Covenant supply case: Difference between revisions
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{{ | {{Status|Canon}} | ||
[[File:H2A Covenant Supply Case.jpg|thumb|300px|An ''Almar''-pattern repository on [[Installation 05]].]] | |||
[[ | The '''Covenant supply case''',{{Ref/Mode|Id=HRForge|HR|Forge/Halo: Reach|Forge}}{{Ref/Mode|Id=H3Forge|H3|Forge/Halo 3|Forge}} also known as an '''''Almar''-pattern repository''', or informally known as a '''space crate''' by [[United Nations Space Command|UNSC forces]],{{Ref/Site|Id=Spartan Games|URL=http://www.spartangames.co.uk/make-your-halo-table-look-awesome|Site=Spartan Games|Page=Make your Halo table look awesome!|D=21|M=11|Y=2016}}{{Ref/Site|Id=Announcement|URL=https://www.halowaypoint.com/en-us/news/into-the-storm|Site=Halo Waypoint|Page=Community Update - Into the Storm|D=19|M=10|Y=2021}} is a device used to store weapons and supplies for [[Covenant Empire|Covenant]] encampments. | ||
The '''Covenant | |||
== | |||
==Overview== | |||
===Design details=== | |||
Covenant supply cases encompass a variety of designs and functions,{{Ref/Reuse|Spartan Games}}{{Ref/Reuse|Announcement}} with the most common being ''Almar''-pattern repositories; tall rounded boxes with two front and back storage compartments. They come in various colors, ranging from magenta, maroon, and blue.{{Ref/Game|Id=HCE Model|HCE|Covenant supply case in-game model}}{{Ref/Game|Id=H2 Model|H2|Covenant supply case in-game model}}{{Ref/Game|Id=H3 Model|H3|Covenant supply case in-game model}}{{Ref/Game|Id=HR Model|HR|Covenant supply case in-game model}} | |||
===Usage=== | |||
Supply cases are easily accessible and commonly used to store and transport Covenant munitions. Small arms, rifles, heavy weapons, explosives and other handheld devices are typically found in repositories deployed on the field and areas of Covenant occupation.{{Ref/Level|Id=H2|H2|Outskirts}}{{Ref/Level|Id=H3|H3|Sierra 117}}{{Ref/Level|Id=HR|HR|Nightfall}} | |||
= | A variant of the supply case resembling the ''Almar''-pattern repository is also used as a [[Covenant comm node]], with control pads and screens extending from both front and back compartments.{{Ref/Level|Id=HCE|HCE|The Silent Cartographer}} | ||
==Operational history== | |||
''Almar''-pattern repositories were employed extensively by the Covenant during the [[Fall of Reach]]{{Ref/Reuse|HR}} and the subsequent campaigns including the [[Battle of Installation 04]],{{Ref/Reuse|HCE}}{{Ref/Novel|Id=TF5|HTF|Chapter=5}} the [[Battle for Earth]],{{Ref/Reuse|H2}}{{Ref/Reuse|H3}} the [[Battle of Installation 05]],{{Ref/Reuse|H2}} and the [[Battle of Installation 00]].{{Ref/Level|H3|The Covenant (level)|The Covenant}} | |||
== | ==Production notes== | ||
In ''[[Halo: Combat Evolved]]'', Covenant supply cases were static scenery objects; designer [[Jaime Griesemer]] estimated there were likely 6,000 crates across the campaign. Starting with ''[[Halo 2]]'' which adopted [[Wikipedia:Havok (software)|Havok]], the supply cases became dynamic physics objects. Furthermore, they were retroactively depicted as weapon crates, as there were no open crates in ''Halo: Combat Evolved'' to show that they carry weapons.{{Ref/YouTube|9ndZbg8Mr-Q|IGN|Halo: Combat Evolved Devs React to Speedrun (Marty O'Donnell, Marcus Lehto)|Time=2971}} | |||
== Gallery == | |||
{{Linkbox|gallery=yes|gallerypage=Images of Covenant supply cases}} | |||
<gallery> | |||
File:HCE Covenant Cargo Pod.png|A Covenant supply case in ''[[Halo: Combat Evolved]]''. | |||
File:HCE CovenantCommNode.jpg|A comm node variant of the supply case in ''Halo: Combat Evolved''. | |||
File:Cargomod 2.jpg|A single supply case in a [[Flood containment facility]] in ''Halo: Combat Evolved''. | |||
File:Cargomod.jpg|A group of supply cases in ''Halo: Combat Evolved''. | |||
File:H2 Covenant Cargo Pod.png|A Covenant supply case in ''[[Halo 2]]''. | |||
File:H2 Covenant Supply Case Trio.jpg|Three differently colored supply cases with a pair of {{Pattern|Vostu|carbine}}s in ''Halo 2''. | |||
File:H2 covweaponcache.jpg|A Covenant supply case containing two {{Pattern|Sulok|beam rifle}}s in ''Halo 2''. | |||
File:H3 Spiker Crate.jpg|A supply case in ''[[Halo 3]]'', with a pair of [[Paegaas Workshop Spiker]]s inside. | |||
File:HW CovenantCrates.png|Three supply cases in ''[[Halo Wars]]''. | |||
File:Space_crate_3.jpg|An early model of a supply case for ''[[Halo: Reach]]'', used in the [[Halo: Reach Multiplayer Beta|multiplayer beta]]. | |||
File:Space_crate_new_2.jpg|Turnaround reference of the ''Almar''-pattern case in ''Halo: Reach''. | |||
File:HReach Covenant Cargo Pod.jpg|A closed ''Almar''-pattern case in ''Halo: Reach''. | |||
File:Covenant_Box_patterns.png|Patterns on the ''Almar''-pattern case in ''Halo: Reach''. | |||
File:Reach 16187964 Full.jpg|An ''Almar''-pattern case's contents, a pair of plasma pistols in ''Halo: Reach''. | |||
File:HTMCC-HR_PlasmaRifleSupplyCase.png|An ''Almar''-pattern case's contents, four plasma rifles in ''Halo: Reach''. | |||
File:Covenant crate Reach.png|Cutout of ''Almar''-pattern repository in ''Halo: Reach''. | |||
File:HCEA TruthAndReconciliation Elite.png|The ''Almar''-pattern repository in ''[[Halo: Combat Evolved Anniversary]]''. | |||
File:H4-Reference-Covenant-MunitionsCrate.jpg|Reference model sheet for a Covenant munitions supply case in ''[[Halo 4]]''. | |||
File:HSA-Palmer-Versus-PlasmaTurret.jpg|An ''Almar''-pattern case in ''[[Halo: Spartan Assault]]''. | |||
File:HSS-Gameplay-Jungle.jpg|An ''Almar''-pattern case in ''[[Halo: Spartan Strike]]''. | |||
File:H5G CovenantProps Concept.jpg|Concept art for Covenant supply cases in ''Halo 5: Guardians''. | |||
File:H5G - Covenant supply case open.png|A Covenant supply case in ''[[Halo 5: Guardians]]''. | |||
File:H5G - Covenant supply case closed.png|A closed Covenant supply case in ''Halo 5: Guardians''. | |||
File:FH4 - Covenant Props.png|''Almar''-pattern supply cases in ''[[The Halo Experience Showcase]]''. | |||
File:HINF CovCrates.png|A Covenant supply case and crates in ''[[Halo Infinite]]'' [[Forge]]. | |||
</gallery> | |||
== | ==List of appearances== | ||
*''[[Halo: Combat Evolved]]'' {{1st}} | |||
*''[[Halo: The Flood]]'' | |||
*''[[Halo 2]]'' | |||
*''[[Halo: Uprising]]'' | |||
*''[[Halo 3]]'' | |||
*''[[Halo Wars]]'' | |||
*''[[Halo 3: ODST]]'' | |||
*''[[Halo Combat Evolved Anniversary]]'' | |||
*''[[Halo 4]]'' | |||
*''[[Halo 2: Anniversary]]'' | |||
*''[[Halo: Spartan Assault]]'' | |||
*''[[Halo: Spartan Strike]]'' | |||
*''[[Halo 5: Guardians]]'' | |||
*''[[Halo: Tales from Slipspace]]'' | |||
**''[[Hunting Party]]'' | |||
*''[[Halo: Ground Command]]'' | |||
*''[[Halo: Rise of Atriox]]'' | |||
==Sources== | |||
{{Ref/Sources}} | |||
==See also== | |||
*[[Forerunner weapon rack]] | |||
[[Category: | [[Category:Covenant technology]] | ||
Latest revision as of 13:11, February 1, 2024
The Covenant supply case,[1][2] also known as an Almar-pattern repository, or informally known as a space crate by UNSC forces,[3][4] is a device used to store weapons and supplies for Covenant encampments.
Overview[edit]
Design details[edit]
Covenant supply cases encompass a variety of designs and functions,[3][4] with the most common being Almar-pattern repositories; tall rounded boxes with two front and back storage compartments. They come in various colors, ranging from magenta, maroon, and blue.[5][6][7][8]
Usage[edit]
Supply cases are easily accessible and commonly used to store and transport Covenant munitions. Small arms, rifles, heavy weapons, explosives and other handheld devices are typically found in repositories deployed on the field and areas of Covenant occupation.[9][10][11]
A variant of the supply case resembling the Almar-pattern repository is also used as a Covenant comm node, with control pads and screens extending from both front and back compartments.[12]
Operational history[edit]
Almar-pattern repositories were employed extensively by the Covenant during the Fall of Reach[11] and the subsequent campaigns including the Battle of Installation 04,[12][13] the Battle for Earth,[9][10] the Battle of Installation 05,[9] and the Battle of Installation 00.[14]
Production notes[edit]
In Halo: Combat Evolved, Covenant supply cases were static scenery objects; designer Jaime Griesemer estimated there were likely 6,000 crates across the campaign. Starting with Halo 2 which adopted Havok, the supply cases became dynamic physics objects. Furthermore, they were retroactively depicted as weapon crates, as there were no open crates in Halo: Combat Evolved to show that they carry weapons.[15]
Gallery[edit]
Browse more images in this article's gallery page. |
A Covenant supply case in Halo: Combat Evolved.
A single supply case in a Flood containment facility in Halo: Combat Evolved.
A Covenant supply case in Halo 2.
Three differently colored supply cases with a pair of Vostu-pattern carbines in Halo 2.
A Covenant supply case containing two Sulok-pattern beam rifles in Halo 2.
A supply case in Halo 3, with a pair of Paegaas Workshop Spikers inside.
Three supply cases in Halo Wars.
An early model of a supply case for Halo: Reach, used in the multiplayer beta.
The Almar-pattern repository in Halo: Combat Evolved Anniversary.
Reference model sheet for a Covenant munitions supply case in Halo 4.
An Almar-pattern case in Halo: Spartan Assault.
An Almar-pattern case in Halo: Spartan Strike.
A Covenant supply case in Halo 5: Guardians.
Almar-pattern supply cases in The Halo Experience Showcase.
A Covenant supply case and crates in Halo Infinite Forge.
List of appearances[edit]
- Halo: Combat Evolved (First appearance)
- Halo: The Flood
- Halo 2
- Halo: Uprising
- Halo 3
- Halo Wars
- Halo 3: ODST
- Halo Combat Evolved Anniversary
- Halo 4
- Halo 2: Anniversary
- Halo: Spartan Assault
- Halo: Spartan Strike
- Halo 5: Guardians
- Halo: Tales from Slipspace
- Halo: Ground Command
- Halo: Rise of Atriox
Sources[edit]
- ^ Halo: Reach, gamemode Forge
- ^ Halo 3, gamemode Forge
- ^ a b Spartan Games, Make your Halo table look awesome! (Retrieved on Nov 21, 2016) [archive]
- ^ a b Halo Waypoint, Community Update - Into the Storm (Retrieved on Oct 19, 2021) [archive]
- ^ Halo: Combat Evolved, Covenant supply case in-game model
- ^ Halo 2, Covenant supply case in-game model
- ^ Halo 3, Covenant supply case in-game model
- ^ Halo: Reach, Covenant supply case in-game model
- ^ a b c Halo 2, campaign level Outskirts
- ^ a b Halo 3, campaign level Sierra 117
- ^ a b Halo: Reach, campaign level Nightfall
- ^ a b Halo: Combat Evolved, campaign level The Silent Cartographer
- ^ Halo: The Flood, chapter 5
- ^ Halo 3, campaign level The Covenant
- ^ YouTube - IGN, Halo: Combat Evolved Devs React to Speedrun (Marty O'Donnell, Marcus Lehto)