Halo 2: Anniversary: Difference between revisions
From Halopedia, the Halo wiki
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(The "Forge only in the 6 reimagined maps" is said somewhere, just have to dig up the post or tweet or whatever.) |
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==Features== | ==Features== | ||
Like the preceding games, ''Halo 2 Anniversary'' will contain hidden [[terminal]] videos. However, the videos are not hosted on the disc and require an internet connection. The game will also feature new [[skull]]s and extended cutscenes. Like ''[[Halo: Combat Evolved Anniversary]]'', the game will allow users to switch between the remastered version and a "Classic Mode". However, the game's cutscenes are now pre-rendered by [[Blur Studios]] as opposed to being in-engine like those in most of the ''Halo'' games.<ref name="waypoint"/> | Like the preceding games, ''Halo 2 Anniversary'' will contain hidden [[terminal]] videos. However, the videos are not hosted on the disc and require an internet connection. The game will also feature new [[skull]]s and extended cutscenes. Like ''[[Halo: Combat Evolved Anniversary]]'', the game will allow users to switch between the remastered version and a "Classic Mode". However, the game's cutscenes are now pre-rendered by [[Blur Studios]] as opposed to being in-engine like those in most of the ''Halo'' games.<ref name="waypoint"/> Similar to its predecessor, ''Halo 2 Anniversary'' will use a combination of 3D models from several of the prior games as well as modified and all-new assets.<ref name="ytinterv"/> | ||
All of the original multiplayer maps are featured in the classic multiplayer mode, while six of the maps have been completely re-imagined<ref name="waypoint"/> in a separate multiplayer engine described as a combination of the multiplayer of the classic ''Halo 2'' and that of the more recent ''Halo'' titles.<ref name="ytinterv"/> [[Forge]] | All of the original multiplayer maps are featured in the classic multiplayer mode, while six of the maps have been completely re-imagined<ref name="waypoint"/> in a separate multiplayer engine described as a combination of the multiplayer of the classic ''Halo 2'' and that of the more recent ''Halo'' titles.<ref name="ytinterv"/> A [[Forge]] mode will be featured, albeit only in the six re-imagined maps. The game will also have an online co-op mode.<ref name="ytinterv"/> | ||
{{Expand-section}} | {{Expand-section}} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:H2A - Johnson.png|[[Avery Johnson]]. | File:H2A - Johnson.png|[[Avery Johnson]]. | ||
File:H2A - Hood.png|[[Terrence Hood|Fleet Admiral Terrence Hood]]. | File:H2A - Hood.png|[[Terrence Hood|Fleet Admiral Terrence Hood]]. |
Revision as of 05:23, June 10, 2014
Template:New Content Template:Game Infobox Halo 2 Anniversary is an upcoming remastered edition of Halo 2. It will be released November 11, 2014 as part of the Halo Master Chief Collection for the Xbox One.[1][2]
Features
Like the preceding games, Halo 2 Anniversary will contain hidden terminal videos. However, the videos are not hosted on the disc and require an internet connection. The game will also feature new skulls and extended cutscenes. Like Halo: Combat Evolved Anniversary, the game will allow users to switch between the remastered version and a "Classic Mode". However, the game's cutscenes are now pre-rendered by Blur Studios as opposed to being in-engine like those in most of the Halo games.[2] Similar to its predecessor, Halo 2 Anniversary will use a combination of 3D models from several of the prior games as well as modified and all-new assets.[3]
All of the original multiplayer maps are featured in the classic multiplayer mode, while six of the maps have been completely re-imagined[2] in a separate multiplayer engine described as a combination of the multiplayer of the classic Halo 2 and that of the more recent Halo titles.[3] A Forge mode will be featured, albeit only in the six re-imagined maps. The game will also have an online co-op mode.[3]
This section needs expansion. You can help Halopedia by expanding it.
Gallery
Rtas 'Vadum and Thel 'Vadam converse.
The Prophet of Regret.
The UNSC In Amber Clad approaches Installation 05.
John-117 drags an antimatter charge across Cairo Station.
Gameplay on Cairo Station.
Master Chief wielding a BR55 battle rifle.
Multiplayer gameplay on Ascension.