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MJOLNIR Powered Assault Armor (GEN3): Difference between revisions

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(→‎Design and features: The Mark VI helmet’s design apparently dates back to the Mark IV era and therefore did not debut with the Mark VI platform. His current GEN3 set entirely mirrors one of his chronologically earliest-seen Mark IV kits, though not his first.)
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The conceptual design framework incorporates lessons from the [[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR [GEN2]]] line of Mjolnir, while also using performance and higher levels of protection given by the [[MJOLNIR_Powered_Assault_Armor#First_generation|MJOLNIR [GEN1]]] line of Mjolnir.{{Ref/Reuse|HOSFMP10P179}}
The conceptual design framework incorporates lessons from the [[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR [GEN2]]] line of Mjolnir, while also using performance and higher levels of protection given by the [[MJOLNIR_Powered_Assault_Armor#First_generation|MJOLNIR [GEN1]]] line of Mjolnir.{{Ref/Reuse|HOSFMP10P179}}


The GEN3 armor used by the Master Chief in [[2559]]<ref name="BSI">''Halo Infinite'', [[Step Inside]]</ref> looks aesthetically similar to a [[MJOLNIR Powered Assault Armor/Mark IV|MJOLNIR [GEN1] Mark IV]] armor variant used by some SPARTAN-II commandos during [[Operation: WARM BLANKET]], while the helmet shares similarities with the [[MJOLNIR Powered Assault Armor/Mark VI|MJOLNIR [GEN1] Mark VI]] helmet he used during the last months of the Human-Covenant War.{{Ref/Reuse|DH}}
The GEN3 armor used by the Master Chief in [[2559]]<ref name="BSI">''Halo Infinite'', [[Step Inside]]</ref> looks aesthetically similar to a [[MJOLNIR Powered Assault Armor/Mark IV|MJOLNIR [GEN1] Mark IV]] armor variant used by some SPARTAN-II commandos during [[Operation: WARM BLANKET]].


The baseline GEN3 model is inspired by the first-generation Mark V platform used by SPARTAN-II and SPARTAN-III operatives before the Fall of Reach.
The baseline GEN3 model is inspired by the first-generation Mark V platform used by SPARTAN-II and SPARTAN-III operatives before the Fall of Reach.

Revision as of 20:58, December 22, 2021

MJOLNIR Powered Assault Armor (GEN3)
Front Image of the MK VII armor from OFFICIAL COSPLAY GUIDE: MARK VII.
Production overview

Type:

MJOLNIR Powered Assault Armor GEN3

Technical specifications

Feature(s):

 

The MJOLNIR Powered Assault Armor [GEN3] is the third system-wide generation of the MJOLNIR Powered Assault Armor.[2]

History

MJOLNIR Mk VI variant being assembled and marked.

Early history and development

Although the MJOLNIR Powered Assault Armor (GEN2) meant a radical simplification of the Mjolnir platform, to the point it could be mass-produced, some in the Spartan Operations branch were dissatisfied with its minimal performance improvement over the old GEN1 systems. By that reason, the UNSC decided to manufacture the next generation of Mjolnir armors.[3]

Around October 17, 2558,[4] the Mark VII was used as the testbed for the [GEN3] improvements, but it remained uncertain if manufacturers would adopt the standards and cost accounting by the Unified Earth Government.[2]

On February 10, 2559, four months after the rise of Cortana and the Created, the Materials Group manufactured the [GEN3] armor.[1] The Swords of Sanghelios too are involved in the manufacture of GEN3 armors like the GEN3 Anubis which they built in their assembly forges. On October 7, 2559, John-117 and Blue Team were deployed on a covert mission to CASTLE Base using GEN3 armor.[5] Several months later on May 28, 2560, the armor was used by John-117 during a conflict on Installation 07.[6][7]

Specifications

MJOLNIR arm piece diagnostic from Step Inside.
MJOLNIR GEN3 arm component diagnostic.

Design and features

The conceptual design framework incorporates lessons from the MJOLNIR [GEN2] line of Mjolnir, while also using performance and higher levels of protection given by the MJOLNIR [GEN1] line of Mjolnir.[2]

The GEN3 armor used by the Master Chief in 2559[8] looks aesthetically similar to a MJOLNIR [GEN1] Mark IV armor variant used by some SPARTAN-II commandos during Operation: WARM BLANKET.

The baseline GEN3 model is inspired by the first-generation Mark V platform used by SPARTAN-II and SPARTAN-III operatives before the Fall of Reach.

The GEN3 model includes the Grappleshot invented by a civilian engineer.[9]

The armor features a survival mode that can keep the occupant alive for at least six months in the vacuum of space. After a burst of power was used by Fernando Esparza to bring John-117's armor out of survival mode, the armor's fusion reactor almost instantly recharged Echo 216's depleted batteries in return, restoring functioning to the Pelican's internal lights and systems.[7]

At the very least, John-117's armor contains holographic emitters in the palm of the hand, allowing him to display an avatar of the Weapon over his hand, a feature not previously seen with his GEN1 and GEN2 suits while he was working with Cortana.[7]

Armor variants and upgrades

Variants

The following is a list of major variants of the GEN3 platform.

Upgrades

The following is a list of armor accessories and modules compatible with GEN3 platform.

Attachments

The armor system is built to support a variety of attachments and equipment which increases the level of combat effectiveness. Some of them have been reverse-engineered from Covenant technology.

Armor components

The MJOLNIR GEN3's startup BIOS.
  • Energy shielding: A protective barrier that surrounds the armor and protects the user from harm.[1]
  • Compact fusion reactor: The fusion reactor is the most essential part of the MJOLNIR system, as it provides power to all equipment on the armor—the reactor is built into the suit and allows for nearly unlimited movement.[1]
  • Magnetic weapon holder strips: The MJOLNIR armor features very small, yet powerful magnets placed on the legs, waist, and back of the suit that are used to hold any equipment or any weapons with a magnetic property.[1]
  • MJOLNIR GEN3 BIOS[1]
  • VISR[1]
  • Force-multiplying circuits[1]
  • Motion tracker: Shows movement of friendly and enemy units within the system's radius.[1]
  • Pressure seal: The pressure seal is a vital component to the MJOLNIR system, it keeps the system airtight, underwater or in space.[1]
  • Hydrostatic gel: On top of the inner skinsuit is a gel-filled layer, which regulates the temperature of the suit and can change its density to conform to the wearer's shape. The temperature inside the suit is controlled by the moisture absorbing cloth suit underneath the hydrostatic layer. The hydrostatic gel layer can also be pressurized to various levels to potentially save the wearer's life should the wearer be subjected to high G forces or a high velocity impact. Spartans in Gen 3 can avoid blacking out in conditions up to 38 g.
  • SPDR counterintrusion measures: Generally placed in UNSC AIs, MJOLNIR [GEN3] is the first generation of Mjolnir armors to include them.[1] This also includes a weapon containment device, possibly to store Created AI's for later analysis.
  • Holographic emitters: The suit is capable of displaying the holographic avatar of an AI over the palm of the hand.[7]

Notes

In Discover Hope, while John-117's armor BIOS is activating, a line in the HUD reads "Preparing A.I. Intrusion countermeasures". This is likely to prevent AI intrusion following the rise of the Created.[1]

Gallery

List of Appearances

Sources

  1. ^ a b c d e f g h i j k l m Discover Hope
  2. ^ a b c Halo: Official Spartan Field Manual, PART 10: THE SPARTAN ARMORY, Mjolnir Powered Assault Armor, p. 179
  3. ^ Halo: Official Spartan Field Manual, PART 10: THE SPARTAN ARMORY, Mjolnir Powered Assault Armor, p. 178
  4. ^ Halo: Official Spartan Field Manual, PART 01: INTRODUCTIONS, Note from Captain Lasky, p. 11
  5. ^ Halo: Shadows of Reach, chapter 1
  6. ^ Halo Infinite, trailer: Campaign Gameplay Premiere
  7. ^ a b c d Halo Infinite
  8. ^ Halo Infinite, Step Inside
  9. ^ Halo Infinite, Project Magnes

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