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Striker Sidekick: Difference between revisions

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==In-game information==
==In-game information==
In campaign, the Striker Sidekick is a [[Special weapons (Halo Infinite)|special weapon]] awarded to the player in the [[Forward Operating Base]] progression system upon reaching 2,200  [[Valor]]. It has an increased magazine size of 14 rounds, which can kill in a minimum of five shots. The weapon has reduced bloom at the cost of higher recoil.{{Ref/Reuse|gameplay}}
In campaign, the Striker Sidekick is a [[Special weapons (Halo Infinite)|special weapon]] awarded to the player in the [[Forward Operating Base]] progression system upon reaching 2,200  [[Valor]]. It has an increased magazine size of 14 rounds. The rounds from the Striker Sidekick deals higher damage (killing a fully-shielded Spartan with 6 rounds instead of 10 rounds); it can kill in a fully-shielded Spartan with minimum of five rounds, assuming the fifth shot is a headshot. The weapon has reduced bloom at the cost of higher recoil.{{Ref/Reuse|gameplay}}


In multiplayer, when players pick up or spawn with the Striker Sidekick, their [[Weapon customization|customization options]] are automatically applied to the weapon model, and the unique appearance of the Striker Sidekick is lost.
In multiplayer, when players pick up or spawn with the Striker Sidekick, their [[Weapon customization|customization options]] are automatically applied to the weapon model, and the unique appearance of the Striker Sidekick is lost.

Revision as of 10:13, May 28, 2023

Striker Sidekick
A transparent crop of the Striker Sidekick in-game model. Courtesy of User:BaconShelf.
Production overview

Manufacturer:

Emerson Tactical Systems[1]

Type:

Pistol[1]

Specifications

Length:

32.8 centimetres (12.9 in)[1]

Ammunition type:

M135 10x31mm SAP[1]

Feed system:

14-round detachable box magazine[1]

Rate of fire:

Semi-automatic[1][2]

Effective range:

Close-to-medium[2]

Service history

In service:

Post-Covenant War conflicts[2]

 
Precision Mk50 Sidekick modified for improved stopping power.[3][4]

The Striker Sidekick is a modified variant of the Mk50 Sidekick manufactured by Emerson Tactical Systems.[2][4]

Overview

Design details

Main article: Mk50 Sidekick

The Striker variant of the Mk50 Sidekick has improved stopping power and increased precision capabilities.[3] It has an additional yellow stripe and yellow-colored magazine.[5] It has an extended magazine of 14 rounds (from the standard 12 round magazine).[2]

Usage

The Striker Sidekick was employed by UNSC forces during the campaign on Installation 07 in 2559-2560.[2]

In-game information

In campaign, the Striker Sidekick is a special weapon awarded to the player in the Forward Operating Base progression system upon reaching 2,200 Valor. It has an increased magazine size of 14 rounds. The rounds from the Striker Sidekick deals higher damage (killing a fully-shielded Spartan with 6 rounds instead of 10 rounds); it can kill in a fully-shielded Spartan with minimum of five rounds, assuming the fifth shot is a headshot. The weapon has reduced bloom at the cost of higher recoil.[2]

In multiplayer, when players pick up or spawn with the Striker Sidekick, their customization options are automatically applied to the weapon model, and the unique appearance of the Striker Sidekick is lost.

Gallery

List of appearances

Sources

  1. ^ a b c d e f Halo Encyclopedia (2022 edition), page 166
  2. ^ a b c d e f g Halo Infinite, gameplay
  3. ^ a b Halo Infinite, Forge - Striker Sidekick description: "Precision Mk50 Sidekick modified for improved stopping power."
  4. ^ a b Halo Support, Halo Infinite Weapon, Equipment, and Vehicle Inventory: "Precision Mk50 Sidekick modified for improved stopping power." (Retrieved on May 5, 2023) [archive]
  5. ^ Halo Infinite, Striker Sidekick in-game model