Infinity (Halo: Combat Evolved map): Difference between revisions
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{{ | {{Title|Infinity}} | ||
{{ | {{Status|Gameplay}} | ||
{{disambig header|the multiplayer map|articles of the same name|Infinity (disambiguation)}} | |||
{{Multiplayer | {{Multiplayer map infobox | ||
|name=Infinity | |name=Infinity | ||
|image=[[ | |image=[[File:Halo Combat Evolved-Infinity.jpg|300px]] | ||
|game=''[[Halo PC|Halo: Combat Evolved]]'' | |game=''[[Halo: Combat Evolved (PC port)|Halo: Combat Evolved (PC)]]'' | ||
|devname=<code>infinity</code>{{Ref/File|Id=HCEEK|HCEEK|HCEEK\tags\levels\test\infinity\infinity.scenario}} | |||
|map= | |||
|location=[[Installation 04]] | |location=[[Installation 04]] | ||
|terrain=:Large Canyon, Dirt | |terrain=:Large Canyon, Dirt | ||
| | |symmetry=Semi-symmetrical | ||
|playernumber=4-16 | |||
| | |||
|gametypes= | |gametypes= | ||
*[[Race]] | *[[Race|Team Race]] | ||
*[[Capture the Flag]] | *[[Capture the Flag]] | ||
*[[Team Slayer]] | *[[Team Slayer]] | ||
*[[King of the Hill]] | *[[King of the Hill]] | ||
| | |pagegamelabel=CE | ||
}} | }} | ||
'''Infinity''' is a | {{Article quote|I imagined it would be bigger.}} | ||
'''Infinity''' is a [[multiplayer]] map originally exclusive to ''[[Halo: Combat Evolved (PC port)|''Halo: Combat Evolved'' for PC]]'' and ''Halo Mac''. It is included in [[Halo: The Master Chief Collection|''The Master Chief Collection'']]. It is the longest multiplayer map. It is a long canyon in the shape of an ∞ the symbol for infinity, hence the name ''infinity''. It is one of the best maps for the [[race]] [[Gametypes|gametype]]. | |||
==Overview== | |||
===Layout=== | |||
Infinity consists of two large [[bases]] containing a large signal [[Beacon tower]] similar to the ones seen in the single-player level [[Halo (Halo: Combat Evolved Level)|Halo]]. Going into the beam [[The Guardians|will kill you]], but only if the beam hits you while you fly over it in a [[Oghal-pattern Banshee|Banshee]] or if you crouch while standing over the emitter. Simply standing in it will not kill you. One emits a red beam, the other blue. There are two Banshees at the top of each base, as well as [[Mamua'uda-pattern Shade|Shades]] a bit further down. A smaller, secondary building lies below, containing a health pack, a shotgun, and an assault rifle. On top of it is a [[Unidentified fuel rod gun|fuel rod gun]], unless the gametype is [[Capture the Flag|CTF]], in which case the fuel rod gun is located in the middle of the cross-section plateaus near the bridges. In that case, the flag is on top. | |||
In the center of the map, there are four long suspended bridges, similar to the ones seen in the beginning of the [[Halo (Halo: Combat Evolved Level)|Halo]] campaign map. The top two bridges hold a [[M41 SPNKR|Rocket Launcher]] each. At the ends of either of the lower bridges are [[teleporter]]s and in the middle are [[health pack]]s. There are also ladders leading to the top bridges. There are small ridges in between each upper bridge that each contain a Shade. There is also a small maze-like structure on one of the routes to blue base. Commonly called "the pipes" by players, a [[M7057 flamethrower|flamethrower]], a health pack, a [[M90 shotgun|shotgun]], and sometimes a [[Karo'etba-pattern Ghost|Ghost]] can be found here. | |||
Next to the pipes is a ledge with a [[SRS99C-S2 AM sniper rifle|sniper rifle]] and health pack. A smaller ledge with a Shade is on the other side. The other route to blue base contains a large hill. It is difficult to get on top, but is possible, usually using a Ghost. This hill lies in the middle of the path. Right in front of it is a shotgun. On one side there is a deep depression. Next to that is a ledge with a Shade, a flamethrower, a sniper rifle, and a health pack. On the other side of the big rock is a ledge with a pair of [[M9 fragmentation grenade|frag grenades]]. Between this area and blue base is a narrow path. | |||
One of the two paths to red base contain a pair of short tunnels. This area includes an [[MA5B assault rifle|assault rifle]], a [[Type-25 plasma pistol|plasma pistol]], a Shade, and two [[Anskum-pattern plasma grenade|plasma grenades]]. | |||
The other path to red base consists of a raised road and a lower non-paved path. There is a ledge with a health pack, a sniper rifle, and a Shade. | |||
<gallery> | |||
File:HMCC HCE Infinity Map.png|Infinity Map. | |||
</gallery> | |||
==Trivia== | |||
===Miscellaneous=== | |||
*If you stand in the bases and look up when they fire their beacons, it looks like the beacon goes to the center of the ring. You also can't see the beacon from the other base. However, if you go to a certain spot near the intersection of the canyon, you can see both beacons. | |||
*The structures look similar to the beacon towers in [[Halo (Halo: Combat Evolved Level)|Halo]] and the bases in the [[Halo 3]] map Valhalla. | |||
*The map from above is two connected Marathon logos laying sideways. With the trail being the outer circle, the bases being the "gap" of the outer circle, and the mountains being the inner circle. This was likely done to reference the third game in the series, which was named "Infinity". | |||
===Glitches=== | |||
*There is a glitch to get out and pass the invisible wall using a Banshee while hovering and backing into the wall, much like getting to the sniper's rock in the multiplayer level [[Blood Gulch]]. | |||
== | ==Gallery== | ||
{{Linkbox|gallery=yes}} | |||
<gallery> | |||
File:Infinity-RedBase.jpg|The Red base. | |||
File:Infinity-Center.jpg|A ground view in the middle of the map. | |||
File:Infinity-CenterOverview.jpg|An aerial view of the map's center. | |||
File:Infinity-Pipes.jpg|A structure near Blue base. | |||
File:Infinity-BlueBase.jpg|The Blue base. The teleporters that allow access to the bridges spanning the center of the map can be seen. | |||
File:HCE Infinity Race.jpg|A [[Warthog]] [[Race]] on the map. | |||
</gallery> | |||
{{ | ==Sources== | ||
{{Ref/Sources}} | |||
{{Levels|H1|mode=yes}} | |||
Latest revision as of 04:39, December 15, 2024
Infinity | |
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Map overview | |
Game: |
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Map file name (?): |
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Lore information | |
Location: |
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Gameplay overview | |
Terrain: |
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Map layout: |
Semi-symmetrical |
Recommended number of players: |
4-16 |
Recommended gametype(s): |
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“ | I imagined it would be bigger. | ” |
Infinity is a multiplayer map originally exclusive to Halo: Combat Evolved for PC and Halo Mac. It is included in The Master Chief Collection. It is the longest multiplayer map. It is a long canyon in the shape of an ∞ the symbol for infinity, hence the name infinity. It is one of the best maps for the race gametype.
Overview[edit]
Layout[edit]
Infinity consists of two large bases containing a large signal Beacon tower similar to the ones seen in the single-player level Halo. Going into the beam will kill you, but only if the beam hits you while you fly over it in a Banshee or if you crouch while standing over the emitter. Simply standing in it will not kill you. One emits a red beam, the other blue. There are two Banshees at the top of each base, as well as Shades a bit further down. A smaller, secondary building lies below, containing a health pack, a shotgun, and an assault rifle. On top of it is a fuel rod gun, unless the gametype is CTF, in which case the fuel rod gun is located in the middle of the cross-section plateaus near the bridges. In that case, the flag is on top.
In the center of the map, there are four long suspended bridges, similar to the ones seen in the beginning of the Halo campaign map. The top two bridges hold a Rocket Launcher each. At the ends of either of the lower bridges are teleporters and in the middle are health packs. There are also ladders leading to the top bridges. There are small ridges in between each upper bridge that each contain a Shade. There is also a small maze-like structure on one of the routes to blue base. Commonly called "the pipes" by players, a flamethrower, a health pack, a shotgun, and sometimes a Ghost can be found here.
Next to the pipes is a ledge with a sniper rifle and health pack. A smaller ledge with a Shade is on the other side. The other route to blue base contains a large hill. It is difficult to get on top, but is possible, usually using a Ghost. This hill lies in the middle of the path. Right in front of it is a shotgun. On one side there is a deep depression. Next to that is a ledge with a Shade, a flamethrower, a sniper rifle, and a health pack. On the other side of the big rock is a ledge with a pair of frag grenades. Between this area and blue base is a narrow path.
One of the two paths to red base contain a pair of short tunnels. This area includes an assault rifle, a plasma pistol, a Shade, and two plasma grenades.
The other path to red base consists of a raised road and a lower non-paved path. There is a ledge with a health pack, a sniper rifle, and a Shade.
Trivia[edit]
Miscellaneous[edit]
- If you stand in the bases and look up when they fire their beacons, it looks like the beacon goes to the center of the ring. You also can't see the beacon from the other base. However, if you go to a certain spot near the intersection of the canyon, you can see both beacons.
- The structures look similar to the beacon towers in Halo and the bases in the Halo 3 map Valhalla.
- The map from above is two connected Marathon logos laying sideways. With the trail being the outer circle, the bases being the "gap" of the outer circle, and the mountains being the inner circle. This was likely done to reference the third game in the series, which was named "Infinity".
Glitches[edit]
- There is a glitch to get out and pass the invisible wall using a Banshee while hovering and backing into the wall, much like getting to the sniper's rock in the multiplayer level Blood Gulch.
Gallery[edit]
Browse more images in this article's gallery page. |
Sources[edit]
- ^ Halo: Combat Evolved Editing Kit, game file
HCEEK\tags\levels\test\infinity\infinity.scenario
|