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MJOLNIR Powered Assault Armor (GEN3): Difference between revisions

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==Gallery==
==Gallery==
<gallery>
<gallery>
File:HI E3 2019 Trailer John 117.PNG
File:HINF-JohnMJOLNIRdevelopment.png|Development of John's GEN3 in [[2018]].
File:HINF John117 Armor.jpg|John-117's new GEN3 MJOLNIR in [[Halo Infinite - E3 2019 - Discover Hope Trailer|Discover Hope]].
File:Halo Infinite - Announcement trailer - 00003.png|An early version of John-117's GEN3 in the ''[[Halo Infinite - E3 2018 - Announcement Trailer]]''.
File:HINF John117 Armor.jpg|John-117's GEN3 MJOLNIR in ''[[Halo Infinite - E3 2019 - Discover Hope Trailer|Discover Hope]]''.
File:HI E3 2019 Trailer John 117.PNG|Cutout of the armor.
File:HINF_Mjolnir_Startup.png|The MJOLNIR GEN3's startup BIOS.
File:HINF_Mjolnir_Startup.png|The MJOLNIR GEN3's startup BIOS.
File:Chief GEN3 helmet.jpg|John-117's MJOLNIR GEN3 helmet.
File:Chief GEN3 helmet.jpg|John-117's MJOLNIR GEN3 helmet.

Revision as of 16:04, July 7, 2019

Template:Armor Infobox

The MJOLNIR Powered Assault Armor [GEN3] is the third system-wide generation of the MJOLNIR Powered Assault Armor.[1]

History

Early history and development

Although the MJOLNIR Powered Assault Armor (GEN2) meant a radical simplification of the Mjolnir platform, to the point it could be mass-produced, some in the Spartan Operations branch were dissatisfied with its minimal performance improvement over the old GEN1 systems. By that reason, the UNSC decided to manufacture the next generation of Mjolnir armors.[2]

Around October 17, 2558,[3] the Mark VII was used as the testbed for the [GEN3] improvements, but it remained uncertain if manufacturers would adopt the standards and cost accounting by the Unified Earth Government.[1]

On February 10, 2559, the Materials Group manufactured the [GEN3] armor.[4]

Specifications

Design and features

The conceptual design framework incorporates lessons from the MJOLNIR [GEN2] line of Mjolnir, while also using performance and higher levels of protection given by the MJOLNIR [GEN1] line of Mjolnir.[1]

Armor components

  • Energy shielding: A protective barrier that surrounds the armor and protects the user from harm.
  • Compact fusion reactor: The fusion reactor is the most essential part of the MJOLNIR system, as it provides power to all equipment on the armor—the reactor is built into the suit and allows for nearly unlimited movement.
  • Magnetic weapon holder strips: The MJOLNIR armor features very small, yet powerful magnets placed on the legs, waist, and back of the suit that are used to hold any equipment or any weapons with a magnetic property.
  • MJOLNIR GEN3 BIOS
  • VISR
  • Force-multiplying circuits
  • Motion tracker: Shows movement of friendly and enemy units within the system's radius.
  • Pressure seal: The pressure seal is a vital component to the MJOLNIR system, it keeps the system airtight, underwater or in space.
  • SPDR counterintrusion measures: Generally placed in UNSC AIS, MJOLNIR [GEN3] is the first generation of Mjolnir armors to include them.

Notes

In the Halo Infinite - E3 2019 - Discover Hope Trailer, while John-117's armor BIOS is activating, a line in the HUD reads "Preparing A.I. Intrusion countermeasures". This is likely to prevent AI intrusion following the rise of the Created.

Gallery

List of Appearances

Sources

  1. ^ a b c Halo: Official Spartan Field Manual - Page 179
  2. ^ Halo: Official Spartan Field Manual - Page 178
  3. ^ Halo: Official Spartan Field Manual - Page 11
  4. ^ Cite error: Invalid <ref> tag; no text was provided for refs named DH

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