Summa Deep Space Incident: Difference between revisions
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The '''Summa Deep Space Incident''',{{Ref/Reuse|hi}}{{Ref/Reuse|h3}}{{Ref/Reuse|waypoint}} sometimes referred to as the '''Suma Space Incident''',{{Ref/Game|Id=hr|HR|Armor customization (Halo: Reach)|Armory|Detail=[[EVA-class Mjolnir|EVA]] helmet description|Quote=The EVA helmet was developed using data gathered from the Summa Space Incident.}} was an event that was classified to the highest levels.{{Ref/Game|Id=hi|HI|Armor customization (Halo Infinite)|Armor Hall|Detail=[[EVA-class Mjolnir|EVA]] helmet description|Quote=Though particulars of the Summa Deep Space Incident remain classified at the highest level, the event was pivotal in the rapid development and improvement MJOLNIR EVA helmets.}} | __NOTOC__ | ||
The '''Summa Deep Space Incident''',{{Ref/Reuse|hi}}{{Ref/Reuse|h3}}{{Ref/Reuse|waypoint}} sometimes referred to as the '''Suma Space Incident''',{{Ref/Game|Id=hr|HR|Armor customization (Halo: Reach)|Armory|Detail=[[EVA-class Mjolnir|EVA]] helmet description|Quote=The EVA helmet was developed using data gathered from the Summa Space Incident.}} was an event that was classified to the highest levels.{{Ref/Game|Id=hi|HI|Armor customization (Halo Infinite)|Armor Hall|Detail=[[EVA-class Mjolnir|EVA]] helmet description|Quote=Though particulars of the Summa Deep Space Incident remain classified at the highest level, the event was pivotal in the rapid development and improvement MJOLNIR EVA helmets.}} The incident sparked research into [[extra-vehicular activity]] technology, which would go on to create the technology used in the [[OF92 Booster Frame]].{{Ref/Book|Id=enc22|Enc22|Page=161}} and the Booster Frame itself was also developed in tandem with this research.{{Ref/Generic|Id=waypoint|Halo Waypoint {{C|Xbox 360}}|[[Archive:Halo_Waypoint/2009_to_2014/Universe/Technology#Booster_Frame|Booster Frame article]]}} | |||
The incident sparked research into [[extra-vehicular activity]] technology, which would go on to create the technology used in the [[OF92 Booster Frame]].{{Ref/Book|Id=enc22|Enc22|Page=161}} and the Booster Frame itself was also developed in tandem with this research.{{Ref/Generic|Id=waypoint|Halo Waypoint {{C|Xbox 360}}|[[Archive:Halo_Waypoint/2009_to_2014/Universe/Technology#Booster_Frame|Booster Frame article]]}} | |||
Feedback and data from the incident itself helped the rapid development and improvement of [[EVA-class Mjolnir]].{{Ref/Game|Id=h3|H3|Armor customization (Halo 3)|Armory|Detail=EVA helmet description|Quote=The Mjolnir/V variant was developed and tested at UNSC facilities in Lister, Aigburth on Ganymede, integrating feedback gathered from the Summa Deep Space Incident.}}{{Ref/Reuse|hi}}{{Ref/Reuse|hr}} | Feedback and data from the incident itself helped the rapid development and improvement of [[EVA-class Mjolnir]].{{Ref/Game|Id=h3|H3|Armor customization (Halo 3)|Armory|Detail=EVA helmet description|Quote=The Mjolnir/V variant was developed and tested at UNSC facilities in Lister, Aigburth on Ganymede, integrating feedback gathered from the Summa Deep Space Incident.}}{{Ref/Reuse|hi}}{{Ref/Reuse|hr}} |
Revision as of 03:36, April 7, 2023
The Summa Deep Space Incident,[1][2][3] sometimes referred to as the Suma Space Incident,[4] was an event that was classified to the highest levels.[1] The incident sparked research into extra-vehicular activity technology, which would go on to create the technology used in the OF92 Booster Frame.[5] and the Booster Frame itself was also developed in tandem with this research.[3]
Feedback and data from the incident itself helped the rapid development and improvement of EVA-class Mjolnir.[2][1][4]
Trivia
The name could be a reference to the Battle of Summa, one of the major battles of the Winter War in 1939-1940.
List of appearances
- Halo 3 (First mentioned)
- Halo: Reach (Mentioned only)
- Halo Infinite (Mentioned only)
Sources
- ^ a b c Halo Infinite, Armor Hall: EVA helmet description "Though particulars of the Summa Deep Space Incident remain classified at the highest level, the event was pivotal in the rapid development and improvement MJOLNIR EVA helmets."
- ^ a b Halo 3, Armory: EVA helmet description "The Mjolnir/V variant was developed and tested at UNSC facilities in Lister, Aigburth on Ganymede, integrating feedback gathered from the Summa Deep Space Incident."
- ^ a b Halo Waypoint (Xbox 360), Booster Frame article
- ^ a b Halo: Reach, Armory: EVA helmet description "The EVA helmet was developed using data gathered from the Summa Space Incident."
- ^ Halo Encyclopedia (2022 edition), page 161