M7S SMG: Difference between revisions
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}} | }}{{Quote|The suppressed M7 -- tears through armor and turns bad guys into chum.|[[Gunnery Sergeant]] [[Edward Buck]]<ref>'''[[Halo 3: ODST ViDoc: Desperate Measures]]'''</ref>}} | ||
{{Quote|The suppressed M7 -- tears through armor and turns bad guys into chum.|[[Gunnery Sergeant]] [[Edward Buck]]<ref>'''[[Halo 3: ODST ViDoc: Desperate Measures]]'''</ref>}} | |||
The '''M7S Submachine Gun''', sometimes referred to as the '''Suppressed''' or '''Silenced SMG''', is a personal defense weapon issued to [[UNSC]] [[UNSC Armed Forces|Armed Forces]] [[UNSC Special Forces|special operators]].<ref name="bnet"/> | The '''M7S Submachine Gun''', sometimes referred to as the '''Suppressed''' or '''Silenced SMG''', is a personal defense weapon issued to [[UNSC]] [[UNSC Armed Forces|Armed Forces]] [[UNSC Special Forces|special operators]].<ref name="bnet"/> | ||
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==Gameplay== | ==Gameplay== | ||
===Changes from ''Halo 2 Vista'' to ''Halo 3: ODST''=== | |||
*The weapon lacks an activated laser sight, which is now mitigated to a simple aesthetic on the weapon. | |||
*The M7S now has a 2× zoom scope, adding more ranged capabilities. | |||
===Changes from ''Halo 3: ODST'' to ''Halo 2: Anniversary''=== | ===Changes from ''Halo 3: ODST'' to ''Halo 2: Anniversary''=== | ||
*The magazine size is increased from 48 to 60 and ammo capacity also increased from 192 to 240. | *The magazine size is increased from 48 to 60 and ammo capacity also increased from 192 to 240. | ||
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==Trivia== | ==Trivia== | ||
*The M7S made its first in-game debut in the [[Example]] multiplayer map, featured in ''[[Halo 2 | *The M7S made its first in-game debut in the [[Example]] multiplayer map, featured in ''[[Halo 2 Vista]]''. | ||
*The M7S is the starting weapon in most [[Firefight]] levels in ''Halo 3: ODST'' except for ''[[Windward]]'', where the player starts with a sniper rifle instead. | *The M7S is the starting weapon in most [[Firefight]] levels in ''[[Halo 3: ODST]]'' except for ''[[Windward]]'', where the player starts with a sniper rifle instead. | ||
*The ''Halo 3: ODST'' manual erroneously states that the M7S is "a sound-suppressed variant of the M7 rifle". | *The ''Halo 3: ODST'' manual erroneously states that the M7S is "a sound-suppressed variant of the M7 rifle". | ||
*The M7S is the first fully-automatic weapon in the Halo series to have a usable scope. | *The M7S is the first fully-automatic weapon in the ''Halo'' series to have a usable scope. | ||
*In ''Halo Wars 2'', the M7S SMGs wielded by ODSTs are equipped with laser sights. | *In ''[[Halo Wars 2]]'', the M7S SMGs wielded by ODSTs are equipped with laser sights. | ||
==Gallery== | ==Gallery== |
Revision as of 17:11, February 5, 2019
- "The suppressed M7 -- tears through armor and turns bad guys into chum."
- — Gunnery Sergeant Edward Buck[1]
The M7S Submachine Gun, sometimes referred to as the Suppressed or Silenced SMG, is a personal defense weapon issued to UNSC Armed Forces special operators.[2]
Design details
A variant of the M7 SMG, the M7S is equipped with an external flash and SS/M 49 sound suppressor on the barrel along with a flashlight.[2] To assist the user in target acquisition, the weapon is fitted with a SLS/V 5B smart-linked scope.[2] Muzzle flash is significantly reduced, and firing the weapon gives a barely noticeable sound, increasing stealth applications for the M7S Submachine Gun and increasing accuracy from decreased recoil, making the weapon more efficient at medium-long range. It fires 5×23mm M443 Caseless Full Metal Jacket from a reduced 48-round magazine.[2]
Gameplay
Changes from Halo 2 Vista to Halo 3: ODST
- The weapon lacks an activated laser sight, which is now mitigated to a simple aesthetic on the weapon.
- The M7S now has a 2× zoom scope, adding more ranged capabilities.
Changes from Halo 3: ODST to Halo 2: Anniversary
- The magazine size is increased from 48 to 60 and ammo capacity also increased from 192 to 240.
- The M7S can now be dual wielded, however the player will be unable utilize the guns' scope while dual wielding.
- The M7S is equipped with a reflex sight that uses a miniature reticule, making it more effective in dark areas and general close quarters combat.
Trivia
- The M7S made its first in-game debut in the Example multiplayer map, featured in Halo 2 Vista.
- The M7S is the starting weapon in most Firefight levels in Halo 3: ODST except for Windward, where the player starts with a sniper rifle instead.
- The Halo 3: ODST manual erroneously states that the M7S is "a sound-suppressed variant of the M7 rifle".
- The M7S is the first fully-automatic weapon in the Halo series to have a usable scope.
- In Halo Wars 2, the M7S SMGs wielded by ODSTs are equipped with laser sights.
Gallery
The suppressed SMG as it appears in Halo 2 Vista. Note the absence of a sight and a flashlight.
- SMG Concept.jpg
An early render for Halo 3: ODST.
The Rookie wielding an M7S with fully extended stock.
A Sangheili dual wielding M7Ss on Skyward.
First-person view of the M7S on Stonetown.
ODSTs using M7Ss in Hunt the Truth.
Linda-058 using an M7S in Halo: The Fall of Reach - The Animated Series.
ODSTs using M7Ss in Halo Wars 2.
Browse more images in this article's gallery page. |
List of appearances
- Halo: First Strike (First appearance)
- Halo 2 Vista
- Halo: Contact Harvest
- Halo: Helljumper
- The Life
- Halo 3: ODST
- Halo Legends
- Halo: Evolutions - Essential Tales of the Halo Universe
- Halo 2: Anniversary
- Halo: New Blood
- Hunt the Truth
- Halo: Spartan Strike
- Halo: The Fall of Reach - The Animated Series
- Halo Wars 2
- Halo: Retribution
Sources
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