]] [[Fuel Rod Cannon]].
Unlike most standard-issue Covenant weapons such as the [[Plasma Pistol]], the Carbine does not run on a battery. Rather, it fires solid, radioactive projectiles from an 18-round magazine. Besides the Carbine, the only Covenant weapons that use ammunition instead of a battery are the [[Needler]], the [[Halo 2]] [[Fuel Rod Cannon]], and Brute weapons, which includes the [[Type-25 Carbine|Spiker]], the [[Mauler]], and the [[Brute Shot]].


With a 2x zoom ability, it's possible to make lethal [[headshot]]s from afar. The Carbine's only real shortcomings are that your position is betrayed by a yellowish-green trail with each shot, just like the Sniper Rifle's vapor trail or a Battle rifle's tracer trail. When you get your hands on one, be sure to take advantage of it. It is also quite effective at killing an unshielded opponent in [[Multiplayer]], and has equal effectiveness to an unshielded enemy as that of a [[BR55 Battle Rifle]], [[M6D]], [[M6C Magnum]] and [[M6G Magnum]] Like those weapons, it will kill an unshielded opponent with one shot to the head.
With a 2x zoom ability, it's possible to make lethal [[headshot]]s from afar. The Carbine's only real shortcomings are that your position is betrayed by a yellowish-green trail with each shot, just like the Sniper Rifle's vapor trail or a Battle rifle's tracer trail. When you get your hands on one, be sure to take advantage of it. It is also quite effective at killing an unshielded opponent in [[Multiplayer]], and has equal effectiveness to an unshielded enemy as that of a [[BR55 Battle Rifle|Battle Rifle]], [[M6D HE Magnum Sidearm|M6D]], [[M6C Magnum Sidearm|M6C]] and [[M6G Magnum Sidearm|M6G]]. Like those weapons, it will kill an unshielded opponent with one shot to the head.


It is sometimes carried by [[Brutes]] and [[Elites]], though this is not usually thier preferred weapon. In the hands of an enemy Brute or Elite, they can be deadly, allowing them to engage their enemies at mid range with deadly accuracy.
It is sometimes carried by [[Brutes]] and [[Elites]], though this is not usually thier preferred weapon. In the hands of an enemy Brute or Elite, they can be deadly, allowing them to engage their enemies at mid range with deadly accuracy.
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Because the Carbine fires projectiles, not plasma bolts, it is more useful against [[Flood]] than the other Covenant weapons, excluding explosives. One of the best uses for this weapon is to shoot the armored headpiece off of Brutes, after which another headshot from the weapon will dispatch them.
Because the Carbine fires projectiles, not plasma bolts, it is more useful against [[Flood]] than the other Covenant weapons, excluding explosives. One of the best uses for this weapon is to shoot the armored headpiece off of Brutes, after which another headshot from the weapon will dispatch them.


The Carbine, when used correctly, can take down an enemy faster than a Battle Rifle can, taking at least seven shots to the head in multiplayer. Damage done by the Carbine is slightly lower than that of the Battle Rifle (if all three bullets hit), but it fires about twice as fast making it equally deadly.
The Carbine, when used correctly, can take down an enemy slightly faster than a Battle Rifle can, taking at least seven shots to the head in multiplayer. Damage done by the Carbine is slightly lower than that of the Battle Rifle (if all three bullets hit), but it fires about twice as fast making it equally deadly.


The Covenant Carbine has one other advantage over the Battle rifle. It is able to do damage to Jackal energy shields, Enforcers shields, stationary shield generators, and other shields of such nature.
The Covenant Carbine has one other advantage over the Battle rifle. It is able to do damage to Jackal energy shields, Enforcers shields, stationary shield generators, and other shields of such nature.
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{{WepList}}
{{WepList}}


[[Category:The Covenant]]
[[Category:The Covenant]]
[[Category:Held Weapons]]
[[Category:Held Weapons]]
[[Category:Weapons]]
[[Category:Weapons]]
[[Category:Covenant Weapons]]
[[Category:Covenant Weapons]]

Revision as of 17:51, July 28, 2007

Template:WeaponTemplate:HaloWikiLinkThe Carbine is the Covenant equivalent of the UNSC Battle Rifle. It is a semi-automatic weapon that combines high accuracy with decent stopping power. It is used primarily for mid-range combat.

Unlike most standard-issue Covenant weapons such as the Plasma Pistol, the Carbine does not run on a battery. Rather, it fires solid, radioactive projectiles from an 18-round magazine. Besides the Carbine, the only Covenant weapons that use ammunition instead of a battery are the Needler, the Halo 2 Fuel Rod Cannon, and Brute weapons, which includes the Spiker, the Mauler, and the Brute Shot.

With a 2x zoom ability, it's possible to make lethal headshots from afar. The Carbine's only real shortcomings are that your position is betrayed by a yellowish-green trail with each shot, just like the Sniper Rifle's vapor trail or a Battle rifle's tracer trail. When you get your hands on one, be sure to take advantage of it. It is also quite effective at killing an unshielded opponent in Multiplayer, and has equal effectiveness to an unshielded enemy as that of a Battle Rifle, M6D, M6C and M6G. Like those weapons, it will kill an unshielded opponent with one shot to the head.

It is sometimes carried by Brutes and Elites, though this is not usually thier preferred weapon. In the hands of an enemy Brute or Elite, they can be deadly, allowing them to engage their enemies at mid range with deadly accuracy.

Because the Carbine fires projectiles, not plasma bolts, it is more useful against Flood than the other Covenant weapons, excluding explosives. One of the best uses for this weapon is to shoot the armored headpiece off of Brutes, after which another headshot from the weapon will dispatch them.

The Carbine, when used correctly, can take down an enemy slightly faster than a Battle Rifle can, taking at least seven shots to the head in multiplayer. Damage done by the Carbine is slightly lower than that of the Battle Rifle (if all three bullets hit), but it fires about twice as fast making it equally deadly.

The Covenant Carbine has one other advantage over the Battle rifle. It is able to do damage to Jackal energy shields, Enforcers shields, stationary shield generators, and other shields of such nature.

Appearances

The Carbine was introduced as a new weapon for Halo 2 as the Covenant counterpart of the UNSC Battle Rifle. This weapon will return for Halo 3 and was featured in the Halo 3 Beta. The features of the weapon is yet to be seen. But it is acknowledged that it will be upgraded and slightly more accurate. It can be seen being fired by Brutes in the Halo 3 Vid-Doc "Et Tu Brute?". At "4:36" the barrel of a Covenant Carbine is visible from lower left middle of the Vid-Doc, shooting at a Brute. Also, it was mentioned in the July 23, 2007 Bungie podcast that Jackals will use Carbines in Halo 3 in addition to Plasma Pistols and Beam Rifles.


Character Compatibility

Trivia

  • When you zoom in or out the gun makes a quiet charging noise.

Related Articles

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