Grenade: Difference between revisions
From Halopedia, the Halo wiki
No edit summary |
|||
(17 intermediate revisions by 13 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{Wikipedia|Grenade}} | ||
A '''grenade''' is a hand thrown anti-infantry, or anti-vehicle weapon, while some might serve both purposes. They are primed by the user, and then thrown toward the target(s). | A '''grenade''' is a hand thrown anti-infantry, or anti-vehicle weapon, while some might serve both purposes. They are primed by the user, and then thrown toward the target(s). | ||
== | ==UNSC== | ||
*[[M9 High-Explosive Dual-Purpose | *'''[[M9 High-Explosive Dual-Purpose grenade]]''' - Also known as the '''Frag grenade'''. This is the standard [[UNSC]] fragmentation grenade. | ||
*[[Flashbang grenade | *'''[[Flashbang grenade]]''' - Produces an extremely bright flash of light and a very loud concussion blast when deployed, stunning targets, but doing very little physical damage to them. | ||
*[[Sonic grenade]] | *'''[[Gas grenade]]''' - Releases noxious fumes. | ||
*[[Napalm grenade]] | *'''[[Sonic grenade]]''' - An explosive grenade. | ||
*'''[[Napalm grenade]]''' - Causes intense fire when deployed. | |||
*'''[[Stun grenade]]''' - Produces an electromagnetic pulse which temporarily immobilizes targets for several seconds. | |||
==Covenant== | |||
*'''{{Pattern|Anskum|plasma grenade}}''' - Also known as the '''Plasma grenade'''. Discharges plasma when deployed and can stick to targets. | |||
*'''[[Type-2 Antipersonnel Fragmentation Grenade]]''' - Also known as the '''Spike grenade'''. When deployed, the grenade fires out sharp super-heated metal projectiles and uses sharp blades to secure itself to surfaces. | |||
*'''[[Type-3 Antipersonnel/Antimaterial Incendiary Grenade]]''' - Also known as the '''Firebomb grenade'''. Upon impact with a surface, the grenade's contents burn the surrounding area. | |||
== | ==Banished== | ||
*[[ | *'''[[Dynamo grenade]]''' - A grenade that emits electricity when thrown. Has the capability to disable vehicles and drain [[energy shielding]]. | ||
*[[ | *'''[[Infusion grenade]]''' - A grenade that spreads extremely flammable [[infusion gel]] when thrown. | ||
*[[ | *'''[[Stasis grenade]]''' - A grenade that freezes any infantry and vehicles within its radius for a limited time. | ||
== Forerunner == | ==Forerunner== | ||
*[[Pulse grenade]] | *'''[[Z-040 Attenuation Field Generator/Localized]]''' - Also known as the '''Pulse grenade'''. Upon being thrown, it forcefully detonates and forms a hazardous ionization sphere which eventually collapses, destroying nearby targets. | ||
*'''[[Z-400 splinter grenade|Z-400 Pursuit Disruption Grid Generator]]''' - Also known as the '''Splinter grenade'''. When it detonates, it creates an ionized lattice death cloud of orange sparks that disintegrates anything it touches. | |||
==Gallery== | |||
<gallery> | |||
File:HINF Concept BombsAndBalls.jpg|Concept art of a "sapper grenade" (left) for ''[[Halo Infinite]]''. | |||
File:HINF Concept StasisGrenade.jpg|Concept art of a [[UNSC]] take on a stasis grenade, also for ''Halo Infinite''. | |||
</gallery> | |||
{{disambig}} | {{disambig}} |
Latest revision as of 13:01, February 11, 2024
There is more information available on this subject at Grenade on the English Wikipedia. |
A grenade is a hand thrown anti-infantry, or anti-vehicle weapon, while some might serve both purposes. They are primed by the user, and then thrown toward the target(s).
UNSC[edit]
- M9 High-Explosive Dual-Purpose grenade - Also known as the Frag grenade. This is the standard UNSC fragmentation grenade.
- Flashbang grenade - Produces an extremely bright flash of light and a very loud concussion blast when deployed, stunning targets, but doing very little physical damage to them.
- Gas grenade - Releases noxious fumes.
- Sonic grenade - An explosive grenade.
- Napalm grenade - Causes intense fire when deployed.
- Stun grenade - Produces an electromagnetic pulse which temporarily immobilizes targets for several seconds.
Covenant[edit]
- Anskum-pattern plasma grenade - Also known as the Plasma grenade. Discharges plasma when deployed and can stick to targets.
- Type-2 Antipersonnel Fragmentation Grenade - Also known as the Spike grenade. When deployed, the grenade fires out sharp super-heated metal projectiles and uses sharp blades to secure itself to surfaces.
- Type-3 Antipersonnel/Antimaterial Incendiary Grenade - Also known as the Firebomb grenade. Upon impact with a surface, the grenade's contents burn the surrounding area.
Banished[edit]
- Dynamo grenade - A grenade that emits electricity when thrown. Has the capability to disable vehicles and drain energy shielding.
- Infusion grenade - A grenade that spreads extremely flammable infusion gel when thrown.
- Stasis grenade - A grenade that freezes any infantry and vehicles within its radius for a limited time.
Forerunner[edit]
- Z-040 Attenuation Field Generator/Localized - Also known as the Pulse grenade. Upon being thrown, it forcefully detonates and forms a hazardous ionization sphere which eventually collapses, destroying nearby targets.
- Z-400 Pursuit Disruption Grid Generator - Also known as the Splinter grenade. When it detonates, it creates an ionized lattice death cloud of orange sparks that disintegrates anything it touches.
Gallery[edit]
Concept art of a "sapper grenade" (left) for Halo Infinite.
Concept art of a UNSC take on a stasis grenade, also for Halo Infinite.
This is a disambiguation page — a navigational aid which lists other pages that might otherwise share the same or a similar title. If an article link referred you here, you might want to go back and fix it to point directly to the intended page.