Landmine: Difference between revisions
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*Unlike the Trip Mine, the Landmine is not activated solely by motion. Thus, trying to crouch walk slowly over a Landmine will detonate it. | *Unlike the Trip Mine, the Landmine is not activated solely by motion. Thus, trying to crouch walk slowly over a Landmine will detonate it. | ||
**Oddly enough, however, [[Evade|Evading]] over a trip mine will not detonate it, and the mine may even be thrown into the air from the impact. | **Oddly enough, however, [[Evade|Evading]] over a trip mine will not detonate it, and the mine may even be thrown into the air from the impact. | ||
*''[[Halo 2: Anniversary]]'' features an EMP | *In ''[[Halo 2: Anniversary]]'' Forge features an EMP variant of the landmine. | ||
==Gallery== | ==Gallery== |
Revision as of 19:14, February 21, 2016
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This landmine is a stationary explosive device. In Halo: Reach, these landmines may be placed in Forge Mode. They serve as an integral part of the Race gametype.[1] It functions similarly to the TR/9 Antipersonnel Mine from Halo 3.
Trivia
- Landmines will typically appear in the Race gametype on most maps.
- Landmines can be activated by proximity. If you drive close enough to one, it will explode after a short delay. This can be used to stop any player following close behind you.
- The Landmine is able to kill a fully shielded player, unlike the Trip Mine, which only takes out a player's shields.
- Unlike the Trip Mine, the Landmine is not activated solely by motion. Thus, trying to crouch walk slowly over a Landmine will detonate it.
- Oddly enough, however, Evading over a trip mine will not detonate it, and the mine may even be thrown into the air from the impact.
- In Halo 2: Anniversary Forge features an EMP variant of the landmine.
Gallery
A Mongoose drives by a landmine.
List of appearances
- Halo: Reach (First appearance)
- Halo 4
- Halo 2: Anniversary
Sources