Halo Infinite: Difference between revisions
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Since the launch of ''[[Halo 5: Guardians]]'' in [[2015#October|October 2015]], [[343 Industries]] has been developing a new game engine—''[[Slipspace Engine]]''. The engine was built to help the development team fully realize their goals for the upcoming successor to ''Guardians'', ''Halo Infinite''. First announced with an engine demonstration at [[Microsoft Studios|Microsoft]]'s [[Electronic Entertainment Expo|E3 2018]] conference, ''Halo Infinite'' is still currently in relatively early development. The trailer depicted the [[John-117|Master Chief]] aiding [[UNSC Marine Corps|Marines]] on a [[Halo Array|Halo installation]], encountering wildlife similar to deer and rhinoceroses.<ref name="waypoint journey"/> | Since the launch of ''[[Halo 5: Guardians]]'' in [[2015#October|October 2015]], [[343 Industries]] has been developing a new game engine—''[[Slipspace Engine]]''. The engine was built to help the development team fully realize their goals for the upcoming successor to ''Guardians'', ''Halo Infinite''. First announced with an engine demonstration at [[Microsoft Studios|Microsoft]]'s [[Electronic Entertainment Expo|E3 2018]] conference, ''Halo Infinite'' is still currently in relatively early development. The trailer depicted the [[John-117|Master Chief]] aiding [[UNSC Marine Corps|Marines]] on a [[Halo Array|Halo installation]], encountering wildlife similar to deer and rhinoceroses.<ref name="waypoint journey"/> | ||
''Halo Infinite'' will | ''Halo Infinite'' will be the first debut of a new artstyle introduced by [[Nicolas Bouvier|Nicolas "Sparth" Bouvier]]<ref>[https://twitter.com/nbsparth/status/1006551493774696448 '''Twitter''' ''- Sparth response'']</ref>; Bouvier having worked as a concept artist for the series' expanded media, drew heavy inspiration from the most iconic and historic parts of the ''Halo'' franchise and fan feedback, while ensuring that the fidelity of those designs would take full advantage of the [[Xbox One]]'s capabilities. The game will focus on the Master Chief, with 343i having taken feedback on the amount of time spent playing as the Master Chief in ''Halo 5''. The studio has stated that they are making changes to how they approach the game's creation, while also taking new and unexpected directions. Community involvement in the game's design will be utilized, with community members being able to join early flighting programs to give 343i direct feedback.<ref name="waypoint journey"/> | ||
On a Mixer stream on December 19, 2018, several 343i employees confirmed that players who liked ''[[Halo: Reach]]''<nowiki>'s</nowiki> [[Armor permutations (Halo: Reach)|armor customization]] would be pleased with ''[[Armor permutations (Halo Infinite)|Halo Infinite's]]''. Black undersuits for the multiplayer Spartans was also confirmed. Players who reach [[Rank (Halo 5: Guardians)|SR 152]] in ''Halo 5: Guardians'' will be rewarded in some way in ''Halo Infinite''.<ref name="HH2018">[https://www.halowaypoint.com/en-us/news/happy-halodays-2018 '''Halo Waypoint Community Update''': ''Happy Holidays'']</ref> | On a Mixer stream on December 19, 2018, several 343i employees confirmed that players who liked ''[[Halo: Reach]]''<nowiki>'s</nowiki> [[Armor permutations (Halo: Reach)|armor customization]] would be pleased with ''[[Armor permutations (Halo Infinite)|Halo Infinite's]]''. Black undersuits for the multiplayer Spartans was also confirmed. Players who reach [[Rank (Halo 5: Guardians)|SR 152]] in ''Halo 5: Guardians'' will be rewarded in some way in ''Halo Infinite''.<ref name="HH2018">[https://www.halowaypoint.com/en-us/news/happy-halodays-2018 '''Halo Waypoint Community Update''': ''Happy Holidays'']</ref> | ||
E3 2019 provided more information about the game. It showed an early scene from the game where a [[Echo 216's pilot|pilot]] of a [[Echo 216|derelict Pelican]] finds Master Chief floating in space in front of a damaged Halo, retrieves him and powers his suit back up. Another scene shows Master Chief | E3 2019 provided more information about the game. It showed an early scene from the game where a [[Echo 216's pilot|pilot]] of a [[Echo 216|derelict Pelican]] finds the Master Chief floating in space in front of a damaged Halo, retrieves him and powers his suit back up; preparing for battle. Another scene shows the Master Chief moving inside of an environment resembling a Halo's control room, and preparing a [[Data crystal chip|AI chip]] with the explicitly deliberate goal of "reconnecting" with someone or something.<ref>[https://youtu.be/Jye1-0zh41E?t=406 343 Unpacks E3 2019 Halo Infinite Trailer] "That was a... a really important part of the trailer where Master Chief is um, going into a very... Forerunner um, environment, to kind of uh, ''reconnect''."</ref> Additionally, an audio file hidden within the trailer's HUD sequence features Cortana's voice remarking that "This... This is part of me. I don't know why. I don't know how. But it is me." | ||
==Marketing== | ==Marketing== |
Revision as of 03:27, August 18, 2019
This article is about an upcoming work. Editors must cite sources for all contributions to this article. Edits that do not follow this standard will be reverted without notice. For more information, see the citation policy. |
Halo Infinite | |
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Developer(s): |
343 Industries[1] |
Publisher(s): |
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Composer(s): |
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Platform(s): |
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Release date(s): |
Holiday 2020 |
Genre(s): |
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- "You should just consider it Halo 6. Don't think of it as a weird prequel kind of thing. It's the next story. It's the next chapter in what is going on."
- — Jeff Easterling[4]
Halo Infinite[5][6][notes 1] is an upcoming video game serving as a sequel to Halo 5: Guardians, which will be developed by 343 Industries and SkyBox Labs, and published by Microsoft Studios. The game was first unveiled during the opening to Microsoft's E3 2018 conference, with a release date being unknown. The third chapter in the Reclaimer Saga, the game will focus on the Master Chief and continue his story following the events of Halo 5: Guardians.[1] It has been described as a "spiritual reboot" for the franchise.[7]
The game will have some form of microtransactions in multiplayer and an "out of game" progression system.[8] Lootboxes may feature, but they won't be purchasable with real-world money.[9]
Appearances
Characters
Species
OrganizationsLocations
|
EventsWeaponsTechnology and equipment
|
Development
A sequel to Halo 5 had entered the planning stages by September, 2015. By this point, the developers were aware of where the story would go, and had begun writing the game. The game has been referred to offhand as "Halo 6,"[12] before the official title was announced at E3 2018. Frank O'Connor has argued that the next installment would feature "a much more human story". The studio plans on keeping the cooperative mode introduced in Halo 5. Halo Infinite will have four-player splitscreen, as will all other future Halo FPS games.[13] As of June 2017, it has been confirmed that Halo Infinite will not be discussed "for quite some time", implying a longer development cycle.[14] Halo Infinite will have a beta at some point prior to its release.[15] Halo Infinite will also have more focus on the Master Chief by "doubling down" on him.[16] There will be no Battle Royale mode featured according to Jeff Easterling's claim “The only BR we're interested in is the Battle Rifle”, in response to the popular trend during a livestream.[11]
Since the launch of Halo 5: Guardians in October 2015, 343 Industries has been developing a new game engine—Slipspace Engine. The engine was built to help the development team fully realize their goals for the upcoming successor to Guardians, Halo Infinite. First announced with an engine demonstration at Microsoft's E3 2018 conference, Halo Infinite is still currently in relatively early development. The trailer depicted the Master Chief aiding Marines on a Halo installation, encountering wildlife similar to deer and rhinoceroses.[1]
Halo Infinite will be the first debut of a new artstyle introduced by Nicolas "Sparth" Bouvier[17]; Bouvier having worked as a concept artist for the series' expanded media, drew heavy inspiration from the most iconic and historic parts of the Halo franchise and fan feedback, while ensuring that the fidelity of those designs would take full advantage of the Xbox One's capabilities. The game will focus on the Master Chief, with 343i having taken feedback on the amount of time spent playing as the Master Chief in Halo 5. The studio has stated that they are making changes to how they approach the game's creation, while also taking new and unexpected directions. Community involvement in the game's design will be utilized, with community members being able to join early flighting programs to give 343i direct feedback.[1]
On a Mixer stream on December 19, 2018, several 343i employees confirmed that players who liked Halo: Reach's armor customization would be pleased with Halo Infinite's. Black undersuits for the multiplayer Spartans was also confirmed. Players who reach SR 152 in Halo 5: Guardians will be rewarded in some way in Halo Infinite.[18]
E3 2019 provided more information about the game. It showed an early scene from the game where a pilot of a derelict Pelican finds the Master Chief floating in space in front of a damaged Halo, retrieves him and powers his suit back up; preparing for battle. Another scene shows the Master Chief moving inside of an environment resembling a Halo's control room, and preparing a AI chip with the explicitly deliberate goal of "reconnecting" with someone or something.[19] Additionally, an audio file hidden within the trailer's HUD sequence features Cortana's voice remarking that "This... This is part of me. I don't know why. I don't know how. But it is me."
Marketing
E3 2018 trailer
- Main article: Halo Infinite - E3 2018 - Announcement Trailer
On June 10, 2018 an announcement trailer for Halo Infinite was released, showcasing the ideas of what 343 Industries have in mind for the game.[1]
E3 2019 trailer
- Main article: Halo Infinite - E3 2019 - Discover Hope Trailer
On June 9, 2019, a new, five minute trailer for Halo Infinite debuted alongside the announcement of Project Scarlett. This trailer introduced a new human character, and revealed John-117's fully redesigned armor, alongside a damaged Halo installation.
Trivia
- 343 Industries created a joke script for Halo 6 in 2016, titled Halo 6: Yabda Cuts Loose. It was featured in their mannequin challenge video.[20]
Gallery
Promotional images
Concept art
E3 2018 Announcement trailer
- Halo Infinite - Announcement trailer concept pieces - 00001.jpg
- Halo Infinite - Announcement trailer concept pieces - 00002.jpg
- Halo Infinite - E3 2018 concept art.jpg
E3 2019 Discover Hope trailer
- Halo Infinite E319 Concept Found Hope.jpg
Concept art of John-117 in space.
- Halo Infinite E319 Concept Pelican Low Power Lighting.jpg
Concept art of the Pelican's interior.
- Halo Infinite E319 Concept Stinger Environment.jpg
Concept art of John-117 walking into a Halo installation's control room.
Development images
- HaloInfiniteGameplay.png
A first person image from the making of the announcement trailer.
- HINF-PackageMarkIVearly.png
An early model of John-117's armor for the Halo Infinite E3 2018 Announcement trailer.
- HaloInfiniteHelmetRender.png
An in engine render of John-117's helmet.
- HaloInfiniteDetailedTextures.png
A close up of John-117's helmet in engine, showing immense texture detail.
E3 2018 Announcement trailer
- Halo Infinite - Announcement trailer - 00001.png
- Halo Infinite - Announcement trailer - 00002.png
- Halo Infinite - Announcement trailer - 00003.png
- Halo Infinite - Announcement trailer - 00004.png
- Halo Infinite - Logo.png
E3 2019 Discover Hope trailer
343 Industries' joke script
Front page of the fake joke script, used as a prop in their Halo Mannequin Challenge.
Logos
Notes
- ^ Despite Halo Infinite having the same naming format as previous Halo games in the logo, the written name does not have a colon contrary to past games such as "Halo: Reach"
Sources
- ^ a b c d e f g Halo Waypoint: Our Journey Begins
- ^ WCCFTECH - Halo Infinite to be Co-Developed by Halo 5: Forge and Project Spark Studio Skybox Labs
- ^ Microsoft Confirms That Yes, 'Halo: Infinite' Is Actually Just 'Halo 6'
- ^ "Halo Infinite" - Halo Waypoint - Halo Infinite
- ^ "Halo: Reach" - Halo Waypoint - Halo: Reach
- ^ IGN - HALO INFINITE WILL BE A 'SPIRITUAL REBOOT' FOR THE FRANCHISE - IGN UNFILTERED
- ^ IGN - HALO INFINITE WILL HAVE MICROTRANSACTIONS AND PC ANTI-CHEAT TECH
- ^ IGN - HALO INFINITE WON'T SELL LOOT BOXES FOR CASH
- ^ Twitter, GrimbrotherOne
- ^ a b IGN: HALO DEV REPLIES TO BATTLE ROYALE QUERY: "THE ONLY BR WE'RE INTERESTED IN IS THE BATTLE RIFLE"
- ^ GameSpot - Halo 6 Is Undergoing "Serious, Real Planning," Microsoft Says
- ^ Dice Summit 2017 - "And I will say, for every FPS going forward, we will have splitscreen, going forward", Bonnie Ross.
- ^ IGN - E3 2017: HALO 6 REVEAL 'WON'T BE SOON,' SAYS 343 INDUSTRIES
- ^ http://in.ign.com/halo-5/76851/news/all-future-halo-games-will-have-betas-says-343-industries "Going forward, you will never see a Halo game coming out without a beta." -Bonnie Ross
- ^ 343i Acknowledges Halo 5 Storytelling Mistake, Will Double Down on Master Chief Focus
- ^ Twitter - Sparth response
- ^ Halo Waypoint Community Update: Happy Holidays
- ^ 343 Unpacks E3 2019 Halo Infinite Trailer "That was a... a really important part of the trailer where Master Chief is um, going into a very... Forerunner um, environment, to kind of uh, reconnect."
- ^ Halo Waypoint: Canon Fodder: Bounty Hunters