Landmine: Difference between revisions
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{{ | {{Status|Canon}} | ||
| | {{Conjectural title}} | ||
| | {{Weapon infobox | ||
|name=Landmine | |||
|image=[[File:H4-UNSC-Landmine-Front.png|250px]] | |||
{{ | |manufacturer= | ||
{{ | |series= | ||
|type=[[Mine]] | |||
|cost= | |||
|variant= | |||
|service= | |||
|length= | |||
|width= | |||
|height= | |||
|weight= | |||
|ammotype=Explosive | |||
|capacity= | |||
|feed= | |||
|operation= | |||
|rate= | |||
|velocity= | |||
|optics= | |||
|range=Close | |||
}} | |||
{{Disambig header|the Forge object introduced in ''Halo: Reach''|other types of landmines|Mine}} | |||
This '''landmine''' is a stationary explosive mine employed by the [[United Nations Space Command]].{{Ref/Reuse|BNet}} | |||
==Design details== | |||
The landmine is a large circular explosive planted on the ground. It has a circular blinking red light in its center. | |||
A ''' | ==Gameplay== | ||
{{Quote|What’s a landmine? Should be obvious, right? A small, metal platter with a flashing red bulb perched on top like a violent, blood-soaked maraschino cherry on a death-dealing sundae. You’d have to be some kind of moran not to instantly know you need to steer clear.|Urk.{{Ref/Reuse|BNet}}}} | |||
===''Halo: Reach''=== | |||
In ''[[Halo: Reach]]'', these landmines may be placed in [[Forge/Halo: Reach|Forge]] mode, under the "Gadget" section. They serve as an integral part of the [[Race]] gametype.{{Ref/Site|Id=BNet|URL=http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_081310|Site=Bungie.net|Page=Bungie Weekly Update: 08.13.10|D=07|M=6|Y=2012}} It functions similarly to the [[TR/9 Antipersonnel Mine|Trip Mine]] equipment from ''Halo 3''. The landmine is able to kill a fully shielded player, unlike the Trip Mine, which only takes out a player's shields. | |||
Unlike the Trip Mine, the landmine is not activated solely by motion. Thus, trying to crouch walk slowly over a landmine will detonate it. Landmines can be activated by proximity. If you drive close enough to one, it will explode after a short delay. This can be used to stop any player following close behind you. Oddly enough, however, [[Evade|Evading]] over a trip mine will not detonate it, and the mine may even be thrown into the air from the impact. | |||
===''Halo 4''=== | |||
The Landmine returns in ''[[Halo 4]]'' with no changes whatsoever. | |||
===''Halo 2: Anniversary''=== | |||
The Landmine returns in ''[[Halo 2: Anniversary]]'' [[multiplayer]] with no changes whatsoever. The game introduces an EMP variant of the landmine, which has a blue light in its center; its explosion does not damage players, but emits an EMP pulse that disables nearby vehicles and trigger the standard landmine. | |||
===''Halo 5: Guardians''=== | |||
{{Expand-section}} | |||
==Gallery== | ==Gallery== | ||
<gallery | ===''Halo: Reach''=== | ||
<gallery> | |||
landmine2.jpg|The landmine | File:HR VariousProps 1.jpg|A render of the landmine asset created for ''Halo: Reach''. | ||
landmine3.jpg| | File:HaloReach-Landmine.png|Render of the landmine. | ||
File:LandmineReach.jpg|Close-up aerial view of the landmine on [[Forge World]]. | |||
File:landmine1.jpg|A player approaching the landmine on Forge World. | |||
File:landmine2.jpg|The explosion from a landmine on Forge World. | |||
File:landmine3.jpg|An [[M274 Mongoose]] drives by a landmine on [[Spire (map)|Spire]]. | |||
</gallery> | |||
===''Halo 4''=== | |||
<gallery> | |||
File:HTMCC-H4 Landmines.png|Three landmines on [[Exile]]. | |||
File:HTMCC-H4 LandmineExplosion.png|The explosion from a landmine on Exile. | |||
</gallery> | |||
===''Halo 2: Anniversary''=== | |||
<gallery> | |||
File:HTMCC-H2AMP Landmines.png|The standard landmine and its EMP variant on [[Stonetown]]. | |||
File:HTMCC-H2AMP LandminesExplosions.png|The explosions from the standard landmine and its EMP variant. | |||
File:HTMCC-H2AMP EMPLandmineExplosion.png|The EMP landmine's explosion disables a [[Karo'etba-pattern Ghost|Ghost]]. | |||
</gallery> | </gallery> | ||
==List of appearances== | ==List of appearances== | ||
*[[Halo: Reach]] {{1st}} | *''[[Halo: Reach]]'' {{1st}} | ||
*''[[Halo 4]]'' | |||
*''[[Halo 2: Anniversary]]'' | |||
*''[[Halo 5: Guardians]]'' | |||
==Sources== | ==Sources== | ||
{{Ref/Sources}} | |||
{{ | {{UNSC ordnance}} | ||
[[Category: | [[Category:Mines]] | ||
[[Category: | [[Category:Forge objects]] | ||
Latest revision as of 11:30, December 9, 2023
This article is based on canon information, but the article's title is conjectural and/or uses descriptions as the title, as there is currently no official name for the subject. |
Landmine | |
---|---|
Production overview | |
Type: |
|
Specifications | |
Ammunition type: |
Explosive |
Effective range: |
Close |
This landmine is a stationary explosive mine employed by the United Nations Space Command.[1]
Design details[edit]
The landmine is a large circular explosive planted on the ground. It has a circular blinking red light in its center.
Gameplay[edit]
- "What’s a landmine? Should be obvious, right? A small, metal platter with a flashing red bulb perched on top like a violent, blood-soaked maraschino cherry on a death-dealing sundae. You’d have to be some kind of moran not to instantly know you need to steer clear."
- — Urk.[1]
Halo: Reach[edit]
In Halo: Reach, these landmines may be placed in Forge mode, under the "Gadget" section. They serve as an integral part of the Race gametype.[1] It functions similarly to the Trip Mine equipment from Halo 3. The landmine is able to kill a fully shielded player, unlike the Trip Mine, which only takes out a player's shields.
Unlike the Trip Mine, the landmine is not activated solely by motion. Thus, trying to crouch walk slowly over a landmine will detonate it. Landmines can be activated by proximity. If you drive close enough to one, it will explode after a short delay. This can be used to stop any player following close behind you. Oddly enough, however, Evading over a trip mine will not detonate it, and the mine may even be thrown into the air from the impact.
Halo 4[edit]
The Landmine returns in Halo 4 with no changes whatsoever.
Halo 2: Anniversary[edit]
The Landmine returns in Halo 2: Anniversary multiplayer with no changes whatsoever. The game introduces an EMP variant of the landmine, which has a blue light in its center; its explosion does not damage players, but emits an EMP pulse that disables nearby vehicles and trigger the standard landmine.
Halo 5: Guardians[edit]
- This section needs expansion. You can help Halopedia by expanding it.
Gallery[edit]
Halo: Reach[edit]
Close-up aerial view of the landmine on Forge World.
An M274 Mongoose drives by a landmine on Spire.
Halo 4[edit]
Three landmines on Exile.
Halo 2: Anniversary[edit]
The standard landmine and its EMP variant on Stonetown.
The EMP landmine's explosion disables a Ghost.
List of appearances[edit]
- Halo: Reach (First appearance)
- Halo 4
- Halo 2: Anniversary
- Halo 5: Guardians
Sources[edit]
- ^ a b c Bungie.net, Bungie Weekly Update: 08.13.10 (Retrieved on Jun 7, 2012) [archive]