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{{Ratings}}
{{Status|Gameplay}}
{{Era|H1}}
{{Multiplayer map infobox
{{Multiplayer Map Infobox
|name=Gephyrophobia
|name=Gephyrophobia
|image=[[Image:Halopc gephyrophobia.jpg|300px]]
|image=[[File:Halopc gephyrophobia.jpg|300px]]
|game=''[[Halo PC|Halo: Combat Evolved]]''
|game=''[[Halo: Combat Evolved (PC port)|Halo: Combat Evolved (PC)]]''
|devname=<code>gephyrophobia</code>{{Ref/File|Id=HCEEK|HCEEK|HCEEK\tags\levels\test\gephyrophobia\gephyrophobia.scenario}}
|map=
|location=[[Installation 04]]
|location=[[Installation 04]]
|terrain=[[Forerunner]] Bridge
|terrain=[[Forerunner]] Bridge
|weapons=*[[MA5B ICWS Assault Rifle|Assault Rifle]]
|symmetry=Symmetrical
*[[Flamethrower]]
|playernumber=*4-12
*[[Fuel Rod Gun]]
*[[Needler]]
*[[M6D|Pistol]]
*[[Plasma Pistol]]
*[[Type-25 Directed Energy Rifle|Plasma Rifle]]
*[[M19 SSM|Rocket Launcher]]
*[[SRS99C-S2 AM|Sniper Rifle]]
|vehicles=
*[[Banshee]]
*[[Ghost (Vehicle)|Ghost]]
*[[Warthog]]
|power-ups=*[[Active Camo]]
*[[Health Pack]]
*[[Overshield]]
|gametypes=
|gametypes=
*CTF
*CTF
*Team Slayer
*Team Slayer
|playernumber=
|pagegamelabel=CE
*4-12
}}
}}
{{Article Quote|Scary, huh?}}
{{Article quote|Scary, huh?}}
'''Gephyrophobia''' is a [[multiplayer]] map originally exclusive to ''[[Halo: Combat Evolved (PC port)|''Halo: Combat Evolved'' for PC]]'' and ''Halo Mac''. It is included in [[Halo: The Master Chief Collection|''The Master Chief Collection'']]. The map bears some similarities to the ''[[Halo: Combat Evolved]]'' campaign level [[Assault on the Control Room]]. It consists of a large two-level metal bridge expanding over a misty pit, with platforms dug into the canyon walls on either side.


'''Gephyrophobia''' is a [[multiplayer]] level exclusive only to [[Halo PC]] and Halo Mac. The level is very similar to the ''[[Halo: Combat Evolved]]'' campaign level [[Assault on the Control Room (Level)|Assault on the Control Room]]. It consists of a large two-level metal bridge expanding over a misty pit. It was remade as [[Narrows (Level)|Narrows]] for [[Halo 3]].
==Overview==
[[File:Halo CE Gephyrophobia.jpg|An overview of the map.|thumb|left]]
This map consists of three levels of play area: the bottom floor of the bridge, the upper floor of the bridge and the two ledges on the side of the canyon overlooking the bridge (connected by [[teleporter]]s which is accessible in each base). In the middle of this map is the main support tower for the bridge. By default, the map provides an array of [[Karo'etba-pattern Ghost|Ghost]]s, [[M12 Warthog|Warthogs]] and [[Type-26 Banshee|Banshee]]s on each of these levels to maneuver around the map. [[Health pack]]s are plentiful, placed strategically around the map to replenish player's health as they fight their way to the opposing team's base.


==Overview==
The level emphasizes control of long-range and power weapons. For example, [[sniping]] and the use of rocket launchers and fuel rods are quite common to repel players and eliminate enemy vehicles. Snipers often make use of the ledges to navigate around and pick their targets. Shotguns are often used in close quarters in an engagement inside a base.
[[Image:Halo_CE_Gephyrophobia.jpg|An overview of the map.|thumb|left]]


There are three levels in total on this map: the bottom floor of the bridge, the upper floor of the bridge and the two ledges on the side of the canyon overlooking the bridge. On the lower level of the bridge, there is a [[Type-32 Rapid Assault Vehicle|Ghost]] and a [[M7057 Defoliant Projector|Flamethrower]] at the exit of each base. The middle section of the bridge opens up to reveal a tower, which has an [[Overshield]] on the second ledge and a [[Health Pack]] on the top. This tower can only be reached by [[Banshee]] (There are four on the map). This area is also a popular area for sniping. However, you will have to be on the lookout for other snipers and other Banshees. At the base of this bridge, is a stash of weapons and two Health Packs. On the upper level of the bridge, there is a Health Pack, two [[Plasma Grenades]] and two Ghosts near the exit of the base. Towards the middle, the bridge splits into two sides (which forms a ring around the large tower). On either side of the bridge, there are two [[Shade]] turrets, a [[Sniper Rifle System 99C-S2 Anti-Matériel|Sniper Rifle]] and a Powerup. (The powerup is either an [[Active Camouflage]] or an Overshield and it depends on which side of the bridge you have taken). It is ill-advised to enter a Shade because they make extraordinarily attractive kills for all players. However, enter it if you wish to take down an incoming Banshee or [[Warthog]]. On the two ledges overlooking the foggy chasm, there are 2 entrances to teleporters leading to and coming from each base. At the exit of each [[teleporter]], there is a Banshee and a Sniper. If sniping, it is advised to do so from here, but take note that there is another sniper at the exit of your enemy's teleporter (as well as a Banshee) which could take you out. Towards the middle of the ledge, there is a [[Fuel Rod Gun]].
Popular gametypes played in this map are [[Capture the Flag]], [[Slayer]] and [[Race]].


In the bases there is an Overshield, Pistol, [[Shotgun]], Assault rifle and a [[Plasma Rifle]]. Banshees are very popular, and can usually give you the upper hand on this map. Warthogs are located in front of the base on the top side. [[Capture the Flag]] is the best gametype for this map. [[Race]] is popular too, due to the large number of vehicles. Individual games like Classic Slayer or [[Oddball]] are not popular, because it is difficult to find an enemy.
== Tactics ==
*A common tactic is to rush for the sniper rifles as soon as the match starts, and focus on the ledges to remove opposing snipers. Once so, it would allow the team to advance safely to the opposing team's base (for CTF) or it would provide a good area of control for the sniper's team to dominate a match.
*Another common tactic in CTF is to rush for the Ghost on the lower level of the bridge, infiltrate the opposing team's base with the Ghost, take the flag and run off with the Ghost to score a point. It is best to do this when the base has little to no resistance. If there is resistance, have the rest of the team to distract players out of their base.
*In Race gametype, it is best to take a Warthog over a Ghost for reasons that a Warthog can carry up to three players whereas a Ghost is limited to one. Scoring a lap in a fully-occupied Warthog would net the team three points, whereas a Ghost-driven player would only score one point. Additionally, a Warthog with a gunner can quickly remove Ghost-driven player easily.
*It is possible to land a Banshee on the top of the center support tower, which is an excellent sniping location and has a medkit situated in the center. However, should someone knock off the Banshee while you are on the tower, you will be trapped, unless the shield setting is on 400% then you could climb down the beams connected to the tower and jump to the lower slope connecting the lower bridge to the upper level. Note that it is important to crouch before hitting the slope itself, or you will not survive the fall.


==Trivia==
==Trivia==
*"[[Wiktionary:Gephyrophobia|Gephyrophobia]]" is a fear of crossing bridges.
*Gephyrophobia means "fear of bridges".
*Gephyrophobia is actually larger in size than its successor, Narrows, although it shares many similarities.
*Gephyrophobia is far larger than its successor, [[Narrows]], although it shares many similarities.
*The energy beams that reside in and out of the bridge, though seemingly just light, are solid and can be climbed.
*The energy beams that reside in and out of the bridge, though seemingly just light, are solid and can be climbed. When shot, these beams emit purple electricity.
*It is possible to land a Banshee on the top of the center support tower, which is an excellent sniping location. However should someone&nbsp;knock off&nbsp;the Banshee while you are on the tower, you will be trapped. This will force you to commit suicide, or wait for someone else to come up with a Banshee.
 
*There is a medkit situated on the top of the center obelisk. However, its existence and location is completely illogical and pointless since it is both unreachable and requires players to commit suicide in order to leave the obelisk.
==Gallery==
{{Linkbox|gallery=yes}}
<gallery>
File:HMCC HCE Gephyrophobia Map.png|Gephyrophobia Map.
File:Gephyrophia Red Sniper.png|The Red sniper.
File:Gephyrophobia Shades Sobreescudo.png|[[Mamua'uda-pattern Shade|Shade turrets]] and an [[Overshield]].
File:Gephyrophobia Banshee Azul.png|The edge of the [[Type-26 Banshee|Banshee]] next to a [[SRS99C-S2 AM sniper rifle|Sniper rifle]].
File:Gephyrophobia Blue Warthogs.png|A [[M12 Chaingun Warthog|Warthog]] and a [[M12A1 Rocket Warthog|Rocket warthog]] on the blue base.
File:Gephyrophobia Blue Base.png|The blue base.
File:Gephyrobia Red Base.png| The red base.
</gallery>
 
==Sources==
{{Ref/Sources}}


{{Levels}}
{{Levels|H1|mode=yes}}
[[Category:Levels]]

Latest revision as of 08:56, June 30, 2024

Gephyrophobia
Halopc gephyrophobia.jpg
Map overview

Game:

Halo: Combat Evolved (PC)

Map file name (?):

gephyrophobia[1]

Lore information

Location:

Installation 04

Gameplay overview

Terrain:

Forerunner Bridge

Map layout:

Symmetrical

Recommended number of players:

  • 4-12

Recommended gametype(s):

  • CTF
  • Team Slayer
 
Scary, huh?

Gephyrophobia is a multiplayer map originally exclusive to Halo: Combat Evolved for PC and Halo Mac. It is included in The Master Chief Collection. The map bears some similarities to the Halo: Combat Evolved campaign level Assault on the Control Room. It consists of a large two-level metal bridge expanding over a misty pit, with platforms dug into the canyon walls on either side.

Overview[edit]

An overview of the map.

This map consists of three levels of play area: the bottom floor of the bridge, the upper floor of the bridge and the two ledges on the side of the canyon overlooking the bridge (connected by teleporters which is accessible in each base). In the middle of this map is the main support tower for the bridge. By default, the map provides an array of Ghosts, Warthogs and Banshees on each of these levels to maneuver around the map. Health packs are plentiful, placed strategically around the map to replenish player's health as they fight their way to the opposing team's base.

The level emphasizes control of long-range and power weapons. For example, sniping and the use of rocket launchers and fuel rods are quite common to repel players and eliminate enemy vehicles. Snipers often make use of the ledges to navigate around and pick their targets. Shotguns are often used in close quarters in an engagement inside a base.

Popular gametypes played in this map are Capture the Flag, Slayer and Race.

Tactics[edit]

  • A common tactic is to rush for the sniper rifles as soon as the match starts, and focus on the ledges to remove opposing snipers. Once so, it would allow the team to advance safely to the opposing team's base (for CTF) or it would provide a good area of control for the sniper's team to dominate a match.
  • Another common tactic in CTF is to rush for the Ghost on the lower level of the bridge, infiltrate the opposing team's base with the Ghost, take the flag and run off with the Ghost to score a point. It is best to do this when the base has little to no resistance. If there is resistance, have the rest of the team to distract players out of their base.
  • In Race gametype, it is best to take a Warthog over a Ghost for reasons that a Warthog can carry up to three players whereas a Ghost is limited to one. Scoring a lap in a fully-occupied Warthog would net the team three points, whereas a Ghost-driven player would only score one point. Additionally, a Warthog with a gunner can quickly remove Ghost-driven player easily.
  • It is possible to land a Banshee on the top of the center support tower, which is an excellent sniping location and has a medkit situated in the center. However, should someone knock off the Banshee while you are on the tower, you will be trapped, unless the shield setting is on 400% then you could climb down the beams connected to the tower and jump to the lower slope connecting the lower bridge to the upper level. Note that it is important to crouch before hitting the slope itself, or you will not survive the fall.

Trivia[edit]

  • Gephyrophobia means "fear of bridges".
  • Gephyrophobia is far larger than its successor, Narrows, although it shares many similarities.
  • The energy beams that reside in and out of the bridge, though seemingly just light, are solid and can be climbed. When shot, these beams emit purple electricity.

Gallery[edit]

Sources[edit]

  1. ^ Halo: Combat Evolved Editing Kit, game file HCEEK\tags\levels\test\gephyrophobia\gephyrophobia.scenario