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M313 Elephant: Difference between revisions

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{{Era|HCW}}
{{Status|Canon}}
{{Ratings}}
{{Disambig header|the vehicle introduced in ''Halo 3''|other vehicles in the Elephant family|Elephant}}
{{Ship
{{Vehicle infobox
|image=[[File:Elephant 1up.jpg|300px]]
|name=
|name=M312 Heavy Recovery Vehicle
|image=[[File:Halo3-M313HRV-Elephant1.png|300px]]
|manufacturer=[[Jotun Heavy Industries]]<ref>[[:File:Jotun-Oliphant.jpg]]</ref>
|manufacturer=[[JOTUN Heavy Industries]]{{Ref/Book|Id=visual|EVG|Page=55}}{{Ref/Book|Id=Enc22|Enc22|Page=145}}
|line=
|line=[[Elephant]]
|model=M312 <ref name="H3Art">'''[[The Art of Halo 3]]''', ''page 41''</ref><ref name="ENC">'''[[Halo Encyclopedia]]''': ''page 236''</ref>
|model=
|class=Behemoth
|cost=
|length={{Convert|25.7|m|ft}}<ref name="ENC"/>
|length={{Convert|84.3|ft|m|disp=flip|sp=us}}{{Ref/Reuse|visual}}{{Ref/Reuse|Enc22}}{{Ref/Book|Id=Enc09|Enc09|Page=236}}{{Ref/Book|Id=Enc11|Enc11|Page=246}}
|width=
|width={{Convert|44.5|ft|m|disp=flip|sp=us}}{{Ref/Reuse|visual}}{{Ref/Reuse|Enc22}}
|height=
|height={{Convert|37.9|ft|m|disp=flip|sp=us}}{{Ref/Reuse|Enc22}}
|mass={{Convert|205|ton|lb}}<ref name="ENC"/>
|mass={{Convert|186|MT}}{{Ref/Reuse|visual}}{{Ref/Reuse|Enc22}}{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}}
|max accel=
|max speed-title=Range
|max speed space=
|max speed={{Convert|466|mi|km|disp=flip|sp=us}}{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}}
|max speed air=
|engine=
|engine=
|slipspace drive=
|hull=Ultra high density armor plating{{Ref/Reuse|screen1}}
|slipspace speed=
|armament=
|poweroutput=
*1 [[12.7×99mm Armor-Piercing|12.7mm]] [[M41 Vulcan]] light anti-aircraft gun with 260<sup>o</sup> FOV{{Ref/Game|Id=screen1|H3|[[:File:H3 Sandtrap ElephantScreen 1.png|Elephant readout]]}}{{Ref/Reuse|visual}}{{Ref/Reuse|Enc22}}{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}}
|power=
*2 [[7.62x51mm|7.62mm]] [[AIE-486H machine gun]]s{{Ref/Book|Halo 3: The Official Guide|Page=192}}{{Ref/Reuse|visual}}{{Ref/Reuse|Enc22}}{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}}
|shield gen=None
|crew=
|hull=
*1 driver{{Ref/Reuse|visual}}{{Ref/Reuse|Enc22}}
|sensor=
*2 gunners{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}}
|target=
|complement=
|navigation=
*12-16 passengers{{Ref/Reuse|visual}}{{Ref/Reuse|Enc22}}{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}}
|avionics=
*Up to 6 [[Mongoose]]s (1 standard){{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}}
|countermeasures=
::or
|armament=*''[[Halo 3]]''
:2 [[Warthog]]s{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}}
**[[M41 Light Anti-Aircraft Gun]] (1)
**[[AIE-486H Heavy Machine Gun]] (2) (optional)<ref>'''[[Halo 3: The Official Guide]]''', ''page 192''</ref>
*''[[Halo Wars]]''
**[[M41 Light Anti-Aircraft Gun]] (3)
**[[M247 GPMGT Autocannon]] (1) (once upgraded)
|complement=*[[Warthog]] (1) or
*[[Mongoose]] (6)
|crew=*Driver (1)
*Gunner (2)
|skeleton=
|passengers=*Personnel (12-16)
|capacity=
|consumables=
|consumables=
|othersystems=*Crane
|othersystems=
*Crane system
*Mobile launch pad for high speed recon and recovery vehicles{{Ref/Reuse|screen1}}
|firstuse=
|firstuse=
|role=*Mobile command
|service=[[Human-Covenant War]] <br> [[Post-Covenant War conflicts]]
*Search & Recovery
|role=
*Recon & Patrol
*Mobile command base
*Troop Deployment
*Mobile recovery platform
*Mobile Mini-Base
*Troop deployment platform
|era=[[Human-Covenant War]]
|affiliation=[[United Nations Space Command]]
|affiliation=[[United Nations Space Command Marine Corps]]
}}
}}
The '''M312 Heavy Recovery Vehicle''',<ref name="ENC">'''''[[Halo Encyclopedia]]''''': ''page 236''</ref><ref name="H3Art"/> sometimes refered to as the '''Behemoth-class Troop Transport'''<ref name="ENC"/> and commonly known as the '''Elephant''', is a heavy [[UNSC Marine Corps]] Mobile Assault, Support, and Recovery Platform.<ref>'''[[Halo 3]]''': In-game operation display underneath the driver's section</ref>.  
The '''M313 Heavy Recovery Vehicle'''{{Ref/Book|Id=H3Art|AoH3|Page=41}}{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}}{{Ref/Reuse|visual}} is a vehicle in the '''[[Elephant]]''' line of heavy Mobile Assault, Support, and Recovery (MASR) platforms built by [[JOTUN Heavy Industries]] and employed by the [[United Nations Space Command]].{{Ref/Game|Id=H3|H3|Elephant in-game vehicle}} Sometimes referred to as the '''Behemoth-class Troop Transport''',{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}} the vehicle is one of the largest ground vehicles employed by the UNSC for ground-based operations, though since the end of the [[Human-Covenant War]] in 2552 it has been surpassed in size by the [[M510 Mammoth]].


==Design details==
==Overview==
[[File:ElephantSizeComparison.jpg|thumb|left|The size of the Elephant in comparison to other vehicles and a real Elephant.]]
[[File:ElephantSizeComparison.jpg|thumb|left|The size of the Elephant in comparison to other vehicles and a real Elephant.]]
[[File:Screenshot 6 preview.jpg|thumb|left|Marines deploy from an early Elephant variant.]]
===Design details===
The Elephant is a mobile command base and repair vehicle and is able to pull an entire [[Shaw-Fujikawa Translight Engine]] by itself.<ref>'''[[Halo Wars]]''', [[Reactor (level)|Reactor]]</ref> It is armed with a forward [[M41 Light Anti-Aircraft Gun|M41 LAAG]] on the top right and a [[AIE-486H Heavy Machine Gun]] on the mid left.<ref>''[[Halo 3 Epsilon]]''</ref> It is a three-level vehicle with the bottom level, the respawn locale that opens out into the rear cargo tray, the second level, a walkway around the cargo ramp and leads onto the driver's cabin then a small, elevated third level where the M41 LAAG is assembled. It features a crane, numerous firing ports and elevated positions for defending it. It has four tracks set up on each side of the chassis. Its chassis is also as wide as they are high, providing stability. The Elephant houses a [[Mongoose]] in its lower bay, and can be made to hold up to an additional of three Mongooses in the front with two in the back with two [[Warthogs]].
[[File:H3 Sandtrap ElephantScreen 1.png|thumb|left|The Elephant's readout screen.]]
The Elephant is a large, multi-level vehicle driven by eight sets of treads - used to move the vehicle's massive bulk across terrain. The aft of the vehicle is an open-bed cargo bay, featuring a ramp to allow access for personnel and small reconnaissance vehicles (such as [[Mongoose]]s). The cargo bed contains a readout screen that displays status information on the vehicle and surrounding environment, alongside several [[List of UNSC crates|equipment crates]] built into the external walls, including [[M52B body armor]], [[CH252 helmet]]s, an AIE-486H chaingun and several crates marked [[:File:H3 NerveGas.png|NT/B with a biohazard symbol]].{{Ref/Reuse|H3}} Another ramp leads from the cargo bed up to a small gantry with access to the fore-mounted cockpit and operator's stations, and a number of mounting points for the vehicle's defensive armaments. A Vulcan LAAG turret overwatch station at the top of the vehicle provides a surrounding view of the area, allowing the Elephant to perform its MASR functions with some defensive options available.{{Ref/Reuse|Enc22}}


==Appearances==
The chassis of the vehicle is heavily-armoured, allowing it to traverse the front lines to transport troops, light vehicles, and cargo to and from the battlefield. The cargo bed is capable of housing up to 16 infantry personnel, and up to six [[Mongoose]] recon ATVs or two [[Warthog]] FAVs. The vehicle's heavy armour and advanced electronic communications systems (capable of operating in conditions that would hinder most other [[UNSC battle network|network systems]]) also allows it to be deployed into the front lines as a mobile command post for front-line officers.{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}}
===Halo 3===
Like its [[M312 Elephant|M312 cousin]], the M313 Elephant is designed to safely transport troops, equipment and light vehicles to and from the frontlines. However unlike its previous model, the M313 Elephant features only one [[M41 Light Anti-Aircraft Gun]] with 260 degrees rotation{{Ref/Reuse|screen1}} as its armament, though this can be improved with two additional [[AIE-486H Heavy Machine Gun]]s. It also features numerous firing ports and elevated positions for defending it. Its chassis is also as wide as it is high, providing stability. The vehicle's rear bay lacks the protective armour that is available on the M312 Elephant, thus increasing the vulnerability of its carriage.
The Elephant appears exclusively in Halo 3's multiplayer map [[Sandtrap]], located at each end of the map. It is completely invincible, and open-topped, unlike its counterpart in [[Halo Wars]]. The open roof is probably due to the fact that it is a service and repair station, not a troop carrier. Inside the elephant is a large screen which contains information on a mongoose. While the vehicle itself cannot be destroyed, its slow speed and lack of armor for gunners render them quite vulnerable. Killing the driver must be attempted from behind, ideally in a vehicle like a [[Banshee]]. If you try to simply board the Elephant and kill the driver, he/she may notice you in third person view and counterattack. In objective based games, the elephant also serves as a mobile bomb plant/spawn site and flag stand.


{{SectStub}}
The Elephant features a large crane mounted to the starboard side of the vehicle, which is capable of lifting, refuelling, and recover any standard ground vehicle in the UNSC fleet.{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}}


===Halo Wars===
===Background===
[[File:Burningcritters.jpg|300px|thumb|right|An Elephant deploys Marines into combat.]]
Designed and manufactured by [[JOTUN Heavy Industries]], the Elephants were initially used in the utility and farming industries during the early colonial expansion periods.{{Ref/Reuse|visual}} After several decades serving in the civilian market, JOTUN was contracted by the UNSC to develop the Elephants and build them as [[wikipedia:armoured recovery vehicle|armored repair and recovery vehicles]].{{Ref/Reuse|visual}} As time has progressed, the Elephant has been modified into several variants and upgrades, though the Elephant's versatility remains unchanged.
The Elephant also appears in ''Halo Wars'' as an armored personnel carrier and mobile infantry barracks, capable of creating troops in the field and/or deploying them while defending itself. To operate as a barracks, the vehicle must first deploy. This unit can be only used when the player chooses [[Captain Cutter]] as their Leader Character in online play or skirmish.


Like other ''Halo Wars'' units this vehicle has been dimensionally altered, particularly as the bay on the rear has been shrunk (two people high to one person high) and the bogeys are now the same size. Similar to Halo 3's design, the Elephant still retains its crane, though the vehicle looks ill suited for repair and recovery. However, there are several design changes made in ''Halo Wars''. The Elephant mounts three M41 LAAG weapons, one on the top of the driver's cabin and two at the rear on each side of the troop bay. It will also, if upgraded, sport a roof mounted cannon. The troop bay is enclosed and features a rear dropping ramp. The front also has an enclosed ramp along with deployable support struts.
The Elephant's versatility and commonality means that its basic design template is shared across many other vehicles including the aforementioned colonial vehicles, and even relatively mundane functions such as the [[Oliphant]] refuse collection vehicle used in the urban metroplex of [[New Mombasa]].{{Ref/Reuse|Enc22}}
 
====Halo Wars stats====
*Costs: 400 Resource units and requires two Population Cap and zero energy units
*Capable of building [[SPARTAN|SPARTAN-IIs]] and other infantry.
Upgrades:
*"Twin Engine": Increases the Elephant's speed by about 30%.
*"Defense Turret": Adds a [[M247 GPMGT Autocannon]] defending the Elephant in deploy mode.
*"Ceramic Armor": The Elephant can now take 25% more damage.
 
===Halo 3: ODST===
[[File:94606581-Full.jpg|250px|thumb|right|An Olifant, as it appears in ''Halo 3: ODST''.]]
The Elephant appears in ''[[Halo 3: ODST]]'' and is referred as the ''Olifant'' by the citizens of Mombasa. The '''Olifant''' is a civilian version of the Elephant that has been modified for the purposes of waste management. [[New Mombasa Waste Management]] owned and operated these vehicles, using them as garbage trucks. Olifants are seen several times in [[Mombasa Streets]]. [[Veronica Dare]] and [[Vergil]] use an Olifant as an APC in the level [[Coastal Highway]].  This particular Olifant moves very fast and features shields, unlike other Elephants/Olifants, because of Vergil's modifications. While the shields could withstand small arms fire and some [[Type-33 Light Anti-Armor Weapon|Fuel Rod Gun]] damage, they were unable to withstand the full might of the [[plasma beam]] on a [[Type-47 Ultra Heavy Assault Platform|Scarab]], forcing Dare and Vergil to abandon the Olifant.
 
In the meta-game ''[[Sadie's Story]]'', [[Vergil]] used one to save [[Sadie Endesha]] from [[Kinsler|Police Commissioner Kinsler]] by slamming it into his [[D77C-NMPD Pelican Dropship|Pelican]], then proceeding to dump its payload of garbage on him.&nbsp;The Olifant&nbsp;was then used by Sadie and [[Mike Branley]] to move through [[Covenant]]-occupied [[New Mombasa]], in an attempt to rescue Sadie's [[Dr. Endesha|father]]. It was later destroyed by a [[Type-25 Assault Gun Carriage|Wraith]] after a [[Tom Uberti|salesman]], who was also hiding in the Olifant, opened the top hatch and attempted to surrender.
 
It should be noted that ''Olifant'' is the [[wikipedia:Dutch|Dutch]] and [[wikipedia:Afrikaans|Afrikaans]] word for Elephant.


==Known Elephants==
==Known Elephants==
*'''E-2073 46833-S'''<ref>'''EGM Magazine''', ''September 2007 issue''</ref> - UNSC Elephant stationed on Sandtrap (it is interesting to note that both Elephants on the level Sandtrap are almost completely identical, including having the same identification numbers). They both have nicknames: one is called the "Behemoth", while the other is called the "Leviathan", and they both have different insignias painted on their sides. Another means of identification is that below the M41 turret at the front is the number 3 for the Behemoth and a number 5 for the Leviathan, also on the Leviathan is another number 5 on one of the panels at the top of the outer left hand side of the cargo tray.
*'''E-2073 46833-S''' - UNSC Elephant stationed on Sandtrap (it is interesting to note that both Elephants on the level Sandtrap are almost completely identical, including having the same identification numbers). They both have nicknames: one is called the "Behemoth", while the other is called the "Leviathan", and they both have different insignias painted on their sides. Another means of identification is that below the M41 turret at the front is the number 3 for the Behemoth and a number 5 for the Leviathan, also on the Leviathan is another number 5 on one of the panels at the top of the outer left hand side of the cargo tray.{{Ref/Reuse|H3}}


*'''Recon Team Lima''' - Commanded by Sergeant Forge in 2531, took part in the [[Battle of the Flood-controlled Shield World]].
==Gameplay==
At the launch of ''Halo 3'' and ''[[Halo: The Master Chief Collection]]'', the Elephant was exclusively available for play on the multiplayer map [[Sandtrap]], located at each end of the map. With the [[Forge/Halo 3|updates]] given to the [[Forge]] mode of ''Halo 3'' for its launch on PC, the Elephant has been made available for placement on other maps including [[Avalanche]].{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/mcc-development-update-may-2020|Site=Halo Waypoint|Page=MCC Development Update - May 2020}} It is completely invincible, and open-topped, unlike [[M312 HRV|its counterpart]] in ''[[Halo Wars]]''. The open roof is probably due to the fact that it is a service and repair station, not a troop carrier.


*'''[[Recon Team India]]''' - Accompanied Lima onto the surface of the [[Flood-controlled Shield World]], before being captured by the Flood and rescued by Forge and [[Red Team]].
Inside the Elephant is a large screen which contains information on a Mongoose and the Sandtrap's atmosphere, although it is incredibly hard to read. While the vehicle itself cannot be destroyed, its slow speed and lack of armor for gunners render them quite vulnerable. Killing the driver must be attempted from behind, ideally in a vehicle like a [[Banshee]]. In objective-based games, the elephant also serves as a mobile bomb plant/spawn site and flag stand.


*'''[[Recon Team Echo]]''' - Accompanied Lima onto the surface of the [[Flood-controlled Shield World]], before being captured by the Flood and rescued by Forge and [[Red Team]].
In ''Halo: Spartan Strike'', the Elephant is armed with twin cannon and twin missile pods. In [[Mission 4: Reversal of Fortune|Mission A-4]], a Zealot Elite hijacks an Elephant, destroying the vehicle from inside out to retrieve the [[Conduit]].


==Trivia==
==Trivia==
===Easter Eggs===
===General===
[[File:WaitWhat-ElephantFlip.jpg|200px|thumb|A player flips an Elephant, initiating the Easter Egg.]]
*An [[Wikipedia:Elephant|elephant]] is a large, grey mammal native to [[Africa]] and southern Asia, in keeping with the UNSC's tradition of naming ground-based vehicles after real animals.
*If by some chance the player does manage to flip over an Elephant , the usual "''Hold RB to flip [vehicle name]''" script dialog is replaced with "''Hold RB to flip...wait, what? How did you do that?''", referencing the fact that it is the biggest vehicle in the game and that it is seemingly impossible for it to be flipped. For more information, see [[Elephant Flipping]].
*If the player goes to the bottom level of the Elephant, there is a screen which gives details about the vehicle's specifications, as well as information on a Mongoose and the Sandtrap's atmosphere, although it is incredibly hard to read. There are phrases visible such as '''Mobile Assault Support and Recovery Platform Statistics and Environmental Analysts'''. It is interesting to note that it says there are two mobile turrets (that can be ripped off) while there is actually only one. Perhaps one was removed for balance issues as there is a vacant spot opposite the one that is present.
*On the left hand side of the Red Team's Elephant there is a spray-paint graffiti with text that reads "BEHEMOTH" and a red cartoon picture of a woolly mammoth. On the Blue Team's Elephant it says "LEVIATHAN" and has a picture of a blue, whale-like sea creature sporting a mean grimace and wearing a comically tiny golden crown. The Behemoth and Leviathan are two scriptural creatures that are enormous in stature and girth.
*The Elephant is the only drivable vehicle that can have turrets placed on it without them moving/falling when the vehicle drives off. If a player (in [[Forge]]) places a crate or two in the cargo bay of the Elephant, places a turret on top of them and then deletes the crates, then players can drive the Elephant with the turret keeping place over the Elephant.
*The windshield in front of the driver is capable of protecting him from any kind of attack (except [[Spartan Laser]]s) without damage; this is probably a balancing action, because the Elephant is a very slow vehicle. In addition, the driver can only be attacked from the back; all other sides are completely protected.
*The Elephant was removed from [[Sandtrap#Variant: Sand Tarp|Sand Tarp]], a variant of "Sandtrap", by Bungie.
*On the left-hand side of the Red Team's Elephant there is spray-painted graffiti with text that reads "BEHEMOTH" and a red cartoon picture of a woolly mammoth. On the Blue Team's Elephant it says "LEVIATHAN" and has a picture of a blue, whale-like sea creature sporting a mean grimace and wearing a comically tiny golden crown. The Behemoth and Leviathan are two scriptural creatures that are enormous in stature and girth.
 
===Easter eggs===
{{Main|Elephant flipping}}
[[File:H3 Elephant Flip Message.jpg|200px|thumb|A player flips an Elephant, initiating the Easter Egg.]]
If by some chance the player does manage to flip over an Elephant, the usual “''Hold RB to flip [vehicle name]''” string entry is replaced with “''Hold RB to flip… wait, what? How did you do that?''”, referencing the fact that it is the biggest vehicle in the game and that it is seemingly impossible for it to be flipped.


===Glitches===
===Glitches===
*There are many methods of achieving the flight of an Elephant on the mutiplayer map [[Sandtrap]] in ''Halo 3''. The first, is the well known technique of filling the hull with explosives, set to instant respawn, and setting them off. This is a trial and error method, and achieves minimal Elephant flight, in which the player lacks control of the flight and trajectory of the vehicle. For more information, see [[Flying Elephant]].
*There are many methods of achieving the flight of an Elephant on the multiplayer map [[Sandtrap]] in ''Halo 3''. The first is the well-known technique of filling the hull with explosives—set to instant respawn—and setting them off. This is a trial and error method, and achieves minimal Elephant flight, in which the player lacks control of the flight and trajectory of the vehicle. For more, see [[Flying Elephant]].
*If you place a Covenant hover vehicle like a [[Ghost]] or [[Brute Prowler|Prowler]] on top of the cockpit, and then drive to the center of the Elephant, the vehicle will stay floating as if there were an invisible floor on top of the Elephant. This same glitch (or a similar one) is present in ''Halo 2'', although with the Scarab instead of the Elephant.<ref>[http://www.youtube.com/watch?v=xJIdIX4hIMQ YouTube: ''Halo 3 - Invisible Floor On "Sandtrap" Glitch'']</ref>
*If you place a Covenant hover vehicle like a {{Pattern|Karo'etba|Ghost}} or [[Qavardu Workshop Prowler]] on top of the cockpit, and then drive to the center of the Elephant, the vehicle will stay floating as if there were an invisible floor on top of the Elephant. This same glitch (or a similar one) is present in ''Halo 2'', although with the Scarab instead of the Elephant.{{Ref/YouTube|xJIdIX4hIMQ|Generalkidd|Halo 3 - Invisible Floor On "Sandtrap" Glitch}}
*Despite being a vehicle, the Elephant is not powered down by the effects of the Plasma Pistol, for obvious reasons.
*[[Lag]] from [[Cheating#Standbying|standbying]] can allow a player to directly manipulate an Elephant in [[Forge]]. In some cases, lag on map variants [[modding|with a lot of Elephants]] can have the same effect.
*[[Lag]] from [[Cheating#Standbying|standbying]] can allow a player to directly manipulate an Elephant in [[Forge]].<ref>[http://www.youtube.com/watch?v=_DCIb1y6cNk '''YouTube:''' Halo 3 Picking Up Elephant Forge Tutorial]</ref> In some cases, lag on map variants [[modding|with a lot of Elephants]] can have the same effect.
*Even though the Elephant is indestructible, a [[spike grenade]] can and will penetrate the cockpit and kill the driver if thrown in just the right way from the front.{{verify}}
 
*If you put an object in the Elephant that can't rise out of it (such as a Scorpion in the loading bay) and lift it, it will lift the Elephant.
 
===Trivia===
*If you go to the bottom level of the Elephant, there is a screen which details about the vehicle's specification such as '''Mobile Assault Support and Recovery Platform Statistics and Environmental Analysts'''. It is interesting to note that it says there are two mobile turrets (that you can rip off) while there is actually only one. Perhaps one was removed for balance issues as there is a vacant spot opposite of the other.
*The Elephant is the only drivable vehicle where players can place turrets on it without them moving when they drive off. If players placed a crate or two in the cargo bay of the Elephant and place a turret on top of them and then delete the crates, then players can drive the Elephant with the turret keeping place over the Elephant.
*''[[w:c:Gearsofwar:Gears of War 2|Gears of War 2]]'''s [[w:c:gearsofwar:Derrick|Derrick]] looks a lot like the Elephant. Similarly, it bears a slight resemblance to the [[w:c:starwars:Sandcrawler|Jawa Sandcrawler]] from ''Star Wars''.
*The windshield in front of the driver is capable of protecting him from any kind of attack (except [[Spartan Laser]]s) without damage; this is probably a balancing action, because the Elephant is so slow. In addition, the driver can only be attacked from the back; all other sides are completely protected.
*The Olifant that is driven by Vergil on the level "Coastal Highway" in ''Halo 3:ODST'' (along with all others in the game) have the number 49 printed on their sides. This is another reference to Bungie's favorite number, as the square root of 49 is [[seven]], or 7² is 49.
*The Elephant was removed from [[SAND TARP]], a variant of "Sandtrap", by Bungie.


==Gallery==
==Gallery==
<gallery widths="150" orientation="landscape" captionalign="left">
{{Linkbox|gallery=yes}}
File:H3 Elephant Sharpened2.jpg|An Elephant being engaged on "[[Sandtrap]]".
<gallery>
File:Elephant.gif|A render of the Elephant from the side.
File:HWElephant.JPG|A ''Halo Wars'' Elephant taking fire, and returning it with its three machine guns and a roof-mounted autocannon.
File:Halo Wars Flood.jpg|Flood biomass and tentacles ensnare an Elephant.
File:Leviathan.jpg|Leviathan insignia on the Blue Team's Elephant.
File:Leviathan.jpg|Leviathan insignia on the Blue Team's Elephant.
File:Beh.jpg|Behemoth insignia on the Red Team's Elephant.
File:Beh.jpg|Behemoth insignia on the Red Team's Elephant.
File:Concept garbage oliphant.png|A render of the civilian Elephant, seen at Bungie's PAX Panel.
File:H3_Sandtrap_Elephant.jpg|An unoccupied Elephant in Halo 3.
File:Civele render1.png|A render of the Olifant, a variant of the Elephant.
File:Halo3-M313HRV-Elephant2.png|Another angle of the Elephant.
File:halo3_99290307_Medium.jpg|An Olifant flipped over on Coastal Highway
File:H3-M313HRV-Profile.png|A profile view of the Elephant from ''Halo 3''.
File:H3 ElephantFlipPrepared.jpg|The rear of the Elephant, showing the cargo ramp leading to the driver's cabin.
File:H3 Sandtrap ElephantScreen 2.png|The viewscreen of the vehicle on Sandtrap, showing a readout of the map's atmosphere and related info.
File:Escape from Faraday.png|An Elephant in the briefing for the ''Halo: Spartan Assault'' mission [[Mission 19: Escape from Faraday|Escape from Faraday]].
File:H3 Avalanche Thorage.jpg|An Elephant on Avalanche in the updated ''Halo 3'' Forge mode.
</gallery>
</gallery>


==List of appearances==
==List of appearances==
*''[[Halo 3]]''
*''[[Halo 3]]'' {{1st}}
*''[[Halo Wars]]''
*''[[Halo: Spartan Assault]]''
*''[[Halo 3: ODST]]''
*''[[Halo: Spartan Strike]]''


==Sources==
==Sources==
<references/>
{{Ref/Sources}}
 
==Related Pages==
*[[Shadow]] - [[Covenant]] equivalent in ''[[Halo 2]]''.


{{UNSC Vehicles}}
{{Human vehicles}}
[[Category:UNSC Vehicles]]
[[Category:Vehicles]]
[[Category:Drivable Vehicles]]

Latest revision as of 12:30, August 19, 2024

This article is about the vehicle introduced in Halo 3. For other vehicles in the Elephant family, see Elephant.
M313 Elephant
A cropped screenshot of the M313 Elephant in Halo 3, with a player mounting the M41 Vulcan turret.
Production information

Manufacturer:

JOTUN Heavy Industries[1][2]

Product line:

Elephant

Technical specifications

Length:

25.7 meters (84.3 ft)[1][2][3][4]

Width:

13.6 meters (44.5 ft)[1][2]

Height:

11.6 meters (37.9 ft)[2]

Mass:

186 metric tons (183 LT; 205 ST)[1][2][3][4]

Range:

750 kilometers (466 mi)[3][4]

Other system(s):

  • Crane system
  • Mobile launch pad for high speed recon and recovery vehicles[5]

Hull:

Ultra high density armor plating[5]

Armament:

Crew:

Complement:

or
2 Warthogs[3][4]
Usage

In service:

Human-Covenant War
Post-Covenant War conflicts

Role(s):

  • Mobile command base
  • Mobile recovery platform
  • Troop deployment platform

Affiliation:

United Nations Space Command

 

The M313 Heavy Recovery Vehicle[7][3][4][1] is a vehicle in the Elephant line of heavy Mobile Assault, Support, and Recovery (MASR) platforms built by JOTUN Heavy Industries and employed by the United Nations Space Command.[8] Sometimes referred to as the Behemoth-class Troop Transport,[3][4] the vehicle is one of the largest ground vehicles employed by the UNSC for ground-based operations, though since the end of the Human-Covenant War in 2552 it has been surpassed in size by the M510 Mammoth.

Overview[edit]

A size comparison between a Scorpion, Wraith, a real elephant, and a UNSC Elephant.
The size of the Elephant in comparison to other vehicles and a real Elephant.

Design details[edit]

One of two vehicle viewscreens on the M313 Elephant on Sandtrap, showcasing a readout of the vehicle's status (including that of the M274 Mongoose).
The Elephant's readout screen.

The Elephant is a large, multi-level vehicle driven by eight sets of treads - used to move the vehicle's massive bulk across terrain. The aft of the vehicle is an open-bed cargo bay, featuring a ramp to allow access for personnel and small reconnaissance vehicles (such as Mongooses). The cargo bed contains a readout screen that displays status information on the vehicle and surrounding environment, alongside several equipment crates built into the external walls, including M52B body armor, CH252 helmets, an AIE-486H chaingun and several crates marked NT/B with a biohazard symbol.[8] Another ramp leads from the cargo bed up to a small gantry with access to the fore-mounted cockpit and operator's stations, and a number of mounting points for the vehicle's defensive armaments. A Vulcan LAAG turret overwatch station at the top of the vehicle provides a surrounding view of the area, allowing the Elephant to perform its MASR functions with some defensive options available.[2]

The chassis of the vehicle is heavily-armoured, allowing it to traverse the front lines to transport troops, light vehicles, and cargo to and from the battlefield. The cargo bed is capable of housing up to 16 infantry personnel, and up to six Mongoose recon ATVs or two Warthog FAVs. The vehicle's heavy armour and advanced electronic communications systems (capable of operating in conditions that would hinder most other network systems) also allows it to be deployed into the front lines as a mobile command post for front-line officers.[3][4] Like its M312 cousin, the M313 Elephant is designed to safely transport troops, equipment and light vehicles to and from the frontlines. However unlike its previous model, the M313 Elephant features only one M41 Light Anti-Aircraft Gun with 260 degrees rotation[5] as its armament, though this can be improved with two additional AIE-486H Heavy Machine Guns. It also features numerous firing ports and elevated positions for defending it. Its chassis is also as wide as it is high, providing stability. The vehicle's rear bay lacks the protective armour that is available on the M312 Elephant, thus increasing the vulnerability of its carriage.

The Elephant features a large crane mounted to the starboard side of the vehicle, which is capable of lifting, refuelling, and recover any standard ground vehicle in the UNSC fleet.[3][4]

Background[edit]

Designed and manufactured by JOTUN Heavy Industries, the Elephants were initially used in the utility and farming industries during the early colonial expansion periods.[1] After several decades serving in the civilian market, JOTUN was contracted by the UNSC to develop the Elephants and build them as armored repair and recovery vehicles.[1] As time has progressed, the Elephant has been modified into several variants and upgrades, though the Elephant's versatility remains unchanged.

The Elephant's versatility and commonality means that its basic design template is shared across many other vehicles including the aforementioned colonial vehicles, and even relatively mundane functions such as the Oliphant refuse collection vehicle used in the urban metroplex of New Mombasa.[2]

Known Elephants[edit]

  • E-2073 46833-S - UNSC Elephant stationed on Sandtrap (it is interesting to note that both Elephants on the level Sandtrap are almost completely identical, including having the same identification numbers). They both have nicknames: one is called the "Behemoth", while the other is called the "Leviathan", and they both have different insignias painted on their sides. Another means of identification is that below the M41 turret at the front is the number 3 for the Behemoth and a number 5 for the Leviathan, also on the Leviathan is another number 5 on one of the panels at the top of the outer left hand side of the cargo tray.[8]

Gameplay[edit]

At the launch of Halo 3 and Halo: The Master Chief Collection, the Elephant was exclusively available for play on the multiplayer map Sandtrap, located at each end of the map. With the updates given to the Forge mode of Halo 3 for its launch on PC, the Elephant has been made available for placement on other maps including Avalanche.[9] It is completely invincible, and open-topped, unlike its counterpart in Halo Wars. The open roof is probably due to the fact that it is a service and repair station, not a troop carrier.

Inside the Elephant is a large screen which contains information on a Mongoose and the Sandtrap's atmosphere, although it is incredibly hard to read. While the vehicle itself cannot be destroyed, its slow speed and lack of armor for gunners render them quite vulnerable. Killing the driver must be attempted from behind, ideally in a vehicle like a Banshee. In objective-based games, the elephant also serves as a mobile bomb plant/spawn site and flag stand.

In Halo: Spartan Strike, the Elephant is armed with twin cannon and twin missile pods. In Mission A-4, a Zealot Elite hijacks an Elephant, destroying the vehicle from inside out to retrieve the Conduit.

Trivia[edit]

General[edit]

  • An elephant is a large, grey mammal native to Africa and southern Asia, in keeping with the UNSC's tradition of naming ground-based vehicles after real animals.
  • If the player goes to the bottom level of the Elephant, there is a screen which gives details about the vehicle's specifications, as well as information on a Mongoose and the Sandtrap's atmosphere, although it is incredibly hard to read. There are phrases visible such as Mobile Assault Support and Recovery Platform Statistics and Environmental Analysts. It is interesting to note that it says there are two mobile turrets (that can be ripped off) while there is actually only one. Perhaps one was removed for balance issues as there is a vacant spot opposite the one that is present.
  • The Elephant is the only drivable vehicle that can have turrets placed on it without them moving/falling when the vehicle drives off. If a player (in Forge) places a crate or two in the cargo bay of the Elephant, places a turret on top of them and then deletes the crates, then players can drive the Elephant with the turret keeping place over the Elephant.
  • The windshield in front of the driver is capable of protecting him from any kind of attack (except Spartan Lasers) without damage; this is probably a balancing action, because the Elephant is a very slow vehicle. In addition, the driver can only be attacked from the back; all other sides are completely protected.
  • The Elephant was removed from Sand Tarp, a variant of "Sandtrap", by Bungie.
  • On the left-hand side of the Red Team's Elephant there is spray-painted graffiti with text that reads "BEHEMOTH" and a red cartoon picture of a woolly mammoth. On the Blue Team's Elephant it says "LEVIATHAN" and has a picture of a blue, whale-like sea creature sporting a mean grimace and wearing a comically tiny golden crown. The Behemoth and Leviathan are two scriptural creatures that are enormous in stature and girth.

Easter eggs[edit]

Main article: Elephant flipping
A Spartan player in Halo 3's Multiplayer map Sandtrap attempts to flip an Elephant that had been thrown onto its side using a glitch. Rather than the standard vehicle-flipping message ("Hold RB to flip Elephant."), the game is showing an Easter Egg message: Hold RB to flip... wait, what? How did you do that?
A player flips an Elephant, initiating the Easter Egg.

If by some chance the player does manage to flip over an Elephant, the usual “Hold RB to flip [vehicle name]” string entry is replaced with “Hold RB to flip… wait, what? How did you do that?”, referencing the fact that it is the biggest vehicle in the game and that it is seemingly impossible for it to be flipped.

Glitches[edit]

  • There are many methods of achieving the flight of an Elephant on the multiplayer map Sandtrap in Halo 3. The first is the well-known technique of filling the hull with explosives—set to instant respawn—and setting them off. This is a trial and error method, and achieves minimal Elephant flight, in which the player lacks control of the flight and trajectory of the vehicle. For more, see Flying Elephant.
  • If you place a Covenant hover vehicle like a Karo'etba-pattern Ghost or Qavardu Workshop Prowler on top of the cockpit, and then drive to the center of the Elephant, the vehicle will stay floating as if there were an invisible floor on top of the Elephant. This same glitch (or a similar one) is present in Halo 2, although with the Scarab instead of the Elephant.[10]
  • Lag from standbying can allow a player to directly manipulate an Elephant in Forge. In some cases, lag on map variants with a lot of Elephants can have the same effect.

Gallery[edit]

List of appearances[edit]

Sources[edit]