Gameplay

Deadlock (Halo Infinite): Difference between revisions

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{{Status|Gameplay}}
{{Status|Gameplay}}
{{Title|Deadlock (''Halo Infinite'')}}
{{Title|Deadlock (''Halo Infinite'')}}
{{Newcontent}}
{{Disambig header|the ''Halo Infinite'' multiplayer map|the ''Halo 5: Guardians'' multiplayer map|Deadlock}}
{{Disambig header|the ''Halo Infinite'' multiplayer map|the ''Halo 5: Guardians'' multiplayer map|Deadlock}}
{{Multiplayer map infobox
{{Multiplayer map infobox
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File:HINF-DeadlockContaminator.png|A Spartan with a [[Quantum Translocator]].
File:HINF-DeadlockContaminator.png|A Spartan with a [[Quantum Translocator]].
File:HINF-MarkVsWarthog.png|Spartans driving a Warthog during a game of Big Team Infection.
File:HINF-MarkVsWarthog.png|Spartans driving a Warthog during a game of Big Team Infection.
File:HINF-FF KOH PK-83.jpg|Banished in [[Firefight: King of the Hill]].
File:HINF-FF KOH PK-88.jpg|Spartans defending the hill in Firefight.
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</gallery>



Latest revision as of 12:01, June 3, 2024

This article is about the Halo Infinite multiplayer map. For the Halo 5: Guardians multiplayer map, see Deadlock.
Deadlock
Screenshot of Deadlock.
Map overview

Game:

Halo Infinite

Map file name (?):

btb_drydock

Gameplay overview

Terrain:

Banished structures, rocky landscapes[1]

Recommended number of players:

12v12

Recommended gametype(s):

Big Team Battle[2]

 
UNSC forces have yet to breach this Banished encampment.

Deadlock is a multiplayer map in Halo Infinite.[2]

Universe and lore[edit]

The map is set in an unknown location, with a Banished anti-aircraft cannon looming in the center. Another cannon and some Banshees can be seen in the distance attacking the UNSC Panama, a UNSC Mulsanne-class light frigate hovering over a corner of the map.[1]

Overview[edit]

Layout[edit]

Help.png This section needs expansion. You can help Halopedia by expanding it.

Callouts[edit]

The following are locations on the map that are so named on the player's heads-up display during gameplay:

  • High Base
  • High Cargo
  • High Yard
  • Bridge
  • Cave
  • Cave Pass
  • AA Gun
  • Watchtower
  • Low Base
  • Low Cargo
  • Low Yard
  • Waterfront
  • Crash Site
  • Yep, this is death...

Production notes[edit]

Tom French, the Multiplayer creative director for Halo Infinite at 343 Industries, described the map as having a "very different mood" from the rest of the multiplayer maps, being "very dramatic", and feels very "classic Halo".[2]

Gallery[edit]

Sources[edit]