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Summa Deep Space Incident: Difference between revisions

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{{Status|Canon}}
{{Status|Canon}}
The '''Summa Deep Space Incident''',{{Ref/Reuse|hi}}{{Ref/Reuse|h3}}{{Ref/Reuse|waypoint}} sometimes referred to as the '''Suma Space Incident''',{{Ref/Game|Id=hr|HR|Armor customization (Halo: Reach)|Armory|Detail=[[EVA-class Mjolnir|EVA]] helmet description|Quote=The EVA helmet was developed using data gathered from the Summa Space Incident.}} was an event that was classified to the highest levels.{{Ref/Game|Id=hi|HI|Armor customization (Halo Infinite)|Armor Hall|Detail=[[EVA-class Mjolnir|EVA]] helmet description|Quote=Though particulars of the Summa Deep Space Incident remain classified at the highest level, the event was pivotal in the rapid development and improvement MJOLNIR EVA helmets.}}  
__NOTOC__
==Aftermath==
The '''Summa Deep Space Incident''',{{Ref/Reuse|hi}}{{Ref/Reuse|h3}}{{Ref/Reuse|waypoint}} sometimes referred to as the '''Suma Space Incident''',{{Ref/Game|Id=hr|HR|Armor customization (Halo: Reach)|Armory|Detail=[[EVA-class Mjolnir|EVA]] helmet description|Quote=The EVA helmet was developed using data gathered from the Summa Space Incident.}} was an event that was classified to the highest levels.{{Ref/Game|Id=hi|HI|Armor customization (Halo Infinite)|Armor Hall|Detail=[[EVA-class Mjolnir|EVA]] helmet description|Quote=Though particulars of the Summa Deep Space Incident remain classified at the highest level, the event was pivotal in the rapid development and improvement MJOLNIR EVA helmets.}} The incident sparked research into [[extra-vehicular activity]] technology, which would go on to create the technology used in the [[OF92 Booster Frame]].{{Ref/Book|Id=enc22|Enc22|Page=161}} and the Booster Frame itself was also developed in tandem with this research.{{Ref/Generic|Id=waypoint|Halo Waypoint {{C|Xbox 360}}|[[Archive:Halo_Waypoint/2009_to_2014/Universe/Technology#Booster_Frame|Booster Frame article]]}}  
The incident sparked research into [[extra-vehicular activity]] technology, which would go on to create the technology used in the [[OF92 Booster Frame]].{{Ref/Book|Id=enc22|Enc22|Page=161}} and the Booster Frame itself was also developed in tandem with this research.{{Ref/Generic|Id=waypoint|Halo Waypoint {{C|Xbox 360}}|[[Archive:Halo_Waypoint/2009_to_2014/Universe/Technology#Booster_Frame|Booster Frame article]]}}  


Feedback and data from the incident itself helped the rapid development and improvement of [[EVA-class Mjolnir]].{{Ref/Game|Id=h3|H3|Armor customization (Halo 3)|Armory|Detail=EVA helmet description|Quote=The Mjolnir/V variant was developed and tested at UNSC facilities in Lister, Aigburth on Ganymede, integrating feedback gathered from the Summa Deep Space Incident.}}{{Ref/Reuse|hi}}{{Ref/Reuse|hr}}
Feedback and data from the incident itself helped the rapid development and improvement of [[EVA-class Mjolnir]].{{Ref/Game|Id=h3|H3|Armor customization (Halo 3)|Armory|Detail=EVA helmet description|Quote=The Mjolnir/V variant was developed and tested at UNSC facilities in Lister, Aigburth on Ganymede, integrating feedback gathered from the Summa Deep Space Incident.}}{{Ref/Reuse|hi}}{{Ref/Reuse|hr}}

Revision as of 03:36, April 7, 2023

The Summa Deep Space Incident,[1][2][3] sometimes referred to as the Suma Space Incident,[4] was an event that was classified to the highest levels.[1] The incident sparked research into extra-vehicular activity technology, which would go on to create the technology used in the OF92 Booster Frame.[5] and the Booster Frame itself was also developed in tandem with this research.[3]

Feedback and data from the incident itself helped the rapid development and improvement of EVA-class Mjolnir.[2][1][4]

Trivia

The name could be a reference to the Battle of Summa, one of the major battles of the Winter War in 1939-1940.

List of appearances

Sources

  1. ^ a b c Halo Infinite, Armor Hall: EVA helmet description "Though particulars of the Summa Deep Space Incident remain classified at the highest level, the event was pivotal in the rapid development and improvement MJOLNIR EVA helmets."
  2. ^ a b Halo 3, Armory: EVA helmet description "The Mjolnir/V variant was developed and tested at UNSC facilities in Lister, Aigburth on Ganymede, integrating feedback gathered from the Summa Deep Space Incident."
  3. ^ a b Halo Waypoint (Xbox 360), Booster Frame article
  4. ^ a b Halo: Reach, Armory: EVA helmet description "The EVA helmet was developed using data gathered from the Summa Space Incident."
  5. ^ Halo Encyclopedia (2022 edition), page 161