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Landmine: Difference between revisions

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{{Era|RE}}
{{Status|Canon}}
{{Ratings}}
{{Conjectural title}}
{{Weapon infobox
|name=Landmine
|image=[[File:H4-UNSC-Landmine-Front.png|250px]]
|manufacturer=
|series=
|type=[[Mine]]
|cost=
|variant=
|service=
|length=
|width=
|height=
|weight=
|ammotype=Explosive
|capacity=
|feed=
|operation=
|rate=
|velocity=
|optics=
|range=Close
}}
{{Disambig header|the Forge object introduced in ''Halo: Reach''|other types of landmines|Mine}}
This '''landmine''' is a stationary explosive mine employed by the [[United Nations Space Command]].{{Ref/Reuse|BNet}}
 
==Design details==
The landmine is a large circular explosive planted on the ground. It has a circular blinking red light in its center.
 
==Gameplay==
{{Quote|What’s a landmine? Should be obvious, right? A small, metal platter with a flashing red bulb perched on top like a violent, blood-soaked maraschino cherry on a death-dealing sundae. You’d have to be some kind of moran not to instantly know you need to steer clear.|Urk.{{Ref/Reuse|BNet}}}}
===''Halo: Reach''===
In ''[[Halo: Reach]]'', these landmines may be placed in [[Forge/Halo: Reach|Forge]] mode, under the "Gadget" section. They serve as an integral part of the [[Race]] gametype.{{Ref/Site|Id=BNet|URL=http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_081310|Site=Bungie.net|Page=Bungie Weekly Update: 08.13.10|D=07|M=6|Y=2012}} It functions similarly to the [[TR/9 Antipersonnel Mine|Trip Mine]] equipment from ''Halo 3''. The landmine is able to kill a fully shielded player, unlike the Trip Mine, which only takes out a player's shields.
 
Unlike the Trip Mine, the landmine is not activated solely by motion. Thus, trying to crouch walk slowly over a landmine will detonate it. Landmines can be activated by proximity. If you drive close enough to one, it will explode after a short delay. This can be used to stop any player following close behind you. Oddly enough, however, [[Evade|Evading]] over a trip mine will not detonate it, and the mine may even be thrown into the air from the impact.
 
===''Halo 4''===
The Landmine returns in ''[[Halo 4]]'' with no changes whatsoever.
 
===''Halo 2: Anniversary''===
The Landmine returns in ''[[Halo 2: Anniversary]]'' [[multiplayer]] with no changes whatsoever. The game introduces an EMP variant of the landmine, which has a blue light in its center; its explosion does not damage players, but emits an EMP pulse that disables nearby vehicles and trigger the standard landmine.
 
===''Halo 5: Guardians''===
{{Expand-section}}


{{New Content}}{{Cleanup}}
A '''Landmine''' is a stationary explosive that is set to appear in ''[[Halo: Reach]]''. Landmines may be placed in [[Forge Mode]], and in [[Race]], they’re an integral and multifaceted part of the overall experience.<ref>http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_081310</ref> It functions similar to that of the [[trip mine]], a usable equipment in ''[[Halo 3]]''. Its only known appearance thus far is in [[Multiplayer]].
==Trivia==
*Landmines can be activated by proximity. If you drive close enough to one, they will explode after a short delay. This can be used to stop any player following close behind you.
==Gallery==
==Gallery==
<gallery captionalign="left">
===''Halo: Reach''===
landmine1.jpg|The landmine, as seen at the bottom left of the screen.
<gallery>
landmine2.jpg|The landmine is detonated.
File:HR VariousProps 1.jpg|A render of the landmine asset created for ''Halo: Reach''.
landmine3.jpg|A [[Mongoose]] drives by a landmine.
File:HaloReach-Landmine.png|Render of the landmine.
File:LandmineReach.jpg|Close-up aerial view of the landmine on [[Forge World]].
File:landmine1.jpg|A player approaching the landmine on Forge World.
File:landmine2.jpg|The explosion from a landmine on Forge World.
File:landmine3.jpg|An [[M274 Mongoose]] drives by a landmine on [[Spire (map)|Spire]].
</gallery>
===''Halo 4''===
<gallery>
File:HTMCC-H4 Landmines.png|Three landmines on [[Exile]].
File:HTMCC-H4 LandmineExplosion.png|The explosion from a landmine on Exile.
</gallery>
 
===''Halo 2: Anniversary''===
<gallery>
File:HTMCC-H2AMP Landmines.png|The standard landmine and its EMP variant on [[Stonetown]].
File:HTMCC-H2AMP LandminesExplosions.png|The explosions from the standard landmine and its EMP variant.
File:HTMCC-H2AMP EMPLandmineExplosion.png|The EMP landmine's explosion disables a [[Karo'etba-pattern Ghost|Ghost]].
</gallery>
</gallery>
==List of appearances==
*''[[Halo: Reach]]'' {{1st}}
*''[[Halo 4]]''
*''[[Halo 2: Anniversary]]''
*''[[Halo 5: Guardians]]''
==Sources==
==Sources==
<references/>
{{Ref/Sources}}
 


{{Stub}}
{{UNSC ordnance}}
[[Category:New Content]]
[[Category:Mines]]
[[Category:Halo: Reach]]
[[Category:Forge objects]]
[[Category:Explosives]]

Latest revision as of 11:30, December 9, 2023

This article is based on canon information, but the article's title is conjectural and/or uses descriptions as the title, as there is currently no official name for the subject.
Landmine
H4-UNSC-Landmine-Front.png
Production overview

Type:

Mine

Specifications

Ammunition type:

Explosive

Effective range:

Close

 
This article is about the Forge object introduced in Halo: Reach. For other types of landmines, see Mine.

This landmine is a stationary explosive mine employed by the United Nations Space Command.[1]

Design details[edit]

The landmine is a large circular explosive planted on the ground. It has a circular blinking red light in its center.

Gameplay[edit]

"What’s a landmine? Should be obvious, right? A small, metal platter with a flashing red bulb perched on top like a violent, blood-soaked maraschino cherry on a death-dealing sundae. You’d have to be some kind of moran not to instantly know you need to steer clear."
— Urk.[1]

Halo: Reach[edit]

In Halo: Reach, these landmines may be placed in Forge mode, under the "Gadget" section. They serve as an integral part of the Race gametype.[1] It functions similarly to the Trip Mine equipment from Halo 3. The landmine is able to kill a fully shielded player, unlike the Trip Mine, which only takes out a player's shields.

Unlike the Trip Mine, the landmine is not activated solely by motion. Thus, trying to crouch walk slowly over a landmine will detonate it. Landmines can be activated by proximity. If you drive close enough to one, it will explode after a short delay. This can be used to stop any player following close behind you. Oddly enough, however, Evading over a trip mine will not detonate it, and the mine may even be thrown into the air from the impact.

Halo 4[edit]

The Landmine returns in Halo 4 with no changes whatsoever.

Halo 2: Anniversary[edit]

The Landmine returns in Halo 2: Anniversary multiplayer with no changes whatsoever. The game introduces an EMP variant of the landmine, which has a blue light in its center; its explosion does not damage players, but emits an EMP pulse that disables nearby vehicles and trigger the standard landmine.

Halo 5: Guardians[edit]

Help.png This section needs expansion. You can help Halopedia by expanding it.

Gallery[edit]

Halo: Reach[edit]

Halo 4[edit]

Halo 2: Anniversary[edit]

List of appearances[edit]

Sources[edit]