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Armor customization: Difference between revisions

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{{Era|H3}}
{{Status|Gameplay}}
An '''Armor Permutation''' is a feature in ''[[Halo 3]]'', allowing custom modifications to both [[Human]] [[Spartan]] and [[Elite (Sangheili)]] Armor systems.  
{{Center|For the similar, but distinct player customization options seen in ''[[Halo 4]]'', ''[[Halo: The Master Chief Collection]]'', and ''[[Halo 5: Guardians]]'', see [[Skins|skins]].}}
'''Armor customization''' is a feature in ''[[Halo 3]]'', ''[[Halo 3: ODST]]'', ''[[Halo: Reach]]'', ''Halo 4'', ''[[Halo 2: Anniversary]]'', ''Halo 5: Guardians'', and ''[[Halo Infinite]]'' that allow players to customize their [[multiplayer]] character's [[MJOLNIR Powered Assault Armor|armor]] to their liking. Almost every game featuring this aspect of customization allowed players to change various pieces of armor worn by their multiplayer character. In ''Halo 3: ODST'' specifically, the player was allowed to choose members of [[Alpha-Nine]] to play as for the game's [[Firefight]] component. The player was still given color choices, and the option to play with or without a helmet was available.  


==Background==
In ''Halo 3'', options were limited to helmets, shoulders, and chest plates, ''Halo: Reach'' added onto this selection and offered various helmet attachments, along with newly implemented wrist, utility, knee pad, and visor color options. ''Halo 4'' would continue this trend, but instead of wrist attachments and leg utilities, offered full customization of both forearms and legs. ''Halo 5: Guardians'' regressed and only allowed players to swap full body armor sets and helmets. ''Halo: The Master Chief Collection'' initially launched with static armor sets for ''Halo 3'', ''Halo 4'' and ''Halo 2: Anniversary'', but was eventually updated to return ''Halo 4''{{'}}s customization to how it was on the Xbox 360. ''Halo 3'' and ''Halo 2: Anniversary'' were also given helmet, shoulder, chest, forearm, and leg options. ''Halo Infinite'' went back to a ''Halo: Reach'' style of customization, but with the addition of armor cores where different armor pieces can be attached to a specific base armor set.
Originally discovered in the [[Halo 3 Beta]] code by modders, ''[[Halo 3]]'s'' new [[multiplayer]] armor permutations provide high levels of player customization and were confirmed by GamePro's June issue <ref>''"Halo 3's online mode offers new [[armor]] permutations that allow players to customize their personas from head to toe."'' GamePro June 2007</ref>.


It was confirmed by [[Bungie]], that 2 SPARTAN and 2 Elite variant armors are given at the start of ''Halo 3''. For SPARTANs, this includes the MJOLNIR Mk. VI armor, and the CQB (Close Quarters Battle) permutation, and for the Elites, the Combat and Assault permutations are included.
Beginning with ''Halo 3'', the player was allowed to swap genders for their Spartan in the form of a voice option. ''Halo: Reach'', ''Halo 4'', and ''Halo 5: Guardians'' would carry this forward with male and female player models being distinct, while ''Halo 2: Anniversary'' would drop the option.


==Spartan Armor Permutations==
In a unique twist, ''Halo 2'', ''Halo 3'', ''Halo: Reach'', and ''Halo 2: Anniversary'' allowed the player to choose between being a [[SPARTAN-II program|Spartan]] or [[Sangheili|Elite]]. ''Halo 2'' didn't allow for specific armor swapping, but ''Halo 3'', ''Halo: Reach'', and ''Halo 2: Anniversary'' featured varying levels of armor customization for the Elites. ''Halo 4'', ''Halo 5: Guardians'', and ''Halo Infinite'' dropped this aspect of player customization altogether.  
There were 5 permutations for Spartans discovered by modders in the Beta code; Bungie confirmed two before the release of Halo 3: EVA(Extra-Vehicular Activity) and CQB(Close Quarters Battle).


===Unlocking===
''Halo Online''{{'}}s customization required players to purchase armor pieces with in-game currency, similar to ''Halo: Reach''.
[[Image:MJOLNIR Mk.VI Powered Assault Armor (CQB).jpg|250px|thumb|right|One SPARTAN variant, the MJOLNIR Mk.VI/CQB.]]
Spartan Armor Permutations are unlocked by completing various campaign levels on different difficulty settings or unlocking various achievements via either campaign or online play.


====Helmets====
For a more detailed article, see:
*'''Mark VI:''' Default Unlocked
*[[Armor customization (Halo: Combat Evolved)|Armor customization (''Halo: Combat Evolved'')]]
*'''CQB:''' Default Unlocked
*[[Armor customization (Halo 2)|Armor customization (''Halo 2'')]]
*'''EVA:''' Complete Campaign on Normal, Heroic, or Legendary
*[[Armor customization (Halo 3)|Armor customization (''Halo 3'')]]
*'''EOD:''' Complete Campaign on Legendary
*[[Armor customization (Halo 3: ODST)|Armor customization (''Halo 3: ODST'')]]
*'''Hayabusa:''' Collect all skulls
*[[Armor customization (Halo: Reach)|Armor customization (''Halo: Reach'')]]
*'''Security:''' Earn 1000 out of 1000 Gamerscore Points for ''[[Halo 3]]''
*[[Armor customization (Halo 4)|Armor customization (''Halo 4'')]]
*'''Scout:''' Complete "[[Used Car Salesman]]" Achievement
*[[Armor customization (Halo 2: Anniversary)|Armor customization (''Halo 2: Anniversary'')]]
*'''ODST:''' Complete "[[Spartan Graduate]]" Achievement
*[[Armor customization (Halo 5: Guardians)|Armor customization (''Halo 5: Guardians'')]]
*'''Mark V:''' Complete "[[UNSC Spartan]]" Achievement
*[[Armor customization (Halo Infinite)|Armor customization (''Halo Infinite'')]]
*'''Rogue:''' Complete "[[Spartan Officer]]" Achievement


====Shoulder Armor====
For a list of all cut permutations, see:
*'''Mark VI:''' Default Unlocked
*[[Armor customization (Halo Online)|Armor customization (''Halo Online'')]]
*'''CQB:''' Default Unlocked
*'''EVA:''' Complete ''[[The Ark (Level)|The Ark]]'' on Normal, Heroic, or Legendary
*'''EOD:''' Complete The Ark on Legendary
*'''Hayabusa:''' Collect 9 skulls
*'''Security:''' Earn 750 out of 1000 Gamerscore Points for ''[[Halo 3]]''
*'''Scout:''' Complete "[[Mongoose Mowdown]]" Achievement


====Body Armor====
{{Disambig}}
*'''Mark VI:''' Default Unlocked
*'''CQB:''' Default Unlocked
*'''EVA:''' Complete ''[[Tsavo Highway (Level)|Tsavo Highway]]'' on [[Normal]], [[Heroic]], or [[Legendary]]
*'''Hayabusa:''' Collect 5 skulls
**'''Katana''' (Add-On)<ref>http://forums.xbox.com/2/15861069/ShowPost.aspx#15875841</ref>: Earn 1000 out of 1000 Gamerscore Points for ''[[Halo 3]]''<ref>http://www.xbox360fanboy.com/2007/09/30/the-hayabusa-saga-continues-sword-time/</ref>
*'''EOD:''' Complete ''Tsavo Highway'' on Legendary
*'''Scout:''' Complete "[[Too Close to the Sun]]" Achievement
{{MJOLNIR Variations}}
 
==Elite Armor Permutations==
The Elite player model also has different armor variations.
[[Sangheili|Elite]] armor types: <ref>http://flamesoffeenix.files.wordpress.com/2007/05/customarmorelites.jpg</ref>
A couple of images of the Elite permutations exist below,
 
===Unlocking===
Elite Armor Permutations are unlocked by completing various campaign levels on different difficulty settings or unlocking various achievements via either campaign or online play.
 
====Helmets====
# Combat: Default Unlocked
# Assault: Default Unlocked
# Flight: Complete Campaign on Heroic or Legendary
# Ascetic: Unlock "[[Steppin' Razor]]" Achievement
# Commando: Unlock "Overkill" Achievement
 
====Shoulder Armor====
# Combat: Default Unlocked
# Assault: Default Unlocked
# Flight: Complete ''The Ark'' on Heroic or "The Storm" on Legendary
# Ascetic: Unlock [[Overkill|"Overkill"]] Achievement
# Commando: Unlock [[Killing Frenzy|"Killing Frenzy"]] Achievement (Still Bugged as of 10/03/07)
 
====Body Armor====
# Combat: Default Unlocked
# Assault: Default Unlocked
# Flight: Complete ''Tsavo Highway'' on Heroic or Legendary
# Ascetic: Complete "[[Up Close and Personal]]" Achievement
# Commando: Complete "[[Triple Kill (Achievement)|Triple Kill]]" Achievement
 
{{Elite Variations}}
 
==Trivia==
*The armor permutations are completely cosmetic; they cause no change in gameplay.
*[[Bungie]] has stated that there are "thousands" <ref>http://nikon.bungie.org/bwu/index.html?item=140</ref> of possible combos, but they refuse to state exactly how many variations will be in the final product, including downloadable content.
 
==Images==
====Human Spartans====
<gallery>
Image:CQB-Halopedia.jpg|The finished image of the Close Quarters Battle Armor
Image:MJOLNIR Mk.VI Powered Assault Armor (EVA).jpg|The Extra Vehicular Armor finished image
Image:MJOLNIR V Halo 3.jpg|The Mjolnir Mark V in Halo 3
</gallery>
 
====Elites (Sangheili)====
<gallery>
Image:Assaultarmor.jpg|The Elite Assault armor permutation
Image:N'tho 'Sraom.jpg|The updated Elite combat armor permutation
Image:Unknown Elite Armor1.jpg|An Elite in the 'Commando' Armor.
</gallery>
 
====Miscellaneous====
<gallery>
Image:DSCF0943.JPG|Magazine scan of most of the known armor, the Arbiter's armor is included in this picture as well
Image:Halo 3 Armor Models.jpg|Spartan and Elite armor models
Image:753777342 19c07c569a o.jpg|"Recon" armor permutation.
Image:Modhelm.jpg|MJOLNIR Mk. VI, Extravehicular, Close Quarters Battle, and the Recon armor, without the skin.
Image:unknown_armor2.jpg|the pre-skin form of the E.O.D. armor "leaked" from bungie
Image:Halo_3_Customization.jpg|An example of the customization.
</gallery>
 
==Sources==
<references/>
 
[[Category:Halo 3]]
[[Category:Games]]

Latest revision as of 06:55, May 14, 2024

For the similar, but distinct player customization options seen in Halo 4, Halo: The Master Chief Collection, and Halo 5: Guardians, see skins.

Armor customization is a feature in Halo 3, Halo 3: ODST, Halo: Reach, Halo 4, Halo 2: Anniversary, Halo 5: Guardians, and Halo Infinite that allow players to customize their multiplayer character's armor to their liking. Almost every game featuring this aspect of customization allowed players to change various pieces of armor worn by their multiplayer character. In Halo 3: ODST specifically, the player was allowed to choose members of Alpha-Nine to play as for the game's Firefight component. The player was still given color choices, and the option to play with or without a helmet was available.

In Halo 3, options were limited to helmets, shoulders, and chest plates, Halo: Reach added onto this selection and offered various helmet attachments, along with newly implemented wrist, utility, knee pad, and visor color options. Halo 4 would continue this trend, but instead of wrist attachments and leg utilities, offered full customization of both forearms and legs. Halo 5: Guardians regressed and only allowed players to swap full body armor sets and helmets. Halo: The Master Chief Collection initially launched with static armor sets for Halo 3, Halo 4 and Halo 2: Anniversary, but was eventually updated to return Halo 4's customization to how it was on the Xbox 360. Halo 3 and Halo 2: Anniversary were also given helmet, shoulder, chest, forearm, and leg options. Halo Infinite went back to a Halo: Reach style of customization, but with the addition of armor cores where different armor pieces can be attached to a specific base armor set.

Beginning with Halo 3, the player was allowed to swap genders for their Spartan in the form of a voice option. Halo: Reach, Halo 4, and Halo 5: Guardians would carry this forward with male and female player models being distinct, while Halo 2: Anniversary would drop the option.

In a unique twist, Halo 2, Halo 3, Halo: Reach, and Halo 2: Anniversary allowed the player to choose between being a Spartan or Elite. Halo 2 didn't allow for specific armor swapping, but Halo 3, Halo: Reach, and Halo 2: Anniversary featured varying levels of armor customization for the Elites. Halo 4, Halo 5: Guardians, and Halo Infinite dropped this aspect of player customization altogether.

Halo Online's customization required players to purchase armor pieces with in-game currency, similar to Halo: Reach.

For a more detailed article, see:

For a list of all cut permutations, see:


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