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Revision as of 06:09, June 16, 2024

Jorge-052
Official - Jorge.jpg
Biographical information

Homeworld:

Pálháza, Reach[1][2]

Born:

March 5, 2511[1][2][3]

Died:

August 14, 2552[2][3] (aged 41)

Personal details

Species:

Human

Gender:

Male

Height:

223.5 centimetres (7 ft 4.0 in)[2][1][3]

Weight:

145.2 kilograms (320 lb)[2][1][3]

Hair color:

Brown (graying)

Eye color:

Brown

Political and military information

Affiliation:

Rank:

Chief Warrant Officer[2][3]

Service number:

S-052[2][3]

 

"In recognition of this, his endless courage, we honor him as the fighting spirit of NOBLE."
Monument to NOBLE Team

Chief Warrant Officer Jorge-052 (pronounced in the same way as "George") was a Spartan-II supersoldier of the UNSC Naval Special Warfare Command, attached to Unified Special Warfare Command's Group Three. He fought during the Fall of Reach in 2552 as a part of NOBLE Team under the call sign Noble Five.[4][5]

Biography

Conscription

Main article: SPARTAN-II training

Jorge was born in the small city of Pálháza on Reach on March 5, 2511,[2][5] and was abducted and conscripted into the SPARTAN-II program by Dr. Catherine Halsey in 2517 when he was six years old. While on Reach, he was trained by the AI Déjà and Chief Petty Officer Mendez along with the rest of the Spartan children. During his first day of training, a trainer mispronounced his name by calling him by the Spanish pronunciation. Jorge quickly corrected the trainer only to be shocked and reprimanded for "back talking".[6]

In 2525, he and the other candidates underwent a series of augmentations to improve their overall combat prowess in several different fields. Jorge was among the candidates who survived the procedure.

Service with NOBLE Team

Jorge-052 fights on Fumirole.

Jorge was transferred from the main Spartan-II contingent (under the operational command of Naval Special Weapons) to Unified Ground Command's Special Warfare Group Three at an unknown point during the Human-Covenant War. His reassignment may have been facilitated under the guise of being too heavily wounded to continue active duty.[Note 1]

In late 2551, Jorge joined NOBLE Team in the defense of Concord against a Covenant attack. During the ground campaign, NOBLE assisted local Army Ranger forces in repelling Covenant air superiority, before driving invading forces from the planet's large cities. In the process, the team's Pelican dropship was shot down in the Hinterlands region, leading to the team manually walking to the town of Skathi to make a stand against an encroaching Covenant assault force. During the battle, Catherine-B320 devised an operation and split the team in two, taking herself, Rosenda-A344, and Thom-A293 in an M862 Arctic Warthog to blunt the Covenant assault force head-on, capturing a Zashk-pattern Draugr in the process. As such, Jorge was left behind in Skathi alongside Carter-A259 and Jun-A266, and assisted the town's citizens in collecting ammunition and preparing defences. During the fighting, Skathi was attacked by Banshees, though spared the brunt of the attack thanks to the actions of the advance group. By the time of extraction later in the day, Jorge had assisted in removing debris from the middle of town, before NOBLE were redeployed to Fumirole in light of intelligence reports on a Covenant fleet massing near the system.[7]

That reassignment came to light in April 2552, when the unit participated in the Battle of Fumirole.[8] Thom-A293 was killed during this mission and his death would deeply affect the other members of the team, including Jorge.[9]

Fall of Reach

Jorge-052 fights the Covenant in Visegrád.
Main article: Fall of Reach

"Jorge. NOBLE Five. It's good to see him home again. But the Fall of Reach will weigh heavily upon him, and this mission will test every last ounce of his strength."
Catherine Halsey.[10]

Jorge served with NOBLE Team under the call sign "NOBLE Five" during the Fall of Reach in 2552. He served as a heavy weapons specialist, and was the only Spartan-II on the team.[5]

On July 24, prior to the Fall of Reach, Jorge, along with the other members of NOBLE Team, investigated an incident at the Visegrád Relay. There, they discovered that Covenant forces had bypassed Reach's defenses and had infiltrated key installations and communications centers.[11] During the preliminary stages of the Covenant invasion of Reach, Jorge and NOBLE Team partook in multiple operations against Covenant forces on the surface of Reach, including a counter-offensive operation to retake the Office of Naval Intelligence's Sword Base on July 26 and a large-scale UNSC assault on a Covenant-occupied site and the neutralization of a Covenant Spire on August 12.[12][13]

Realizing the presence of the Sh'wada-pattern supercarrier Long Night of Solace after the Battle at Szurdok Ridge as a great threat, Catherine-B320 of NOBLE Team devised Operation: UPPER CUT, a plan which involved using a FSS-1000 Sabre starfighter to deliver a makeshift slipspace bomb to the supercarrier and destroy it via a slipspace rupture.[14] After receiving authorization from Colonel Urban Holland, the team traveled to a besieged Sabre research facility and assisted the defending UNSC forces in repelling the attackers. Jorge and SPARTAN-B312, NOBLE Six, boarded Sabre Bravo 029 and launched into space to join the Epsilon Eridani Fleet.[14]

After rendezvousing with the UNSC fleet, the Sabres helped repel the Covenant invasion force and escorted the UNSC Savannah in commandeering the Ardent Prayer, a Covenant corvette. Savannah diverted the corvette's fire, allowing NOBLE Six and a team of boarders to infiltrate the ship's hull and to allow a Pelican carrying Jorge, the bomb, and UNSC reinforcements inside the ship. Jorge and Six then used the hijacked corvette, which was on course toward the supercarrier to refuel, to transport the slipspace device within range of the supercarrier. After Covenant forces were defeated, Jorge discovered that they were not only cut off from their Sabres, but that the thrusters on the Pelican were damaged during the firefight, and that in order for them to return to Reach, the Spartans would have to free-fall back to the planet's surface. He had also found that the timing device that would have been used to activate the slipspace drive was damaged, and that the only alternative would be to trigger it manually.[14]

Jorge from the perspective of Spartan-B312 before pushing him out of the Ardent Prayer.
Death

"Tell 'em to make it count."
— Jorge's final words to NOBLE Six.

Jorge resolved that he would stay to activate the slipspace device himself, and, realizing that doing so would cost him his life, entrusted NOBLE Six with his dog tags before forcing his fellow SPARTAN off the Ardent Prayer. He left Six with the words, "Tell 'em to make it count." As SPARTAN-B312 drifted away from the ship, Jorge activated the bomb, opening a slipspace rupture that enveloped the Ardent Prayer and a large portion of the Long Night of Solace's midsection, sending it into the slipstream with no way out. Operation: UPPER CUT was a success, though it resulted in Jorge's death.[14]

Personality and traits

Jorge attempts to comfort Sára Sorvad after the death of her father.

"The big man was sentimental."
Emile-A239[15]

Jorge was the only member of NOBLE Team that had seen as much action, if not more, against human militants as Covenant forces. Described as being very difficult to read, he was free with his opinions, vocal in his support of provincial self-rule, and just as vocal in his condemnation of the separatist and insurrectionist movements.[9] He was shown to be empathetic and caring toward civilians; a trait few other Spartans shared.[11] He was also particularly attached to his home planet of Reach, going so far as to sacrifice himself in order to save it.[14]

Like all SPARTAN-IIs, Jorge had seen almost thirty years of action during his career and showed no signs of breaking or slowing. In a performance report, he was noted as "inspiring confidence in those around him" and being "rock solid" despite his long military career. According to Colonel Holland, Jorge was an excellent card player.[9]

Though naturally strong and driven, Jorge was not selected for the SPARTAN-II program based on his physical strength and tenacity alone. Indeed, where others failed Jorge often had a plan, and he preferred to overcome obstacles with subtlety and minimum expenditure of lives and resources. While brave and exceptionally lucky, Jorge was something of a fatalist toward the end of his career, believing that he had long outlived the span of time allotted to a Spartan warrior. For this reason, he would often take risks he deemed worthwhile for the good of his unit and the UNSC.[2]

Jorge was fluent in the Hungarian language; he speaks Hungarian at various points, including one instance where he introduces himself by saying, "A nevem Jorge" ("My name is Jorge"). This is likely due to the fact that Reach, Jorge's home planet, had a significant population of Hungarian descent. Jorge himself was from Pálháza, a city on Reach that shares its name with a Hungarian town on Earth.

Equipment

Halsey: "What have you done with my armor?"
Jorge: "Just some... additions I've made."
— Catherine Halsey and Jorge-052 discuss Jorge's custom modifications to his MJOLNIR armor.[12]

Jorge wore a MJOLNIR Mark IV Grenadier helmet with a reddish-bronze visor and a UA/Type E3 attachment, the Collar/Grenadier[UA] chest piece with an integrated VAUNTLOCK energy shield cell, and Grenadier knee pads with his Mark IV MJOLNIR armor.[1] He used the Grenadier shoulder for the left shoulder, EVA shoulder for the right shoulder, and UA/bracer supplementary armor for both forearms, along with supplemental armor on his lower legs. He has a Mark IV/LBE-A Field Case[1] on his back, which he sometimes removed, most likely for increasing his agility.

Jorge's weapon of choice was a modified personal M247H Heavy Machine Gun that he referred to as "Etilka";[16] this modified machine gun lacked shield plating and a heat cover over the barrel, among other small differences.

Production notes

The initial concept for Jorge as a character was first considered during the production of Halo 3: ODST. According to animator John Butkus, " I left in early '08 and the last thing I worked on was ODST prototyping...oddly enough with an early version of what would end up being the Jorge character in Reach.".[17] Accordingly, Jorge may be named after Jorge Lorenzo, a professional motorcycle road racer who wore an ODST-themed helmet in one of his races.[18]

In Halo: Reach, Jorge was voiced by Hakeem Kae-Kazim, who also provided the voice of Dr. Endesha in Sadie's Story.[19]

Trivia

A closeup screenshot of an M808C Scorpion's M512 smooth-bore high-velocity cannon on Forge World, showcasing the S-052 tag and Scorpion emblem.
"S-052" stenciled on a Scorpion tank in Halo: Reach.
  • Jorge's blood type was B+, as seen on the upper left corner of his chest plate. Interestingly, his blood type as listed on his dog tags is A+, but was not readable in-game.
  • Jorge's helmet is available as an Avatar Award and can be obtained by earning a Killtacular in multiplayer matchmaking.
  • Jorge's birthday (March 5) is the same as that of Marcus R. Lehto, Bungie's art director on the Halo series. Much like how Lehto's birthday was stenciled on the Scorpion tank in Halo: Combat Evolved, Jorge's Spartan tag (S-052) is printed on the tank in Halo: Reach.

Gallery

Concept art and illustrations

Screenshots

List of appearances

Notes

  1. ^ In Halo: The Fall of Reach (page 240), Dr. Halsey claims that all available Spartan-IIs (save for Gray Team, who are out of contact) have been assembled on Reach for Operation: RED FLAG. She states that three have been killed in action and one has been too heavily wounded to continue active duty between 2542 and 2552. In a personal journal entry dated August 27, 2552 (the day of the briefing), Halsey notes that she had lied in some way during the assembly ("That lie about all the Spartans gathered here, save for Gray - will that come back to haunt me?"). While her lie almost certainly regarded Jorge's deployment on Reach (as she notes that he is "obviously preoccupied" in the same entry), whether this means that Jorge was the wounded Spartan is unclear.

Sources

  1. ^ a b c d e f Halo: The Essential Visual Guide, page 103
  2. ^ a b c d e f g h i j k l m Halo Waypoint, Jorge-052 (Retrieved on Sep 30, 2016) [archive]
  3. ^ a b c d e f Halo Encyclopedia (2022 edition), page 99
  4. ^ Halo: Reach marketing, Halo: Reach Video Games Awards Trailer
  5. ^ a b c GameInformer, February Edition (Retrieved on Mar 11, 2024) [archive]
  6. ^ Halo: The Fall of Reach – The Animated Series
  7. ^ Halo: Winter Contention
  8. ^ Halo: Reach marketing, Deliver Hope
  9. ^ a b c Bungie.net, Halo: Reach - Intel - Jorge-052 Profile (Retrieved on Oct 13, 2014) [local archive] [external archive]
  10. ^ Halo: Reach marketing, Halo: Reach ViDoc: A Spartan Will Rise
  11. ^ a b Halo: Reach, campaign level Winter Contingency
  12. ^ a b Halo: Reach, campaign level ONI: Sword Base
  13. ^ Halo: Reach, campaign level Tip of The Spear
  14. ^ a b c d e Halo: Reach, campaign level Long Night of Solace
  15. ^ Halo: Reach, campaign level New Alexandria
  16. ^ Halo Waypoint, Canon Fodder - Noble Intentions (Retrieved on Oct 30, 2021) [archive]
  17. ^ r/halo, Sprint was cut from Halo 2: "I don't recall it popping up again for H3 - we were slammed for time on that is it was. I left in early '08 and the last thing I worked on was ODST prototyping...oddly enough with an early version of what would end up being the Jorge character in Reach." - John Butkus (Retrieved on Mar 11, 2024) [archive]
  18. ^ MotoGPWorld, Lorenzo's Halo 3 Helmet Valencia GP (Retrieved on Mar 8, 2010) [archive]
  19. ^ Halo: Reach, credits