Thorax: Difference between revisions
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[[File:Thorax.png|thumb|right|A render by [[Bungie]] employee [[Paul Russel]].]] | [[File:Thorax.png|thumb|right|A render by [[Bungie]] employee [[Paul Russel]].]] | ||
The '''Thorax''' was an ambient lifeform intended to inhabit [[Installation 04]] in ''[[Halo: Combat Evolved]]''. Mostly blue, with luminous yellow on its back, it had thin arms but long, powerful legs and a single eye. It was cut from the final game.<ref>[https://twitter.com/Dr_Abominable/status/464351948297089024/photo/1/large Paul Russel, Twitter, May 8th, 2014]</ref> | The '''Thorax''' was an ambient lifeform intended to inhabit [[Installation 04]] in ''[[Halo: Combat Evolved]]''. Mostly blue, with luminous yellow on its back, it had thin arms but long, powerful legs and a single eye. It was cut from the final game.<ref>[https://twitter.com/Dr_Abominable/status/464351948297089024/photo/1/large Paul Russel, Twitter, May 8th, 2014]</ref> | ||
==Gallery== | ==Gallery== | ||
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</gallery> | </gallery> | ||
==Sources== | |||
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{{Deleted Material}} | {{Deleted Material}} |
Revision as of 06:09, November 27, 2021
The Thorax was an ambient lifeform intended to inhabit Installation 04 in Halo: Combat Evolved. Mostly blue, with luminous yellow on its back, it had thin arms but long, powerful legs and a single eye. It was cut from the final game.[1]
Gallery
- Thorax.png
This is a render of the model designed by Paul Russel of the Thorax creature, seen here as standing 5m tall.
Sources