Gameplay

Team Arena: Difference between revisions

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{{Era|RW}}
{{Status|Gameplay}}
{{Ratings}}
'''Team Arena''' or '''Ranked Arena''' is a [[playlist]] in ''[[Halo: Reach]]'', ''[[Halo 5: Guardians]]'', and ''[[Halo Infinite]]'' It is a 4v4 competitive playlist.<ref>[http://halo.bungie.net/stats/reach/playlists.aspx?p=28479 '''Bungie.net''': ''Playlists'']</ref> In each title, the playlist is ranked and requires the player to complete a number of games to be placed into a division. Ranks are reset every season.<ref>[https://web.archive.org/web/20160310135657/https://www.halowaypoint.com/en-us/community/blog-posts/halo-5-seasons-explained '''Halo Waypoint''': ''Seasons Explained'']</ref>
{{Article Quote|2 teams of 4 square off in the [[Arena]].}}
'''The Arena''' is a [[playlist]] in ''[[Halo: Reach]]''. The maximum amount of players is 8.<ref>[http://www.bungie.net/stats/reach/playlists.aspx?p=28479 '''Bungie.net''': ''Playlists'']</ref>


==Gametypes==
The ranking is as follows: Bronze, Silver, Gold, Platinum, Diamond, Onyx.
*Arena Slayer
 
==''Halo: Reach''==
{{Quote|2 teams of 4 square off in the Arena.|Playlist description<ref>[https://web.archive.org/web/20101003030547/http://www.bungie.net/stats/reach/playlists.aspx '''Bungie.net''': ''Online Intel - Playlists'']</ref>}}
<div class="tabcontainer">
<div class="tabbox">
<div class="tab">September 14th, 2010</div>
'''Gametypes'''
*Slayer Pro
*Slayer DMRs


==Maps==
'''Maps'''
*[[Forge World/Asylum|Asylum]]
*[[Asylum]]
*[[Boardwalk]]
*[[Boardwalk]]
*[[Countdown]]
*[[Countdown]]
*[[Pinnacle]]
*[[Powerhouse]]
*[[Powerhouse]]
*[[Sword Base (level)|Sword Base]]
*[[Forge World/The Cage|Uncaged]]
*[[Zealot|Zealot Arena]]
*[[Reflection]]
*[[Reflection]]
*[[Anchor 9|Unanchored]]
*[[Sword Base]]
*[[Reflection]]
*[[The Cage]]
*[[Zealot (map)|Zealot]]
</div>
<div class="tabbox">
<div class="tab">October 5th, 2010</div>
'''Gametypes'''
*Slayer DMRs
 
'''Maps'''
*Asylum
*Boardwalk
*Countdown
*Pinnacle
*Powerhouse
*Reflection
*Sword Base
*Reflection
*The Cage
*[[Zealot (map)|Arena Zealot]]
 
'''Changelog'''
*Removed Slayer Pro for Season 2
*Replaced Zealot with Arena Zealot map variant
</div>
<div class="tabbox">
<div class="tab">November 2nd, 2010</div>
'''Gametypes'''
*Arena Slayer Pro
 
'''Maps'''
*Asylum
*Boardwalk
*Countdown
*Pinnacle
*Powerhouse
*Reflection
*Sword Base
*Reflection
*The Cage
*Arena Zealot
 
'''Changelog'''
*Increased voting option count to 2
*Replaced Slayer DMRs with Arena Slayer Pro
*New gametype featuring DMR/Magnum starts, disabled motion tracker and limited equipment (Sprint, Hologram and Armor Lock)
</div>
<div class="tabbox">
<div class="tab">November 30th, 2010</div>
'''Gametypes'''
*Arena Slayer Pro
 
'''Maps'''
*Anchor 9
*Asylum
*Boardwalk
*Countdown
*Pinnacle
*Powerhouse
*Reflection
*Sword Base
*Reflection
*The Cage
*Arena Zealot
 
'''Changelog'''
*Removed Armor Lock loadouts
*Added Needle Rifle loadouts
*Reduced loadout grenade count to 1
</div>
<div class="tabbox">
<div class="tab">January 4th, 2011</div>
'''Gametypes'''
*Arena Slayer Pro
 
'''Maps'''
*Asylum
*Boardwalk
*Countdown
*Pinnacle
*Powerhouse
*Reflection
*Sword Base
*Reflection
*The Cage
*Arena Zealot
*[[Anchor 9 (map)|Unanchored]]
 
'''Changelog'''
*Added Unanchored map variant to all Arena playlists
*Players can now change their votes in Arena playlists
</div>
<div class="tabbox">
<div class="tab">March 1st, 2011</div>
Team Arena removed and replaced with "The Arena".
 
'''Gametypes'''
*Arena Slayer
 
'''Maps'''
*Arena Zealot
*Reflection
*Countdown
*Boardwalk
*Powerhouse
*Sword Base
*Asylum
*[[The Cage|Uncaged]]
*Unanchored
*[[Condemned|Uplink]]
 
'''Changelog'''
*New 4v4 Team Slayer playlist featuring Arena rankings
*TrueSkill calculations based on win/loss, not individual player ratings
*Play 4 games for a qualifying day, 5 qualifying days to place in a Division
*After placing in a Division, check your standing in that Division using your in-game Service Record, it updates daily
*Moved to the "Competitive" playlist category
*Seasons are now 3 months long
*Division distribution is now more even, but Onyx is still top %5
 
</div>
<div class="tabbox">
<div class="tab">March 29th, 2011</div>
'''Gametypes'''
*Arena Slayer
 
'''Maps'''
*Arena Zealot
*Reflection
*Countdown
*Boardwalk
*Powerhouse
*Sword Base
*Asylum
*Uncaged
*Unanchored
*Uplink
 
'''Changelog'''
*The Arena now uses one voting round
*The Arena now considers a party of 3+ as a big party (was 2+)
*Removed Evade loadouts from 2v2 and Arena gametypes
*Arena gametypes now have only 1 frag start
</div>
<div class="tabbox">
<div class="tab">May 3rd, 2011</div>
'''Gametypes'''
*Arena Slayer
 
'''Maps'''
*Arena Zealot
*Reflection
*Countdown
*Boardwalk
*Powerhouse
*Sword Base
*Asylum
*Uncaged
*Unanchored
*Uplink
*Uplink
*Enclosed
*Enclosed
*Kingdom
*Kingdom
*Synapse
*Synapse
'''Changelog'''
*Doubled Jackpots for The Arena, Squad Slayer and Defiant Map Pack
*Loosened restrictions on matches to improve match times
*Added Community Maps: Enclosed, Kingdom, Synapse
</div>
<div class="tabbox">
<div class="tab">June 8th, 2011</div>
'''Gametypes'''
*Arena Slayer
'''Maps'''
*Arena Zealot
*Reflection
*Countdown
*Boardwalk
*Powerhouse
*Sword Base
*Asylum
*Uncaged
*Unanchored
*Uplink
*Enclosed
*Kingdom
*Synapse
*Rebirth
*Select
'''Changelog'''
*Added community maps Rebirth and Select to The Arena
</div>
</div>
==''Halo 5: Guardians''==
{{Quote|Play on the very best modes and maps Halo 5 has to offer.|Playlist description<ref>[https://web.archive.org/web/20160413033121/https://www.halowaypoint.com/en-us/community/blog-posts/launch-playlist-details '''Halo Waypoint''': ''Launch Playlist Details'']</ref>}}
===Gametypes===
*[[Assault]]
*[[CTF]]
*[[Slayer]]
*[[Strongholds]]
===Maps===
*[[Coliseum]]
*[[Eden]]
*[[Empire]]
*[[Fathom]]
*[[Plaza]]
*[[The Rig]]
*[[Truth]]
*[[Torque]]
*[[Overgrowth]]
*[[Riptide]]
==''Halo Infinite''==
{{Quote|Competitive Halo Infinite Settings: Battle Rifle Starts. No Radar. Face off against other Spartans to earn or progress your rank.|Playlist description}}
<div class="tabcontainer">
<div class="tabbox">
<div class="tab">November 15th, 2021</div>
{| class="wikitable"
|-
! Gametypes !! Maps
|-
| [[Oddball|Ranked:Oddball]] || [[Streets]]
|-
| Ranked:Oddball || [[Recharge]]
|-
| Ranked:Oddball || [[Live Fire]]
|-
| [[Strongholds|Ranked:Strongholds]] || Streets
|-
| Ranked:Strongholds || Recharge
|-
| Ranked:Strongholds || Live Fire
|-
| [[Capture the Flag|Ranked:CTF]]|| [[Behemoth]]
|-
| Ranked:CTF|| [[Bazaar]]
|-
| Ranked:CTF|| [[Aquarius]]
|-
| [[Slayer|Ranked:Slayer]]|| Streets
|-
| Ranked:Slayer|| Recharge
|-
| Ranked:Slayer|| Live Fire
|-
| Ranked:Slayer|| Bazaar
|-
| Ranked:Slayer|| Aquarius
|}
</div>
</div>


==Sources==
==Sources==
<references/>
{{Ref/Sources}}
[[Category:Playlists]]
 
{{Gametype}}
[[Category:Halo: Reach playlists]]
[[Category:Halo: Reach playlists]]
[[Category:Halo 5: Guardians playlists]]
[[Category:Halo Infinite playlists]]

Latest revision as of 19:36, September 15, 2022

Team Arena or Ranked Arena is a playlist in Halo: Reach, Halo 5: Guardians, and Halo Infinite It is a 4v4 competitive playlist.[1] In each title, the playlist is ranked and requires the player to complete a number of games to be placed into a division. Ranks are reset every season.[2]

The ranking is as follows: Bronze, Silver, Gold, Platinum, Diamond, Onyx.

Halo: Reach[edit]

"2 teams of 4 square off in the Arena."
— Playlist description[3]
September 14th, 2010

Gametypes

  • Slayer Pro
  • Slayer DMRs

Maps

October 5th, 2010

Gametypes

  • Slayer DMRs

Maps

  • Asylum
  • Boardwalk
  • Countdown
  • Pinnacle
  • Powerhouse
  • Reflection
  • Sword Base
  • Reflection
  • The Cage
  • Arena Zealot

Changelog

  • Removed Slayer Pro for Season 2
  • Replaced Zealot with Arena Zealot map variant
November 2nd, 2010

Gametypes

  • Arena Slayer Pro

Maps

  • Asylum
  • Boardwalk
  • Countdown
  • Pinnacle
  • Powerhouse
  • Reflection
  • Sword Base
  • Reflection
  • The Cage
  • Arena Zealot

Changelog

  • Increased voting option count to 2
  • Replaced Slayer DMRs with Arena Slayer Pro
  • New gametype featuring DMR/Magnum starts, disabled motion tracker and limited equipment (Sprint, Hologram and Armor Lock)
November 30th, 2010

Gametypes

  • Arena Slayer Pro

Maps

  • Anchor 9
  • Asylum
  • Boardwalk
  • Countdown
  • Pinnacle
  • Powerhouse
  • Reflection
  • Sword Base
  • Reflection
  • The Cage
  • Arena Zealot

Changelog

  • Removed Armor Lock loadouts
  • Added Needle Rifle loadouts
  • Reduced loadout grenade count to 1
January 4th, 2011

Gametypes

  • Arena Slayer Pro

Maps

  • Asylum
  • Boardwalk
  • Countdown
  • Pinnacle
  • Powerhouse
  • Reflection
  • Sword Base
  • Reflection
  • The Cage
  • Arena Zealot
  • Unanchored

Changelog

  • Added Unanchored map variant to all Arena playlists
  • Players can now change their votes in Arena playlists
March 1st, 2011

Team Arena removed and replaced with "The Arena".

Gametypes

  • Arena Slayer

Maps

  • Arena Zealot
  • Reflection
  • Countdown
  • Boardwalk
  • Powerhouse
  • Sword Base
  • Asylum
  • Uncaged
  • Unanchored
  • Uplink

Changelog

  • New 4v4 Team Slayer playlist featuring Arena rankings
  • TrueSkill calculations based on win/loss, not individual player ratings
  • Play 4 games for a qualifying day, 5 qualifying days to place in a Division
  • After placing in a Division, check your standing in that Division using your in-game Service Record, it updates daily
  • Moved to the "Competitive" playlist category
  • Seasons are now 3 months long
  • Division distribution is now more even, but Onyx is still top %5
March 29th, 2011

Gametypes

  • Arena Slayer

Maps

  • Arena Zealot
  • Reflection
  • Countdown
  • Boardwalk
  • Powerhouse
  • Sword Base
  • Asylum
  • Uncaged
  • Unanchored
  • Uplink

Changelog

  • The Arena now uses one voting round
  • The Arena now considers a party of 3+ as a big party (was 2+)
  • Removed Evade loadouts from 2v2 and Arena gametypes
  • Arena gametypes now have only 1 frag start
May 3rd, 2011

Gametypes

  • Arena Slayer

Maps

  • Arena Zealot
  • Reflection
  • Countdown
  • Boardwalk
  • Powerhouse
  • Sword Base
  • Asylum
  • Uncaged
  • Unanchored
  • Uplink
  • Enclosed
  • Kingdom
  • Synapse

Changelog

  • Doubled Jackpots for The Arena, Squad Slayer and Defiant Map Pack
  • Loosened restrictions on matches to improve match times
  • Added Community Maps: Enclosed, Kingdom, Synapse
June 8th, 2011

Gametypes

  • Arena Slayer

Maps

  • Arena Zealot
  • Reflection
  • Countdown
  • Boardwalk
  • Powerhouse
  • Sword Base
  • Asylum
  • Uncaged
  • Unanchored
  • Uplink
  • Enclosed
  • Kingdom
  • Synapse
  • Rebirth
  • Select

Changelog

  • Added community maps Rebirth and Select to The Arena

Halo 5: Guardians[edit]

"Play on the very best modes and maps Halo 5 has to offer."
— Playlist description[4]

Gametypes[edit]

Maps[edit]

Halo Infinite[edit]

"Competitive Halo Infinite Settings: Battle Rifle Starts. No Radar. Face off against other Spartans to earn or progress your rank."
— Playlist description
November 15th, 2021
Gametypes Maps
Ranked:Oddball Streets
Ranked:Oddball Recharge
Ranked:Oddball Live Fire
Ranked:Strongholds Streets
Ranked:Strongholds Recharge
Ranked:Strongholds Live Fire
Ranked:CTF Behemoth
Ranked:CTF Bazaar
Ranked:CTF Aquarius
Ranked:Slayer Streets
Ranked:Slayer Recharge
Ranked:Slayer Live Fire
Ranked:Slayer Bazaar
Ranked:Slayer Aquarius

Sources[edit]