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Scramble grenade: Difference between revisions

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A '''scramble grenade''', also referred to as a '''scrambler''', is a type of [[grenade]] designed by the [[UNSC Navy]]'s [[Office of Naval Intelligence]]. A relatively new weapon as of [[2553]], the scramble grenade was created by ONI "death techs" specifically for the [[717th Xeno-Materials Exploitation Battalion]]'s mission to the [[Outer Colony]] of [[Gao]]: capturing a [[Forerunner]] [[ancilla]]—[[Intrepid Eye]]—beneath the planet's surface.<ref name="ll172">'''Halo: Last Light''', ''page 172'' (Google Play edition)</ref>
A '''scramble grenade''', also referred to as a '''scrambler''', is a type of [[grenade]] designed by the [[UNSC Navy]]'s [[Office of Naval Intelligence]]. A relatively new weapon as of [[2553]], the scramble grenade was created by ONI "death techs" specifically for the [[717th Xeno-Materials Exploitation Battalion]]'s mission to the [[Outer Colony]] of [[Gao]]: capturing a [[Forerunner]] [[ancilla]]—[[Intrepid Eye]]—beneath the planet's surface.<ref name="ll172">'''Halo: Last Light''', ''page 172'' (Google Play edition)</ref>


Essentially a primitive [[AI suppressor]],<ref name="ll174"/> a scrambler is only a grenade in the sense that it releases enough [[Electromagnetic pulse|electromagnetic interference]] upon detonation to scramble complex processing networks. Once attached to an unshielded [[artificial intelligence]] construct, a scramble grenade sticks to its target for three hours while continuously scrambling the AI's circuits. Scramblers are incapable of causing any permanent damage to AI constructs, at least according to their creators. However, the grenades are completely ineffective against EMP-shielded targets, such as [[Aggressor Sentinel]]s.<ref name="ll172"/> When detonated, scramblers cause a flash of silver light, blinding to those without proper eye protection. [[SPARTAN-II program|Spartan]] [[Frederic-104]] used a scrambler grenade to capture Intrepid Eye on Gao.<ref name="ll179">'''Halo: Last Light''', ''page 179'' (Google Play edition)</ref>
Essentially a primitive [[AI suppressor]],{{Ref/Reuse|ll174}} a scrambler is only a grenade in the sense that it releases enough [[Electromagnetic pulse|electromagnetic interference]] upon detonation to scramble complex processing networks. Once attached to an unshielded [[artificial intelligence]] construct, a scramble grenade sticks to its target for three hours while continuously scrambling the AI's circuits. Scramblers are incapable of causing any permanent damage to AI constructs, at least according to their creators. However, the grenades are completely ineffective against EMP-shielded targets, such as [[Aggressor Sentinel]]s.{{Ref/Reuse|ll172}} When detonated, scramblers cause a flash of silver light, blinding to those without proper eye protection. [[SPARTAN-II program|Spartan]] [[Frederic-104]] used a scrambler grenade to capture Intrepid Eye on Gao.<ref name="ll179">'''Halo: Last Light''', ''page 179'' (Google Play edition)</ref>


==List of appearances==
==List of appearances==

Revision as of 11:28, April 15, 2021

"You have no idea of the effect a scrambler will have on my anyon threads."
— Intrepid Eye, to Wendell[1]

A scramble grenade, also referred to as a scrambler, is a type of grenade designed by the UNSC Navy's Office of Naval Intelligence. A relatively new weapon as of 2553, the scramble grenade was created by ONI "death techs" specifically for the 717th Xeno-Materials Exploitation Battalion's mission to the Outer Colony of Gao: capturing a Forerunner ancillaIntrepid Eye—beneath the planet's surface.[2]

Essentially a primitive AI suppressor,[1] a scrambler is only a grenade in the sense that it releases enough electromagnetic interference upon detonation to scramble complex processing networks. Once attached to an unshielded artificial intelligence construct, a scramble grenade sticks to its target for three hours while continuously scrambling the AI's circuits. Scramblers are incapable of causing any permanent damage to AI constructs, at least according to their creators. However, the grenades are completely ineffective against EMP-shielded targets, such as Aggressor Sentinels.[2] When detonated, scramblers cause a flash of silver light, blinding to those without proper eye protection. Spartan Frederic-104 used a scrambler grenade to capture Intrepid Eye on Gao.[3]

List of appearances

Sources

  1. ^ a b Halo: Last Light, page 174 (Google Play edition)
  2. ^ a b Halo: Last Light, page 172 (Google Play edition)
  3. ^ Halo: Last Light, page 179 (Google Play edition)