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Ukala Workshop Mauler: Difference between revisions

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{{Era|H3}}
{{Status|Canon}}
{{Ratings}}
{{Weapon infobox
{{Weapon
|image= [[File:H3-BruteMauler.png|300px]]
|image= [[Image:H3 Mauler.jpg|300px]]
| name=Ukala Workshop Breach Pistol
| name=Mauler
| manufacturer=
| manufacturer=
| model=Type-52 Pistol | type=Single-handed Shotgun
*[[Ukala Workshop]]{{Ref/Book|Id=enc22|Enc22|Page=295}}
*[[Sacred Promissory]]{{Ref/Book|Id=enc11|Enc11|Page=338}}{{Ref/Book|Id=evg|EVG|Page=122}}{{Ref/Reuse|enc22}}
| series=
| type=Pistol
| cost=
| cost=
| size=Handheld, Single Handed ([[Dual Wield]]able)
| variant=
| length=
| length ={{Convert|52.7|cm|in}}{{Ref/Reuse|enc11}}{{Ref/Reuse|evg}}{{Ref/Reuse|enc22}}
| damage per hit=Medium-High (Low-Medium for Medium-Long range)
| weight=
| magazine=Five shells
| feed =Five-round magazine{{Ref/Reuse|enc11}}{{Ref/Reuse|evg}}{{Ref/Reuse|enc22}}
| maxammo=*25 rounds or 5 magazines (Single wielded)
| ammotype=7.9mm explosive metal bolts{{Ref/Reuse|evg}}{{Ref/Reuse|enc22}}
*50 rounds or 10 magazines (Dual wielded)
| operation=Gas-operated{{Ref/Reuse|enc11}}{{Ref/Reuse|evg}}
| operation=Gas operated
| rate=Semi-automatic{{Ref/Reuse|evg}}{{Ref/Reuse|enc22}}
| rate of fire=Moderate
| range=Very short{{Ref/Reuse|enc11}}{{Ref/Reuse|evg}}{{Ref/Reuse|enc22}}{{Ref/Game|Id=h3|H3|Gameplay}}
| accuracy=Low to Medium
| service=
| range=Short
*Post-[[First Immolation]]{{Ref/Reuse|evg}}
| era=''[[Halo 3]]''
*[[Human-Covenant War]]{{Ref/Reuse|h3}}
| counterpart=*Elite: [[Type-25 Directed Energy Pistol]]
*[[Post-Covenant War conflicts]]{{Ref/Novel|LL|Chapter=22}}{{Ref/Novel|Ret}}{{Ref/Novel|DW|Chapter=7}}
*Human: [[M6G Personal Defense Weapon System]]
| counterwep=*Close range: [[Shotgun]], [[Energy Sword]], [[Gravity Hammer]]
*Medium range: [[Battle Rifle]], [[Covenant Carbine]]
*Long range: [[Beam Rifle]], [[Sniper Rifle]]
| affiliation=[[Covenant Loyalists]]
}}
}}
The '''Ukala Workshop Breach Pistol'''{{Ref/Reuse|enc22}} {{Type|52|Pistol|P}},{{Ref/Book|Id=enc09|Enc09|Page=324}} more commonly known as the '''mauler''', is a sidearm developed by the [[Ukala Workshop]] and employed by the [[Jiralhanae]] following the [[First Immolation]] on [[Doisac]].{{Ref/Reuse|evg}} Following the Jiralhanae's absorption into the Covenant, the mauler was manufactured by the [[Sacred Promissory]] on ''[[High Charity]]''.{{Ref/Reuse|enc11}} It is the companion weapon to the [[Ukala Workshop Mangler]].{{Ref/Book|Enc22|Page=476}}


{{Quote|Firing the Mauler at an enemy from anything other than extreme close range is akin to insulting his mother: it's all just hot air and noise and is only going to make him mad.|Halo 3 Strategy Guide}}
==Overview==
[[File:BruteMauler.png|thumb|left|150px|An angled view of the mauler.]]
===Design details===
While the Ukala Workshop Breach Pistol is used by the Jiralhanae as a high-caliber pistol,{{Ref/Reuse|enc22}} it is functionally analogous to drum-fed [[human]] shotguns.{{Ref/Reuse|evg}} The mauler's poor barrel choke considerably reduces its effective range to close quarters combat.{{Ref/Reuse|evg}} As such, the mauler is designed to allow the user incapacitate enemies before closing the distance for a final blow.{{Ref/Reuse|enc22}}  The magazine holds five 7.9mm superheated metal explosive bolts. Upon being fired, a salvo of the explosive bolts are ejected from the weapon, creating a scatter-shot effect reminiscent of human shotguns. Like all Jiralhanae weapons, the mauler is equipped with a small blade underneath from its handle,  which allows the operator to puncture an enemy's armor or even slam its end into the enemy's skull.{{Ref/Reuse|evg}}{{Ref/Reuse|enc22}} While the mauler's blade is modified differently across clans and their respective workshop, the ''Ukala''{{'}}s design is the most common variant.{{Ref/Reuse|enc22}}  


===Usage===
Carried by Jiralhanae skin traders, [[Assembly Forges|forge]] wardens, and pack vigilantes on raids,{{Ref/Reuse|enc22}} the mauler plays an anti-personnel weapon for close quarters combat in the Jiralhanae arsenal.{{Ref/Reuse|enc11}}{{Ref/Reuse|evg}} The mauler first saw use during the [[Battle of Gbraakon|Battle]] of [[Gbraakon]] on [[Doisac]], shortly after the Jiralhanae's [[First Immolation|global war]]. During the [[Human-Covenant War]], it was employed by all ranks of Jiralhanae,{{Ref/Reuse|h3}}{{Ref/Game|H3ODST|Gameplay}} including ones that held the specialist rank of [[Jiralhanae Stalker|Stalkers]].{{Ref/Reuse|evg}}


The '''Type-52 Pistol''' (commonly known as the "''Mauler''") is a [[Jiralhanae]] "sidearm" used by the Infantry and Security forces of the [[Covenant Loyalist]]s during the [[Human-Covenant War]]. The '''Mauler''' is a cross between a shotgun and a revolver, but is not as powerful as the [[UNSC]] [[shotgun|M90A shotgun]], however its compact design allowed for dual wielding, doubling the firepower. The Mauler has a blade like all other [[Jiralhanae]] weapons, however it is used to stab rather than cut. It is the Brutes' weapon of choice for close-quarters combat.
==Gameplay==
The mauler is featured in ''[[Halo 3]]'' and ''[[Halo 3: ODST]]''. It can be dual-wielded in ''Halo 3''.
=== Advantages ===
While a single Mauler is not as powerful as the UNSC [[M90 shotgun|M90 Shotgun]] by itself, the Mauler is still a lethal weapon up close. One shot to a light-armored or non-armored target will result in an instant kill, and the blade on the bottom of the weapon makes it an effective melee weapon, a fact helped by the Mauler's impressively fast melee swing and recovery. When dual-wielded by a [[SPARTAN-II program|Spartan]] or [[Sangheili]], the Mauler's power is doubled and will kill a heavily armored or shielded target in one shot if fired at the same time at close range. Using a single Mauler against a heavily-armored or shielded target is risky, but still results in a kill if the user fires off a shot and follows up with a quick melee attack. Firing two or three times in rapid succession could perhaps result in a kill. Also, as well as having a faster reload than a Shotgun thanks to its magazine, it has a faster fire rate which is particularly useful when dual-wielding. Lastly, the Mauler is the only close-range weapon that can be dual-wielded, so the user will not have to waste valuable seconds switching to another weapon.


==Tactics==
=== Disadvantages ===
[[Image:Mauler.jpg|thumb|left|200px|A Spartan wielding a Mauler on [[High Ground]].]]
The Mauler is generally unable to inflict the one-hit kill damage that the M90 Shotgun and later [[M45 shotgun]]s and [[Z-180 Scattershot]] are capable of, unless dual wielded. The spread of the Mauler's shell severely limits its range, and any weapon that can be used outside of close range can take down a user with a Mauler. Ammunition is often rare to come by, and its five shell magazine can be used up rather quickly.
The Mauler is generally unable to inflict the one-hit kill damage that the shotgun can, unless dual wielded. It is possible to replicate the [[Shotgun]]'s lethality with fast reflexes at close range. To do this, you must first be within melee distance of your target. Fire your first shot and immediately strike with a melee attack. This will often dispatch the opponent instantly. Although that is not entirely true, it is possible to score an instant kill, however, you just have to be very close to the enemy. If you master this skill, you can shoot the target before they had time to react. Take care when using this tactic against a shotgun-wielding opponent; he will usually not need to melee you after his first blast, though if he fails to kill you with the first shot, he will usually shoot again or melee. This does not work against [[overshield|shielded]] opponents. While dual-wielding a pair of Maulers, one double-blast at close range will kill most enemies.  


Firing at an enemy with the Mauler while right above them will usually kill them in one shot, or if not, just melee to finish them. Staggering your shots could be effective as well, but this seems to work best when you were outside of melee range. [[Dual-wielding]] this weapon in tandem with a [[Plasma Rifle]] or [[Plasma Pistol]] is a highly effective combination. Draining your opponent's shield (preferably with one of the Plasma weapons), then moving in and shooting also works well. If you are reloading your Mauler when you have one of these combos, you can drain their shield with the other weapon and melee. It doesn't matter that you dropped your weapon; you can just pick it up after the enemy is dead. [[Image:1212466661 Mauler.gif|thumb|left|200px|A ''Mauler'' render .]]
==Production notes==
[[File:H3 BruteExcavator.png|thumb|250px|A Brute holding the early Excavator model in the ''[[Halo 3 ViDoc: Et Tu, Brute?|Et Tu, Brute?]]'' [[ViDoc]].]]
{{Main|Cut Halo: Combat Evolved weapons|Cut Halo 3 weapons}}
The Mauler's design lineage traces back to the [[Development of Halo: Combat Evolved|development]] of ''[[Halo: Combat Evolved]]''. During the 1999-2000-era third-person builds of the game, the UNSC were to have a weapon referred to as the "[[Cut Halo: Combat Evolved weapons#Excavator|Excavator]]". The weapon was ultimately shelved, but would eventually form the basis for the Mauler in ''Halo 3''. [[Cut Halo 3 weapons#Excavator|Early versions]] of the Mauler concept showcase a form much more similar to the original Excavator, including [[Subanese crystal|Blamite]] as its ammunition before eventually evolving into the design seen today.{{Ref/Book|Id=AoH3|AoH3|Page=61}} One such early version could be found in ''[[Halo 3 ViDoc: Et Tu, Brute?]]'', with a more finalised model included in the files for the ''[[Halo 3 Beta]]'' and extracted by fans prior to the weapon's official unveiling.{{Ref/Site|URL=https://flamesoffeenix.wordpress.com/2007/07/09/excavator-uncovered/|Site=7th Columnist|Page=Excavator Uncovered?|D=27|M=10|Y=2024}}


The Mauler also has one of the fastest reloads in ''[[Halo 3]]''. Even when dual-wielding, it reloads quickly.
The Mauler remains named the excavator in the internal game files of ''Halo 3'', ''Halo 3: ODST'' and ''Halo Online''.


Unless duel-wielded, the Mauler is the weakest of other close-range weapons, such as the Shotgun, [[Gravity Hammer]], or [[Energy Sword]]. Thus, you should never attempt to have a close-quarters fight against someone who has any of these other weapons. Switching to another, longer-range weapon is often a better option. The Mauler also has very limited ammo.
== Gallery ==
The Mauler is very effictive agianst [[Flood]].
{{Linkbox|gameplay=yes|gallery=yes}}
===Halo 3===
<gallery>
File:H3 BruteExcavator Concept 1.jpg|Early concept art for the Mauler.
File:H3 BruteExcavator Concept 2.jpg|Early concept art for the Mauler.
File:BruteMauler-conceptscantransparent.png|Early concept art of the Brute Mauler, from the ''[[Art of Halo 3]]''.
File:Brute shotgun.jpg|An early render of the Mauler in ''[[Halo 3]]''.
File:H3 Brute Body Guards with Maulers.jpg|Two Jiralhanae holding Maulers.
File:H3-T52Pistol-BruteMauler.png|An in-game left profile view of the Brute Mauler in ''Halo 3''.
File:H3-MaulerHUD.png|First-person view of the Mauler in ''Halo 3''.
File:H3-MaulerdualwieldingHUD.png|First-person view while dual wielding.
File:HTMCC-H3 Pioneer Closeup.jpg|A Spartan holding the Mauler in the ''Halo 3'' component of ''[[Halo: The Master Chief Collection]]''.
</gallery>
===Halo 3: ODST===
<gallery>
File:HTMCC-H3ODST RookieWithMauler.png|Jonathan Doherty holding a Mauler.
File:HTMCC-H3ODST BruteMinorsWithMaulers.png|A group of Jiralhanae wielding Maulers.
</gallery>
===Halo Online===
<gallery>
File:HO Mauler HiPoly Render 3.jpg|A model of the Mauler for ''[[Halo Online]]''.
File:HO Mauler HiPoly Render 4.jpg|The rear view of the Mauler featured in ''Halo Online''.
File:HO Mauler HiPoly Render 1.jpg|A model of the Power Mauler for ''Halo Online''.
File:HO Mauler HiPoly Render 2.jpg|The rear view of the Power Mauler featured in ''Halo Online''.
File:OnlineMaulerFP.jpeg|A basic Mauler on Diamondback.
File:PowerMauler.jpeg|The golden Power variant of the Mauler on Diamondback.
</gallery>


==Tactics When Facing A Mauler==
== List of appearances ==
* ''[[Halo 3]]'' {{1st}}
* ''[[Halo 3: ODST]]''
** ''[[Sadie's Story]]''
* ''[[Halo: Last Light]]''
* ''[[Halo: Retribution]]''
*''[[Halo: Shadows of Reach]]''
*''[[Halo: Divine Wind]]''


When facing an enemy armed with a Mauler, the best tactic is to stay back and take him out from a distance. As with the [[Shotgun]], [[Energy Sword]], or [[Gravity Hammer]], the weapon is virtually useless at longer distances since both the Shotgun and Mauler's ammunition scatters at distances. The official [[Halo 3]] strategy guide states that, "Firing the Mauler at an enemy from anything other than extreme close range is akin to insulting his mother: it's all just hot air and noise and is only going to make him mad".<ref>Halo 3 Strategy Guide</ref> It is inadvisable to get too close unless you have a devastating close-range weapon of your own (however beware that on [[Legendary]], a Brute can kill you with one shot if you're close enough). You can snipe the user but it would be harder to tell if they have a Mauler holstered as it is kept on the thigh. Also, use weapons like the [[BR55HB SR Battle Rifle|Battle Rifle]] or the [[Type-51 Carbine|Carbine]] due to its range. Using the sword is sometimes dangerous because if the person with the Mauler fires twice when you are lunging at just the right time, you usually die and your would-be victim will get a [[Bulltrue]] medal.
== Sources ==
{{Ref/Sources}}


==Reduction In Matchmaking==
{{Covenant sidearms}}
Several maps have been altered to remove or reduce the number of ''Maulers'' in matchmaking. It is believed that this change was caused by near-constant complaints regarding the large number of ''Maulers'' in many levels combined with the Mauler's ability to nearly-instantly kill an opponent at very close range.  Many people felt that the weapon was unbalanced because of the close-quarters prowess of the ''Mauler'', especially in [[CQB]]-style levels; this is a misconception. The problem was a combination of the somewhat large number of ''Mauler'' spawn locations, the fast respawn time on a lethal close-combat weapon (usually only 45 seconds), and players not changing their play style to compensate for a number of [[camping]] and / or charging ''Mauler'' wielders.
[[Category:Covenant infantry weapons]]
 
[[Category:Jiralhanae weapons]]
==Trivia==
[[Category:Shotguns]]
[[Image:Brute shotgun.jpg|right|thumb|An early render of the Mauler]]
[[Category:Pistols]]
[[Image:Plasma Mauler Halo 3.jpg|thumb|right|A Mauler firing.]]
*The Mauler was most likely made to replace the [[Brutes]] wielding human shotguns in [[Halo 2]], as the Brutes looked odd holding them.
*The Mauler was originally the name of the Brute [[Chopper]] in the early stages of ''[[Halo 3]]'''s development.<ref>[http://www.bungie.net/News/content.aspx?type=topnews&link=BAGSpartanLaser Bungie's Weekly Update on the Spartan Laser]</ref>
*There are sixteen pellets in one Mauler cartridge, which could be a [[7]] reference (1+6=[[7]]).
*Dual Wielding Maulers up close to another player or enemy is usually a one hit kill.
*The original Covenant Mauler appeared in the Pre-Xbox version of Halo as a [[Covenant]] weapon, it can be seen [http://www.youtube.com/watch?v=7Tqrfy4SR7I&eurl=http://halo.wikia.com/wiki/Pre_Xbox_Halo here] beginning at the 2:49 mark.
*The Mauler, like the [[Brute Shot]] and [[Spiker]], is based on primitive [[Brute]] technology, not [[Forerunner]] technology, like the other [[Covenant]] weapons, as it doesn't fire plasma. Similar to the human technology, it fires projectiles.
*The Mauler bears a strong resemblance to the Mauler pistol in Perfect Dark (for Nintendo 64).
*Players often refer to this weapon as the Brute Shotgun or the Mini-Shotgun. They also (less commonly) refer it as the Eagle due to its resemblance to an eagle-like icon when shown.
*When using the blast and melee combo the Mauler is occasionally known as the Kruger. This is because of the brutal effect on opposing players.
*The reticule of the Mauler seems to be about the same as the reticule of the [[Plasma Rifle]] and [[SMG]] when dual-wielded.
*In ''[[Halo 3]]'' multiplayer, you do less damage per shot when dual-wielding the weapon than when single wielding.  This is not noticeable when an opponent has either no shield or normal shields (taking 1 and 2 shots to kill, respectively), but with no damage modifiers and an overshield, it takes one more shot to kill while dual-wielding than while single-wielding.  A 4x overshield resists 4 single-wield or 5 dual-wield shots.
*It's name, Type-52 Pistol, could be a reference to [[7]] (5+2=[[7]]).
*When viewed front-on and at a distance, an orange glow is emitted from the 'barrel' of the Mauler.
*Dual-wielding the Maulers as well as a usage of the [[Shotgun]] can single-handedly stop an Energy Sword lunge within close-combat, which makes it extremely useful against Sword users on small maps.
*When firing a Mauler and throwing a Fragmentation grenade straight after, you can see the Mauler's shots in slow motion.
*Maulers were originally going to be longer, and the blade would be at the front like a Spiker's.{{fact}}
*The Mauler's hand grip is similar to that of the [[Energy Sword]].
*The Mauler is like an old western revolver, because its magazine revolves.
*It is actually wondered why [[Bungie]] set the Mauler's respawn time at 45 seconds on majority of the levels, including Close-quarters style maps, as its [[Shotgun]], [[Gravity Hammer]] and [[Energy Sword]] counterparts' respawn times on these maps were either 120, 150 or 180 seconds respawn times. Thus, newly updated versions of the affected maps have Maulers' respawn times to 90 seconds.
*Mauler spawn points were modified on [[Epitaph (Level)|Epitaph]], [[Construct (Level)|Construct]], [[Narrows (Level)|Narrows]], [[Guardian (Level)|Guardian]], [[Snowbound (Level)|Snowbound]] and [[High Ground (Level)|High Ground]] (Note: No Maulers were removed on High Ground and Snowbound, the respawn time for the weapons was just increased).
*When holding three Maulers (Not triple-wielding, simply dual-wielding and then one as a backpack weapon due to a glitch), the maximum amount of Mauler rounds can go up to 75 (including cartridges).
*The Mauler is less powerful than the [[Shotgun]] at point-blank range. However, if dual-wielded, it overpowers the Shotgun.
*On ''[[Halo 3]]'', the first time you see Stalker [[Brute]]s using Maulers is on [[The Ark (level)|The Ark]].
*The reloading of the Mauler is similar to that of the Russian PPSH-41 used in World War 2.
*The Mauler's ammunition feed system combines the principles of both the drum feed and revolver type magazine layouts.
 
==References==
<references/>
 
==Related Pages==
{{Template:Covenant Weapons}}
 
[[Category:The Covenant]]
[[Category:Covenant Weapons]]
[[Category:Brute Weapons]]

Latest revision as of 04:32, November 5, 2024

Ukala Workshop Breach Pistol
Cropped screenshot of an Ukala Workshop Mauler in Halo 3.
Production overview

Manufacturer:

Type:

Pistol

Specifications

Length:

52.7 centimetres (20.7 in)[2][3][1]

Ammunition type:

7.9mm explosive metal bolts[3][1]

Feed system:

Five-round magazine[2][3][1]

Operation:

Gas-operated[2][3]

Rate of fire:

Semi-automatic[3][1]

Effective range:

Very short[2][3][1][4]

Service history

In service:

 

The Ukala Workshop Breach Pistol[1] (UNSC Type classification: Type-52 Pistol, T-52 P),[8] more commonly known as the mauler, is a sidearm developed by the Ukala Workshop and employed by the Jiralhanae following the First Immolation on Doisac.[3] Following the Jiralhanae's absorption into the Covenant, the mauler was manufactured by the Sacred Promissory on High Charity.[2] It is the companion weapon to the Ukala Workshop Mangler.[9]

Overview[edit]

Cropped screenshot of an Ukala Workshop Mauler in Halo 3.
An angled view of the mauler.

Design details[edit]

While the Ukala Workshop Breach Pistol is used by the Jiralhanae as a high-caliber pistol,[1] it is functionally analogous to drum-fed human shotguns.[3] The mauler's poor barrel choke considerably reduces its effective range to close quarters combat.[3] As such, the mauler is designed to allow the user incapacitate enemies before closing the distance for a final blow.[1] The magazine holds five 7.9mm superheated metal explosive bolts. Upon being fired, a salvo of the explosive bolts are ejected from the weapon, creating a scatter-shot effect reminiscent of human shotguns. Like all Jiralhanae weapons, the mauler is equipped with a small blade underneath from its handle, which allows the operator to puncture an enemy's armor or even slam its end into the enemy's skull.[3][1] While the mauler's blade is modified differently across clans and their respective workshop, the Ukala's design is the most common variant.[1]

Usage[edit]

Carried by Jiralhanae skin traders, forge wardens, and pack vigilantes on raids,[1] the mauler plays an anti-personnel weapon for close quarters combat in the Jiralhanae arsenal.[2][3] The mauler first saw use during the Battle of Gbraakon on Doisac, shortly after the Jiralhanae's global war. During the Human-Covenant War, it was employed by all ranks of Jiralhanae,[4][10] including ones that held the specialist rank of Stalkers.[3]

Gameplay[edit]

The mauler is featured in Halo 3 and Halo 3: ODST. It can be dual-wielded in Halo 3.

Advantages[edit]

While a single Mauler is not as powerful as the UNSC M90 Shotgun by itself, the Mauler is still a lethal weapon up close. One shot to a light-armored or non-armored target will result in an instant kill, and the blade on the bottom of the weapon makes it an effective melee weapon, a fact helped by the Mauler's impressively fast melee swing and recovery. When dual-wielded by a Spartan or Sangheili, the Mauler's power is doubled and will kill a heavily armored or shielded target in one shot if fired at the same time at close range. Using a single Mauler against a heavily-armored or shielded target is risky, but still results in a kill if the user fires off a shot and follows up with a quick melee attack. Firing two or three times in rapid succession could perhaps result in a kill. Also, as well as having a faster reload than a Shotgun thanks to its magazine, it has a faster fire rate which is particularly useful when dual-wielding. Lastly, the Mauler is the only close-range weapon that can be dual-wielded, so the user will not have to waste valuable seconds switching to another weapon.

Disadvantages[edit]

The Mauler is generally unable to inflict the one-hit kill damage that the M90 Shotgun and later M45 shotguns and Z-180 Scattershot are capable of, unless dual wielded. The spread of the Mauler's shell severely limits its range, and any weapon that can be used outside of close range can take down a user with a Mauler. Ammunition is often rare to come by, and its five shell magazine can be used up rather quickly.

Production notes[edit]

Screenshot from Et Tu, Brute? showcasing a Brute wielding the Excavator.
A Brute holding the early Excavator model in the Et Tu, Brute? ViDoc.
Main articles: Cut Halo: Combat Evolved weapons, Cut Halo 3 weapons

The Mauler's design lineage traces back to the development of Halo: Combat Evolved. During the 1999-2000-era third-person builds of the game, the UNSC were to have a weapon referred to as the "Excavator". The weapon was ultimately shelved, but would eventually form the basis for the Mauler in Halo 3. Early versions of the Mauler concept showcase a form much more similar to the original Excavator, including Blamite as its ammunition before eventually evolving into the design seen today.[11] One such early version could be found in Halo 3 ViDoc: Et Tu, Brute?, with a more finalised model included in the files for the Halo 3 Beta and extracted by fans prior to the weapon's official unveiling.[12]

The Mauler remains named the excavator in the internal game files of Halo 3, Halo 3: ODST and Halo Online.

Gallery[edit]

Halo 3[edit]

Halo 3: ODST[edit]

Halo Online[edit]

List of appearances[edit]

Sources[edit]

  1. ^ a b c d e f g h i j k l m Halo Encyclopedia (2022 edition), page 295
  2. ^ a b c d e f g Halo Encyclopedia (2011 edition), page 338
  3. ^ a b c d e f g h i j k l m n Halo: The Essential Visual Guide, page 122
  4. ^ a b c Halo 3, Gameplay
  5. ^ Halo: Last Light, chapter 22
  6. ^ Halo: Retribution
  7. ^ Halo: Divine Wind, chapter 7
  8. ^ Halo Encyclopedia (2009 edition), page 324
  9. ^ Halo Encyclopedia (2022 edition), page 476
  10. ^ Halo 3: ODST, Gameplay
  11. ^ The Art of Halo 3, page 61
  12. ^ 7th Columnist, Excavator Uncovered? (Retrieved on Oct 27, 2024) [archive]