Haven: Difference between revisions
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==Gallery== | ==Gallery== | ||
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File:HMCC H4 Haven Map.png|Haven Map. | |||
File:Haven Overhead.jpg|Overhead view of the map. | File:Haven Overhead.jpg|Overhead view of the map. | ||
File:Wraparoundbetter.jpg|Concept art of the Forerunner towers that serves as the map's setting. | File:Wraparoundbetter.jpg|Concept art of the Forerunner towers that serves as the map's setting. |
Revision as of 15:27, May 16, 2018
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Template:Multiplayer Map Infobox Template:Article Quote
Haven, originally codenamed Wraparound, is a Halo 4 multiplayer map.[1][2] The map is set in the skies of the Forerunner shield world Requiem, within a facility that powers one of the miniature artificial stars illuminating the interior of the structure.[3] It was remade as Mercy in Halo 5: Guardians.[4]
Description
The map has two levels, catwalks and ramps surrounding a large space in the center. Around the outer edge of the map, there are circular hallways connecting either to the map's side areas or man cannons that can be used to access the map's central area.[5]
Trivia
Certain areas of Haven have sound issues which result in gunshots being heavily distorted - even to the point of being beyond recognition. This is similar to the distortion produced when the player is inside a Regeneration Field.
Gallery
- Wraparoundbetter.jpg
Concept art of the Forerunner towers that serves as the map's setting.
- WraparoundDesignConcept.jpg
Early concept art of the facility's design aesthetic.
A Man Cannon on Haven.
Sources
- ^ Making Halo 4: First Look
- ^ Halo Waypoint: The Halo Bulletin: 3.21.12
- ^ Cite error: Invalid
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- ^ Halo's Twitter
- ^ Guardian.co.uk: Halo 4 multiplayer revealed: Master Chief meets Call of Duty?