Era-rw.png

Immaterial: Difference between revisions

From Halopedia, the Halo wiki

No edit summary
No edit summary
Line 6: Line 6:
  | composer  = [[Neil Davidge]]
  | composer  = [[Neil Davidge]]
  | length    = 7:32
  | length    = 7:32
  | last = [[To Galaxy]]
  | last       = [[To Galaxy]]
  | next      = [[117]]
  | next      = [[117]]
  }}
  }}
Line 14: Line 14:
== Appearances ==
== Appearances ==
The soundtrack can be heard playing:  
The soundtrack can be heard playing:  
* It plays during the final cutscene of the level ''[[Composer (level)|Composer]]'', when [[Ivanoff Station]]'s personnel are wiped out by [[the Composer]].
* It plays during the final cutscene of the level ''[[Composer (level)|Composer]]'', when [[Ivanoff Station]]'s personnel are wiped out by the [[Composer]].
* In ''[[Midnight]]'', when [[John-117]] must shutdown one of the [[Ur-Didact]]'s shield generator beams; it immediately follows [[Arrival (music)|Arrival]].
* In ''[[Midnight]]'', when [[John-117]] must shutdown one of the [[Ur-Didact]]'s shield generator beams to be able to destroy the Composer; it immediately follows ''[[Arrival (music)|Arrival]]''.
** Should the player die at that point, the music will start over from the latter song.
** Should the player die at that point, the music will start over from the latter song.


{{Soundtrack|H4}}
{{Soundtrack|H4}}

Revision as of 20:38, August 24, 2018

Template:Infobox song

Immaterial is the eleventh track of the Halo 4: Original Soundtrack.

Appearances

The soundtrack can be heard playing:

  • It plays during the final cutscene of the level Composer, when Ivanoff Station's personnel are wiped out by the Composer.
  • In Midnight, when John-117 must shutdown one of the Ur-Didact's shield generator beams to be able to destroy the Composer; it immediately follows Arrival.
    • Should the player die at that point, the music will start over from the latter song.