Weapon class: Difference between revisions
From Halopedia, the Halo wiki
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*[[Assault Rifle|MA40 AR]] | *[[Assault Rifle|MA40 AR]] | ||
*[[ | *[[Pulse Carbine]] | ||
===Launcher=== | ===Launcher=== | ||
Launchers are weapons which fire powerful but slow-moving projectiles, which typically explode on or after impact: | Launchers are weapons which fire powerful but slow-moving projectiles, which typically explode on or after impact: | ||
*[[ | *[[Cindershot]] | ||
*[[ | *[[Hydra]] | ||
*[[Rocket Launcher|M41 SPNKR]] | *[[Rocket Launcher|M41 SPNKR]] | ||
*[[ | *[[Ravager]] | ||
===Melee=== | ===Melee=== | ||
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*[[Energy Sword]] | *[[Energy Sword]] | ||
*[[Gravity | *[[Gravity hammer (fiction)|gravity hammer]] | ||
===Pistol=== | ===Pistol=== | ||
Pistols are typically handguns, effective in close-to-mid ranges: | Pistols are typically handguns, effective in close-to-mid ranges: | ||
*[[ | *[[Disruptor]] | ||
*[[ | *[[Mangler]] | ||
*[[Sidekick|MK50 Sidekick]] | *[[Sidekick|MK50 Sidekick]] | ||
*[[ | *[[Plasma Pistol]] | ||
===Shotgun=== | ===Shotgun=== | ||
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*[[Bulldog|CQS48 Bulldog]] | *[[Bulldog|CQS48 Bulldog]] | ||
*[[ | *[[Heatwave]] | ||
{{Col-3}} | {{Col-3}} | ||
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SMGs are close-range weapons which fire rapidly or continuously: | SMGs are close-range weapons which fire rapidly or continuously: | ||
*[[ | *[[Needler]] | ||
*[[ | *[[Sentinel Beam]] | ||
===Sniper rifle=== | ===Sniper rifle=== | ||
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*[[Sniper Rifle|S7 Sniper]] | *[[Sniper Rifle|S7 Sniper]] | ||
*[[ | *[[Shock Rifle]] | ||
*[[ | *[[Skewer]] | ||
*[[ | *[[Stalker Rifle]] | ||
===Tactical rifle=== | ===Tactical rifle=== | ||
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*[[Chaingun|M247 HMG]] | *[[Chaingun|M247 HMG]] | ||
*[[ | *[[Plasma Cannon]] | ||
*[[ | *[[Scrap Cannon]] | ||
{{Col-end}} | {{Col-end}} | ||
Revision as of 12:55, October 12, 2022
First introduced in Halo Infinite, weapon classes are labels applied to weapons which concisely describe their functionality, to help players more easily understand how to use them. When standing near a dropped weapon or weapon pad for an extended time, the weapon's class alongside its firing mode and effective range will appear in text beneath the pickup prompt.
List of weapon classes
There are 9 total weapon classes in Halo Infinite.
Assault rifleAssault rifles are two-handed rifles effective at close and medium ranges: LauncherLaunchers are weapons which fire powerful but slow-moving projectiles, which typically explode on or after impact: MeleeMelee weapons are close-quarters weapons whose primary attack is a powerful melee: PistolPistols are typically handguns, effective in close-to-mid ranges: ShotgunShotguns are weapons which are incredibly effective in close quarters: |
SMGSMGs are close-range weapons which fire rapidly or continuously: Sniper rifleSniper rifles are weapons which are effective at very long ranges and typically slow-firing: Tactical rifleTactical rifles are precision weapons which are effective at mid and long ranges: TurretTurrets are support weapons, that force the player into third-person when used: |
Medals
A number of medals are tied to weapon classes in Halo Infinite.
Icon | Name | Game | Unlock requirements |
---|---|---|---|
Bomber | Halo Infinite | Kill 5 enemies with launchers | |
Breacher | Halo Infinite | Kill 5 enemies with SMGs | |
Gunslinger | Halo Infinite | Kill 5 enemies with pistols | |
Heavy | Halo Infinite | Kill 5 enemies with detached turrets | |
Marksman | Halo Infinite | Kill 5 enemies with tactical rifles | |
Rifleman | Halo Infinite | Kill 5 enemies with assault rifles | |
Scattergunner | Halo Infinite | Kill 5 enemies with shotguns | |
Sharpshooter | Halo Infinite | Kill 5 enemies with sniper rifles | |
Warrior | Halo Infinite | Kill 5 enemies with melee weapons |
List of appearances
- Halo Infinite (First appearance)