Gameplay

Armor customization: Difference between revisions

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{{Status|Gameplay}}
{{Era|H3}}
{{Center|For the similar, but distinct player customization options seen in ''[[Halo 4]]'', ''[[Halo: The Master Chief Collection]]'', and ''[[Halo 5: Guardians]]'', see [[Skins|skins]].}}
'''Armor customization''' is a feature in ''[[Halo 3]]'', ''[[Halo 3: ODST]]'', ''[[Halo: Reach]]'', ''Halo 4'', ''[[Halo 2: Anniversary]]'', ''Halo 5: Guardians'', and ''[[Halo Infinite]]'' that allow players to customize their [[multiplayer]] character's [[MJOLNIR Powered Assault Armor|armor]] to their liking. Almost every game featuring this aspect of customization allowed players to change various pieces of armor worn by their multiplayer character. In ''Halo 3: ODST'' specifically, the player was allowed to choose members of [[Alpha-Nine]] to play as for the game's [[Firefight]] component. The player was still given color choices, and the option to play with or without a helmet was available.


In ''Halo 3'', options were limited to helmets, shoulders, and chest plates, ''Halo: Reach'' added onto this selection and offered various helmet attachments, along with newly implemented wrist, utility, knee pad, and visor color options. ''Halo 4'' would continue this trend, but instead of wrist attachments and leg utilities, offered full customization of both forearms and legs. ''Halo 5: Guardians'' regressed and only allowed players to swap full body armor sets and helmets. ''Halo: The Master Chief Collection'' initially launched with static armor sets for ''Halo 3'', ''Halo 4'' and ''Halo 2: Anniversary'', but was eventually updated to return ''Halo 4''{{'}}s customization to how it was on the Xbox 360. ''Halo 3'' and ''Halo 2: Anniversary'' were also given helmet, shoulder, chest, forearm, and leg options. ''Halo Infinite'' went back to a ''Halo: Reach'' style of customization, but with the addition of armor cores where different armor pieces can be attached to a specific base armor set.


Beginning with ''Halo 3'', the player was allowed to swap genders for their Spartan in the form of a voice option. ''Halo: Reach'', ''Halo 4'', and ''Halo 5: Guardians'' would carry this forward with male and female player models being distinct, while ''Halo 2: Anniversary'' would drop the option.


[[Image:Armours.jpg|left|thumb|142px|Hi-res images of all armors]]
In a unique twist, ''Halo 2'', ''Halo 3'', ''Halo: Reach'', and ''Halo 2: Anniversary'' allowed the player to choose between being a [[SPARTAN-II program|Spartan]] or [[Sangheili|Elite]]. ''Halo 2'' didn't allow for specific armor swapping, but ''Halo 3'', ''Halo: Reach'', and ''Halo 2: Anniversary'' featured varying levels of armor customization for the Elites. ''Halo 4'', ''Halo 5: Guardians'', and ''Halo Infinite'' dropped this aspect of player customization altogether.  
[[Image:DSCF0943.JPG|right|200px|thumb|Magazine scan of most of the known armor, the Arbiter's armor is included in this picture as well]]
[[Image:Halo 3 Armor Models.jpg|right|thumb|Spartan and Elite armor models]]


== Introduction ==
''Halo Online''{{'}}s customization required players to purchase armor pieces with in-game currency, similar to ''Halo: Reach''.


Originally discovered in the [[Halo 3 Beta]] code by modders, [[Halo 3]]'s new [[multiplayer]] '''armor permutations''' provide high levels of player customization and were confirmed by GamePro's June issue<ref>''"Halo 3's online mode offers new [[armor]] permutations that allow players to customize their personas from head to toe."'' GamePro June 2007</ref>.
For a more detailed article, see:
*[[Armor customization (Halo: Combat Evolved)|Armor customization (''Halo: Combat Evolved'')]]
*[[Armor customization (Halo 2)|Armor customization (''Halo 2'')]]
*[[Armor customization (Halo 3)|Armor customization (''Halo 3'')]]
*[[Armor customization (Halo 3: ODST)|Armor customization (''Halo 3: ODST'')]]
*[[Armor customization (Halo: Reach)|Armor customization (''Halo: Reach'')]]
*[[Armor customization (Halo 4)|Armor customization (''Halo 4'')]]
*[[Armor customization (Halo 2: Anniversary)|Armor customization (''Halo 2: Anniversary'')]]
*[[Armor customization (Halo 5: Guardians)|Armor customization (''Halo 5: Guardians'')]]
*[[Armor customization (Halo Infinite)|Armor customization (''Halo Infinite'')]]


The armor permutations are completely cosmetic; they cause no change in gameplay.
For a list of all cut permutations, see:
*[[Armor customization (Halo Online)|Armor customization (''Halo Online'')]]


Higher resolution screenshots of the armor permutations in action can be found at the Halo 3 Project's screenshots section at Bungie.net, as of July 2, 2007.
{{Disambig}}
 
Bungie has stated that there are "thousands" <ref>http://nikon.bungie.org/bwu/index.html?item=140</ref> of possible combos, but they refuse to state exactly how many variations will be in the final product, including downloadable content.
 
In the Bungie Podcast, it was confirmed that 2 SPARTAN and 2 Elite variant armors are given at the start--For SPARTANs, this includes the MJOLNIR Mk. VI armor, and the CQB(Close Quarters Battle) permutation, and for the Elites, the Combat and Assault permutations are included.
 
==Spartan Armor Permutations==
[[Image:Halo_3_Customization.jpg|right|thumb|170px|An example of the customization.]]
{{MJOLNIR Variations}}
 
Bungie hinted to more types of armor in the June 8, 2007 Weekly Update, along with the June 22, 2007 Weekly Update: "Players were using different permutations than we’ve shown."
 
There were 5 permutations for Spartans discovered by modders in the Beta code; Bungie confirmed two before the release of Halo 3: EVA(Extra-Vehicular Activity) and CQB(Close Quarters Battle).
 
===Concept Art (Spartan)===
This is a concept rendition of the armor that has been dubbed the "EOD" armor.
[[Image:753777342 19c07c569a o.jpg|center|thumb|170px|"EOD" armor permutation. ]]
 
===Rendered Image (Spartan)===
These are the images of the supposed leaked pre-skin rendered models below,
<gallery>
Image:Modhelm.jpg|MJOLNIR Mk. VI, Extravehicular, Close Quarters Battle, and the EOD armor, without the skin.
Image:unknown_armor2.jpg|the pre-skin form of the Rogue armor "leaked" from bungie
</gallery>
 
===Finished Image (Spartan)===
<gallery>
Image:CQB-Halopedia.jpg|The finished image of the Close Quarters Battle Armor
Image:MJOLNIR Mk.VI Powered Assault Armor (EVA).jpg|The Extra Vehicular Armor finished image
Image:MJOLNIR V Halo 3.jpg|The Mjolnir Mark V in Halo 3
</gallery>
 
===Unlocking===
 
====Helmets====
*EVA: Complete Campaign on Normal, Heroic, or Legendary
*EOD: Complete Campaign on Legendary
*Security: Earn 1000 out of 1000 Gamerscore Points for ''[[Halo 3]]'' ::Currently bugged, Bungie is working on fixing it.::
*Scout: Complete "[[Used Car Salesman]]" Achievement
*Mark V: Complete "[[UNSC Spartan]]" Achievement
*ODST: Complete "[[Spartan Graduate]]" Achievement
*Rogue: Complete "[[Spartan Officer]]" Achievement
*Hayabusa: Collect all skulls
 
====Shoulder Armor====
*EVA: Complete ''[[The Ark (Level)|The Ark]]'' on Normal, Heroic, or Legendary
*EOD: Complete the campaign on Legendary
*Security: Earn 750 out of 1000 Gamerscore Points for ''[[Halo 3]]'' **Currently bugged, and Bungie is working on fixing the problem.**
*Scout: Complete "[[Mongoose Mowdown]]" Achievement
*Hayabusa: Collect 9 skulls
 
====Body Armor====
*EOD: Complete ''Tsavo Highway'' on Legendary
*EVA: Complete ''[[Tsavo Highway (Level)|Tsavo Highway]]'' on [[Normal]], [[Heroic]], or [[Legendary]]
*Scout: Complete "[[Too Close to the Sun]]" Achievement
*Hayabusa: Collect 5 skulls
 
==Elite Armor Permutations==
The Elite player model also hase different armor variations.
[[Sangheili|Elite]] armor types: <ref>http://flamesoffeenix.files.wordpress.com/2007/05/customarmorelites.jpg</ref>
 
{{Elite Variations}}
 
A couple of images of the Elite permutations exist below,
 
===Finished Image (Elite)===
<gallery>
Image:Assaultarmor.jpg|The Elite Assault armor permutation
Image:N'tho 'Sraom.jpg|The updated Elite combat armor permutation
Image:Unknown Elite Armor1.jpg|An Elite in the 'Commando' Armor.
</gallery>
 
===Unlocking===
 
====Helmets====
*Flight: Complete Campaign on Heroic or Legendary
*Ascetic: Unlock "[[Steppin' Razor]]" Achievement
*Commando: Unlock "Overkill" Achievement
 
====Shoulder Armor====
*Flight: Complete ''The Ark'' on Heroic or "The Storm" on Legendary
*Ascetic: Unlock "Overkill" Achievement
*Commando: Unlock "Killing Frenzy" Achievement
 
====Body Armor====
*Flight: Complete ''Tsavo Highway'' on Heroic or Legendary
*Ascetic: Complete "[[Up Close and Personal]]" Achievement
*Commando: Complete "[[Triple Kill (Achievement)|Triple Kill]]" Achievement
 
==Sources==
<references/>
 
 
[[Category:UNSC]]
 
[[Category:Images Needing Categorization]]

Latest revision as of 06:55, May 14, 2024

For the similar, but distinct player customization options seen in Halo 4, Halo: The Master Chief Collection, and Halo 5: Guardians, see skins.

Armor customization is a feature in Halo 3, Halo 3: ODST, Halo: Reach, Halo 4, Halo 2: Anniversary, Halo 5: Guardians, and Halo Infinite that allow players to customize their multiplayer character's armor to their liking. Almost every game featuring this aspect of customization allowed players to change various pieces of armor worn by their multiplayer character. In Halo 3: ODST specifically, the player was allowed to choose members of Alpha-Nine to play as for the game's Firefight component. The player was still given color choices, and the option to play with or without a helmet was available.

In Halo 3, options were limited to helmets, shoulders, and chest plates, Halo: Reach added onto this selection and offered various helmet attachments, along with newly implemented wrist, utility, knee pad, and visor color options. Halo 4 would continue this trend, but instead of wrist attachments and leg utilities, offered full customization of both forearms and legs. Halo 5: Guardians regressed and only allowed players to swap full body armor sets and helmets. Halo: The Master Chief Collection initially launched with static armor sets for Halo 3, Halo 4 and Halo 2: Anniversary, but was eventually updated to return Halo 4's customization to how it was on the Xbox 360. Halo 3 and Halo 2: Anniversary were also given helmet, shoulder, chest, forearm, and leg options. Halo Infinite went back to a Halo: Reach style of customization, but with the addition of armor cores where different armor pieces can be attached to a specific base armor set.

Beginning with Halo 3, the player was allowed to swap genders for their Spartan in the form of a voice option. Halo: Reach, Halo 4, and Halo 5: Guardians would carry this forward with male and female player models being distinct, while Halo 2: Anniversary would drop the option.

In a unique twist, Halo 2, Halo 3, Halo: Reach, and Halo 2: Anniversary allowed the player to choose between being a Spartan or Elite. Halo 2 didn't allow for specific armor swapping, but Halo 3, Halo: Reach, and Halo 2: Anniversary featured varying levels of armor customization for the Elites. Halo 4, Halo 5: Guardians, and Halo Infinite dropped this aspect of player customization altogether.

Halo Online's customization required players to purchase armor pieces with in-game currency, similar to Halo: Reach.

For a more detailed article, see:

For a list of all cut permutations, see:


This is a disambiguation page — a navigational aid which lists other pages that might otherwise share the same or a similar title. If an article link referred you here, you might want to go back and fix it to point directly to the intended page.