Immaterial: Difference between revisions
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| composer = [[Neil Davidge]] | | composer = [[Neil Davidge]] | ||
| length = 7:32 | | length = 7:32 | ||
| last = [[To Galaxy]] | | last = [[To Galaxy]] | ||
| next = [[117]] | | next = [[117]] | ||
}} | }} | ||
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== Appearances == | == Appearances == | ||
The soundtrack can be heard playing: | The soundtrack can be heard playing: | ||
* It plays during the final cutscene of the level ''[[Composer (level)|Composer]]'', when [[Ivanoff Station]]'s personnel are wiped out by [[ | * It plays during the final cutscene of the level ''[[Composer (level)|Composer]]'', when [[Ivanoff Station]]'s personnel are wiped out by the [[Composer]]. | ||
* In ''[[Midnight]]'', when [[John-117]] must shutdown one of the [[Ur-Didact]]'s shield generator beams; it immediately follows [[Arrival (music)|Arrival]]. | * In ''[[Midnight]]'', when [[John-117]] must shutdown one of the [[Ur-Didact]]'s shield generator beams to be able to destroy the Composer; it immediately follows ''[[Arrival (music)|Arrival]]''. | ||
** Should the player die at that point, the music will start over from the latter song. | ** Should the player die at that point, the music will start over from the latter song. | ||
{{Soundtrack|H4}} | {{Soundtrack|H4}} |
Revision as of 20:38, August 24, 2018
Immaterial is the eleventh track of the Halo 4: Original Soundtrack.
Appearances
The soundtrack can be heard playing:
- It plays during the final cutscene of the level Composer, when Ivanoff Station's personnel are wiped out by the Composer.
- In Midnight, when John-117 must shutdown one of the Ur-Didact's shield generator beams to be able to destroy the Composer; it immediately follows Arrival.
- Should the player die at that point, the music will start over from the latter song.
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